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    1. P

      Dynamic Galaxies/Universe

      I was thinking that if ships get added ala the station contest, Schine testers would determine its strengths and weaknesses, not the maker of it. These settings could be overridden by a server admin in a separate file, without having to modify the original data (thus you can delete that config...
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      Dynamic Galaxies/Universe

      I think NPCs should be generated procedurally, with race traits(including both physical and social) that determine the faction traits, and all of these play into how they interact with players and other NPCs. The characteristics of the systems they are in will partly determine what kinds of NPCs...
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      How to make Astrotech useful

      This is ideally what I would like to see, because then you can use a set of astrobeams in your carrier to repair returning ships. If it could rebuild previously docked ships, maybe it could be used for reloading disintegrator bombs...
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      Do asteroids respawn ever?

      When do they respawn? When the server saves?
    5. P

      Strange weapon bug

      My suggestion would be to place beam blocks linked to the computer in those spots, then remove them.
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      So... is this '0x10c' ?

      Comparing 0x10c to Starmade? Nah, not very similar. Corneroids is more similar. Compared to Corneroids, 0x10c is more complex, and just as dead. Trillek is less dead; but is either slow, on ice, or dead.
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      What is considered decent at 900-1000 mass?

      Depends. PvP? 1000 mass is probably not viable...(you probably need a 100+ drone carrier with multiple jump computers for serious PvPing). PvE? Make sure it can take some pulse-missile hits from Isanths and stations, equip with missile-beam turrets, a Heatseeker(careful with it) and a...
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      Planned Folder for Pirate, Trading Guild, etc Ships.

      I think you'll definitely be able to set faction specific ships. Only question is when. I would like to see a large system of many procedural NPC factions, that interact in a realistic faction, and can be interacted with. ____________ _____________ [World map] [World map]...
    9. P

      The Homeworld Thread

      Have you tried WINE? Might take some working; and not work perfectly; but it might be an option.
    10. P

      warp gate explodes during construction?

      Missiles don't show up if they're from another sector, that could be it. Still doesn't sound like it really, though. Strange.
    11. P

      Shields and turrets

      I would have it so(ex.) at 100%-95% mothership shields, all damage is absorbed; it goes down from there. That way players, pirates and drones can't just annoy a massive ship far stronger than them or create a blind spot too easily(esp. if large ships get a lower max speed), and turrets have some...
    12. P

      Dry Docking in the Shipyard

      I don't know if this is planned, but either way I think it is very likely. Dunno about scrap, as a thief I think I would rather have the blocks for myself.
    13. P

      Map question

      It shows a 3x3x3 square centered on your current galaxy with that option on. I think the galaxies are all on a grid.
    14. P

      Faction Modules - Should be detectable

      Obviously this would be an option, and ship AI should defend itself whilst you're offline. That would make ship-stealing a little more difficult. AI would have to be less derpy, though. *trick AI into flying into the sun*
    15. P

      Faction Modules - Should be detectable

      As far as drilling undocked ships goes, either the ship should be able to defend itself(and you could be tied to the ship on log-off), or it should be considered lost(can destroy and salvage anyway). The system of locating the module should require some time. Planets and stations will need some...
    16. P

      Programable joints

      I'm confused. Current thrusters already work just fine for VTOL.
    17. P

      Starmade Masterclass - Learn the theory behind logic etc.

      I would like to see them in addition, but they wouldn't replace logic. Logic is simpler and easier to use for small tasks.
    18. P

      Programable joints

      Having precisely controllable chain-docked joints with full rotation, all controlled by a LUA/other program that can take player input, would be very, very nice. Why? HUMONGOUS MECHA!
    19. P

      Galaxies?

      From what I see in the map, there's only 27(3x3x3) galaxies, all on a grid. Is the map just not displaying the rest of them, and how far away are the other galaxies? Are they viewable on the map somehow?
    20. P

      Longer building blocks

      Not going to happen, sadly. But a different angle which, when you place two blocks, makes a different slope, would be nice. Depends if it's worth the blockIDs, really.