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    1. Lone_Puppy

      I made a Turbo Lift, One button control

      Sweet! :-) Cool! I've been wanting to do this for my own turbo lift project. I kinda dropped off this with the Wireless issues I was having. Yeah, I found the same issue when using shootout rails for chain drive experiments. I would drop out of jump only to see my piston trundling along in...
    2. Lone_Puppy

      High speed rails systems

      Lol, me too! :-) I did find the rail speed controller handy to speed things up, but found the old gravity elevator trick is so much better. Oh, the speed controller freezes at max speed on my single player mode. Guess that could be my PC as the bottleneck there though.
    3. Lone_Puppy

      Expand the replace tool

      This would so speed things up! I spend a lot of time using this tool to replace blocks globally across the structure.
    4. Lone_Puppy

      i want a factioncolors.txt for servers

      Maybe in the galaxy map, bringing up a faction list with the ability to tick/untick them as visible/not in the map.
    5. Lone_Puppy

      Rejected Piping your ships - connect everything using pipes

      The connectivity side could operate the same way logic does without physical pipes. Using the way logic is connected it would give very little interference with existing designs. Having physical connected power distribution makes logical sense in the real world, but this is just a game with...
    6. Lone_Puppy

      Storage Sorting

      Hi Schine, Can we please have a button in Storage to allow us to sort by. It would be nice to have something we could configure as well as a default sorting option to sort the same way as creative. Like a "Sort by" button the brings up a few options including custom. Example Sort by...
    7. Lone_Puppy

      StarMade Ship Systems 2.0

      I guess the bonus would mean turrets would not need huge power banks like some people use. Although, if you were docking a ship it would start to drawing power from the main ship. This would be the ideal time to strike as there would be a power spike. Unless you prevent power and then the...
    8. Lone_Puppy

      StarMade Ship Systems 2.0

      I love the power management. Does that mean 1 active reactor for the entity and it's chains or 1 reacter on the entity and 1 active reactor on each docked entity individually?
    9. Lone_Puppy

      Introducing a command to lock an entire system

      Can I get this in strawberry?
    10. Lone_Puppy

      Congratulations! :-)

      Congratulations! :-)
    11. Lone_Puppy

      Storage pull between docked entities through rail rotation block

      I've posted an update to my rotator harvester experiment. LP Rotator Miner 01 I've also added ship remote so you can start/stop at your leisure while piloting.
    12. Lone_Puppy

      LP Rotator Miner 01 - LP_RotatorHarv_01_201704240520

      Here is a more refined version of my rotator harvester using the rail basic swapped with a rotator. The key is making sure you spawn the thing in the stopped state. In a stopped state the rotating harvester component is docked to a rail basic. The basic remains connected to the storage whether...
    13. Lone_Puppy

      Power Update Proposal

      The use of controller/generator/fuel is rather similar to my suggestion here. Power Overhall Using Matter Energy Conversion
    14. Lone_Puppy

      Proposal new block: Transferable docked entity's connector

      I had this same issue in my experiments. I can do the transfer fine if stationary, so a Station is ok, but on a moving ship it's haphazard.
    15. Lone_Puppy

      NPC Ineraction with Systems, NPC's etc

      Intelligence levels would also open up the possibility of schools or self training similar to SIMs. Speaking of which, there is already AI in SIMs. All we need to something similar.
    16. Lone_Puppy

      NPC Ineraction with Systems, NPC's etc

      Was looking at the post Populate the world with neutral NPCs, not just monotonous factions by apelsinsaft and started thinking about what would be a quick way to have this happen. I thought about, what would the NPC's be doing and how would they know what to do and how to do it. Then I thought...
    17. Lone_Puppy

      Transparent blocks into non transparent in build mode?

      That is an absolutely brilliant idea! Making them opaque would make life so much easier! I often build my windows as some random hull that's not a part of my colour scheme to compensate for that very issue. Then I convert them to crystal or glass using the build replace tool.
    18. Lone_Puppy

      Proposal new block: Transferable docked entity's connector

      Like Jake, I have wanted this ability since rails came out. I do remember a mention that Schine was looking to make it possible for rails to work across entities. This idea could be a good way to make it happen.
    19. Lone_Puppy

      StarMade Active Development Timeline

      There tends to be a high expectation when using the word "Planned". Perhaps for features that are something wanted, but unsure about actually achieving could be placed in a "Schine Wish List" or "Wanted by Schine List". Setting the expectation that Schine would like to see this feature in the...