Search results

    1. S

      What can docked entities do?

      Something like that, I think; maybe somebody who's built this stuff can come along and explain it. The other option was to put the armor plate docked to the shield plate, so as to use first 75% of the ship's shields, then 75% of the shield plate's shields, before actually taking any hits.
    2. S

      Importing your favorite ship hulls per request (1 a month)

      Please do not flood the forums with repeated requests - it is annoying to the thread's author and to those who watch the thread for anything interesting.
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      Broadside mounted PD turret and AMS

      Actually, a 20/20/20-block Missile/Beam/Explosive is fully capable of turning a compact 100 mass drone into powder in one hit. I have a set of approximately 60/60/60 block M/B/Es that turn half a 150k block ship (or so) into a gaping crater (very compact ship) with just six rounds; a 100 mass...
    4. S

      The Orion Drive

      If you have a massive ship, drop an entity out of the rear (or throw it in front, might actually work better) with a massive forward-firing logic-activated array of push pulse (or pull pulse) effect to move it faster. Single-use from behind, if you do it right in front you might be able to...
    5. S

      What can docked entities do?

      Only if your turrets are not designed on the same level as the rest of the ship. If you consider building one, you're going to mount such an armor defense around that docker that nothing short of a penetrating cannon round from a Titan will one-shot it. So defending it with the armor plate is...
    6. S

      Skylord Worlds: all my Projects,Stations,Skins and Procedural faction ships list

      SkylordLuke hasn't been active on his thread, that's all.
    7. S

      Automated Factories

      I would suggest utilizing a rather difficult process, but can be shortened if factories when used in a template save their connections. What you do is rig a storage block with exactly the storage needed for a particular ship; you set the factories with the correct numbers of enhancers to run...
    8. S

      Open-Source Titan [NO FACTION]

      For your weapons ideas - a waffle cannon, well, with logic it's workable without the AI (and without insane power cost increases for one computer) pretty much only as C-B; C-C wastes so much time as you wouldn't believe like that. C-P might be a decent investment, if you want the grand effect...
    9. S

      Emerald Star Fleetworks (Work in Planning :P)

      Sounds good, keep in mind that turrets need some significant size to do real damage (i.e. one-shot advanced armor blocks for rapid-fire units, wreck at least 20 beyond an AA block for heavier systems, or similar; it needs to make a visible and immediate impression on its intended targets, and be...
    10. S

      Open-Source Titan [NO FACTION]

      Big Ones.
    11. S

      Advice on a large ship I'm wanting to build

      If you use missiles, you need decoys - on many servers and on standard SP, PDTs are insanely effective, downing 90% of all missiles coming at them if the ship is suitably overarmed with turrets. As the difficulty goes up this number goes up quite quickly, and there is a very easy to reach point...
    12. S

      Fleet minning not working?

      Actually, the problem is all of the above, and none of the above. If you sneeze, the AI derps. If you mine anything, the AI derps. If you look at him funny, the AI derps. There's no immediately obvious trigger event for the derping AI, so much !!SCIENCE!! (read Dwarf Fortress forums, lol) is...
    13. S

      Does Santa Claus run his sleigh through the Starmade Universe?

      No, but I can stop the man delivering presents and helping all the little children believe in Christmas!!!
    14. S

      New Player Advice

      Yeah, just lemme go blow myself up a couple times here. :)
    15. S

      Weapon drills on smaller ships?

      DrWhammy's already pulled that one way before you. He's got a 100-round warhead torpedo launcher. Dunno how effective it is on standard settings or on the server he plays on, but it sure does look scary, and it lags servers something awful, I hear.
    16. S

      New Player Advice

      As a mild form of criticism, I think you're too determinate with this guide. There are many, many ways of doing everything in SM and this guide sounds as though it is the best and only way to do it. The wording is very exclusive, it seems to indicate that this is the way everyone should start...
    17. S

      Shark Fleet

      Very cool looking ship. Is it armed, or just filled with random rooms for fun?
    18. S

      Building Civilian Structures

      To determine what a city's worth, take a "room identifier" program and run it through the city. Everything fully enclosed - 6 sides of artificially placed blocks or similar setup - with a door counts as a "room". Massive skyscrapers can have many, many rooms. The more rooms and the more enclosed...
    19. S

      Something That Most Of Us Want But Not Exactly

      A fake bubble shield for effect is different, and it wasn't clear in the OP. Transplanting the "shield hit" effect onto invisible, intangible, indestructible blocks shouldn't be so hard as making a "bubble" shield.
    20. S

      Something That Most Of Us Want But Not Exactly

      Devs have said no to bubble shields of any sort multiple times. Please look up things before reposting them, as this is a repost of at least five different threads that have appeared since I got on the dock. And it wastes space, memory, and time for the devs to look through, although they may...