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    1. Matt_Bradock

      StarSide Blood and Steel: Season 2

      12K mass limit per team, team of 3, 4K mass per ship - that means if they use anything heavier than basic hull, they will be a lot smaller than 40K blocks. Especially with any kind of turrets involved - and in an environment so hard-rigged for missile boats, no point defense and basic hull would...
    2. Matt_Bradock

      StarSide Blood and Steel: Season 2

      As long as there are only individual contestants. Take a team of 3 and you have 3K mass per teammate. It'll force people to go individual.
    3. Matt_Bradock

      StarSide Blood and Steel: Season 2

      Make the limit lower, and it'll turn into a dogfight. And if that happens, we'll need a week, not 2 days, to finish, because matches would last extremely long with those small ships zipping around trying to hit each other and cause considerable damage. I'm speaking out of experience, and Guthris...
    4. Matt_Bradock

      Ares mod

      *writes it up in calendar* EDIT: make sure you list the server as public, so people will find it easier, as well a stumble upon the awesome by chance ;)
    5. Matt_Bradock

      StarSide Blood and Steel: Season 2

      My point is, in a single locked sector, with scaling weapon ranges, swarm boats start with an advantage. Sven took advantage of the forced close quarters to the max by using auto-swarms and beams. Currently, the best protection against missiles is, other than point defense, guess what, advanced...
    6. Matt_Bradock

      StarSide Blood and Steel: Season 2

      Meta? Holy crap. Really? When we start talking about meta in a SANDBOX game, where you BUILD YOUR OWN SHIPS, then we have a problem. A pretty big one, at that. I can deal with a meta in an RTS like Starcraft. I accept the existing of meta in a MOBA. But no way in hell will I accept any meta in...
    7. Matt_Bradock

      Ares mod

      You can post it on the Community Content too as a mod. It would get a lot more attention than this thread, I think.
    8. Matt_Bradock

      StarSide Blood and Steel: Season 2

      I too think the mass limit should be raised, at least to 16K, to allow the same ship sizes that were in the first Blood and Steel, with the same armor, to participate. Just looking at the ship I used in Season One: back then, 8K mass, I could have 2 others in my team. Now, I could only compete...
    9. Matt_Bradock

      ZimmTech: Pirate Fleet Competition [Awards Announced]

      Damn that's one scary bunch I wouldn't wanna run into as a law-abiding mechant or space miner... Wherever these guys appear, system authorities should start running convoys with heavy armed escorts.
    10. Matt_Bradock

      Are devs thinking about StarMade supporting Overwolf?

      Yes, AMD APU, the problem is, the software uses the integrated GPU on anything that only requires DirectX 9, including StarMade, and only turns on the high performance graphics when meeting a game with advanced render needs - it also has problems with games using OpenGL, usually just using the...
    11. Matt_Bradock

      Ares mod

      To everyone not joining us today: Your loss... Having fun ain't mandatory.
    12. Matt_Bradock

      Are devs thinking about StarMade supporting Overwolf?

      Which would definitely work if I I wasn't using only AMD chips. A6 CPU, R5 M230 GPU, R4 integrated GPU
    13. Matt_Bradock

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Application form IGN: Matt_Bradock Why you want to join the server: I heard it's nice, stable and offers not just some good build environment but also occasional events (OK, ttbt ASM telling me about the Triathlon got me hooked) Examples of my work...
    14. Matt_Bradock

      Are devs thinking about StarMade supporting Overwolf?

      Since we went so deep into Tech Specs... anyone has an idea how to get my craptop to render Java with the dedicated GPU instead of the integrated one on the CPU?
    15. Matt_Bradock

      Ares mod

      At least try to gather your m8s. For science! (Or just for the lulz. We had plenty of both last time)
    16. Matt_Bradock

      Open Letter to Lazarus Imperium Refugees V2

      With that icon, You have a fairly good chance :P
    17. Matt_Bradock

      Greifing or Legitimate Strategy?

      The problem is, scanners cannot be activated by logic. Then again, neither can be cloak or jammer. Example 1: If a cloaked ship launches self-propelled (push effect connected to logic clock) torpedoes at you that have no faction block, your turrets, even though the torpedoes will be seen as...
    18. Matt_Bradock

      Greifing or Legitimate Strategy?

      Generally, I'd say griefing is killing other players or doing major harm to their structures (ships and stations alike) using methods and creating situations that allow no or almost no chance of avoidance or counterplay. This includes, but isn't limited to, basecamping, newbie sniping...
    19. Matt_Bradock

      Open Letter to Lazarus Imperium Refugees V2

      You expect a point that makes sense, therimmer96 ? You must be new to this Internet thing.