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    1. Krazykat

      Working on My First Capital Ship, Any Advice?

      Does this work: create the docked power generator, and on the powersupplycomputer create a logic clock connected to it, have it aimed straight at a block of mothership power modules, and turn the clock on. Or is that what u did?
    2. Krazykat

      Countermeasures (better for smaller ships)

      Here's my idea on this. The countermeasure module works on a system of equations, not just one. 2 specifically. 1 equation that curves best for small vessels and is the eq. for the number of flares/anti-missiles generated. #2 would be curved for medium sized vessels and be the number of radar...
    3. Krazykat

      Starmade Shipyards

      You're a busy man! The community appreciates you work, keep it up.
    4. Krazykat

      expanding upon the in-game universe map (opened through "p")

      server config needs to include HardCore/Softcore mode. For instance softcore will grant an invincible home base plus faction point system while Hardcore anything can be raided if enough points lost etc. Config also needs to include generation values and possibility for addons if servers want them.
    5. Krazykat

      Countermeasures (better for smaller ships)

      That gives me a great idea for my ships, thank you
    6. Krazykat

      StarMade-At it's best moments-Cinematic images/renders

      With the new planets and making my sectors smaller you can create cool clusters I found. I call it, Correlation
    7. Krazykat

      Starmade Shipyards

      any updates Bench? How's it going with this?
    8. Krazykat

      Countermeasures (better for smaller ships)

      EXPANDING IDEAS maybe to make it even more viable dropped countermeasure charges create radar signatures, messing with titan turrets targeting capabilities so the fighter cannot be targeted and fired upon by AI while countermeasures are deployes. HOWEVER this is only effective in medium arrays...
    9. Krazykat

      Working on My First Capital Ship, Any Advice?

      have a plan, start a frame, allocate your space. are you focusing on looks or funcitonality?
    10. Krazykat

      Starmade Logic Tutorials

      It's not a cross-sector thing, my sectors are 10k in size it just stops accounting for logic at that point I think. I can test some more if needed
    11. Krazykat

      Turret (balancing) arc/facing and docking logic. AI with more options and targetable missiles

      you had a couple of different ideas so i responded to each one in red
    12. Krazykat

      My next ship !

      "corvette" jeez that looks like it'll take all of forever to make
    13. Krazykat

      My next ship !

      I'm working on my Mother Dragon, Glaurung, 1.5k long, 1k wide, .5k tall. Interiors designed to be a massive carrier with appropriate accommodations for all the pilots and even maintenance halls and many little secret nooks and crannies. More of an RP ship, but still stuffing it with components...
    14. Krazykat

      Starmade Logic Tutorials

      BENCH the logic system seems to have a visual cutoff for stuff happening in the distance. I have an alarm system rigged throughout my 2km long ship and on the main hallway and in some long areas I can see the lights are not blinking past like 100 blocks, is it possible to increase this distance?
    15. Krazykat

      StarMade 0.157 (optimization & fixes)

      OldSkull I know! this gets annoying when trying to set up a computer array using personal computers and they don't all face down it's very annoying
    16. Krazykat

      StarMade 0.157 (optimization & fixes)

      yay now i don't have to allocate 75% of my RAM to loading my mothership!
    17. Krazykat

      T-flipflop (logic) tutorial

      an example for a use of this would be helpful, I see what it's doing but why?
    18. Krazykat

      My next ship !

      Bugs, big f'ing Bugs
    19. Krazykat

      Turret (balancing) arc/facing and docking logic. AI with more options and targetable missiles

      Make missiles stronger, so point defense becomes worthwhile for capital ships to invest in. idk if that's already been mentioned I haven't been watching this thread until the rollback happened