Search results

    1. S

      Are Beams and 100% Explosive Non-Missiles Good Now?

      Cannon explosive effect can now go above the 10% effect it could have before. Say, 100/100/10 can now go up to 100/100/100 and get more explosive effect - spreading damage over a larger area. As far as I'm aware it has not been changed in other ways.
    2. S

      Turion Republic: A NPC Faction Project

      Awesome ship.
    3. S

      My ships

      Technical issue or they just don't want you on there ;)? Technical issue, ask for help in one of those threads. They don't want you on ... you're a horrible person, clearly. :P
    4. S

      How to make other stations secure - Discussion Thread ***PLAYER SOLUTIONS ONLY!***

      Well, pulse weapons can be dangerous enough. And I was thinking single-block pulse weapons outside, with secondary and tertiary blocks in the station; also, could have up to 27 blocks outside in a 3x3x3 block for harder-hitting or longer-ranged weaponry. Option 2 is large numbers of "Scout"...
    5. S

      How to make other stations secure - Discussion Thread ***PLAYER SOLUTIONS ONLY!***

      Pretty overkill on the noise cloud. Probably better to do a two-part cloud: Phase 1 cloud is area triggers and some solid blocks spaced to prevent large-ish ships from coming up to the station to avoid fire from some badly sited turrets. Phase 2 is a denser cloud to stop all vessels or at least...
    6. S

      Questions about Carriers, and how to actually set one up.

      Nope. But I have chucked a 50k mass incomplete, 250m long hull across space once. Oops. Took a while to haul it back ... xD
    7. S

      Questions about Carriers, and how to actually set one up.

      Steps to Building a Carrier: 1. Stay organized 2. Know either your carrier or the drone beforehand but not both if you can help it, this makes it easier to fit drones. Of course you can fit any drone to any carrier (assuming a large enough size difference) but the right drones will look better...
    8. S

      Introducing The United Star Axis

      What's with the F-8/F8U Crusader there? Unless that's the actual Dassault Mirage 2000, which is hard to tell from this angle. Yes, I'm a nerd. Get used to it. I have :). And yes, that does look like a fighter but with oversized engines. Fighter plane, that is. I guess I need a gunship design now...
    9. S

      18th Century Flagship Contest - Real Money Giveaway To Winner!

      Only one complete sailing warship design still exists in its original form, and it is a design that matches that ship very well. That is a three-decker first-rate vessel, and if I had to guess I'd say it's probably British, though I can't be certain. If we could see the name, then it could be...
    10. S

      darkshipyard 2017

      The detailed one looks better, there's just more there to look at. It breaks up the large, long, flat lines of the undetailed one. And it looks more complete, to me. The other one appears unfinished, though that might be the image quality. I like it, nice going so far.
    11. S

      BSI (BLT Space Industries)

      Just that bit of color added so much, lol. Nice.
    12. S

      BSI (BLT Space Industries)

      Needs color. Hey, that's an improvement from the basic shape, lol.
    13. S

      'In Atmosphere' Vessels

      Technically it could be possible to make something only capable of atmospheric flight. Not only is that pointless, it's also ugly. It's pointless because we probably won't be able to find that balance where it's not just an underpowered spacecraft, unfortunately. It's ugly because, to stay in...
    14. S

      Feasibility of Ships built from Modular Parts: What is the Consensus on This?

      Try to attach these things on flat plates off the skeleton. They should be additions only, optional pieces sitting outside the main skeleton's boundaries so that it doesn't collide when destroyed. That'll eliminate issues with collision lag on undocking. Just be careful, cause they can and will...
    15. S

      Armor Revamp: Focus on Armor HP over Block Destruction

      If there were a way (I doubt it), it would probably be best to scale up resistance of armor blocks (both their block HP and their resistance to damage) by the number of blocks in a line; for instance, a three-block armor belt would have significant advantages over a single layer, and a 30-layer...
    16. S

      To missile or not to missile

      You'll need many, many missiles to score significant numbers of hits in a short time - PDTs are very effective on some servers. I'd have to suggest 20-20-20 blocks of Missile-Beam-Explosive, but then I'd say never use anything BUT Missile-Beam. They're also called fast missiles, because they are...
    17. S

      Pirates stay away

      They must have longer-ranged weapons that they're hanging out at range for. Otherwise their weapons ranges have been increased to the point that their accuracy setting is not enough to allow them to get any hits. Try shrinking weapons range or increasing "AI Difficulty" (measure of accuracy...
    18. S

      Building a jump interdiction drone

      I think a method used for this is to literally dock a stick (core, docker, and some random blocks of low value/cost) on a rail rotator with detection gates around it. I could be wrong, but I recall that being used by someone at one point to provide rapid pulses of logic.
    19. S

      Faction balls!

      None of these pictures are working.
    20. S

      General weapon balance suggestion

      So, Schine I believe has taken issue with this in the past, as does much of the community. StarMade is NOT Space Engineers or Empyrion, it is StarMade, and we do not care what the other games do. Learn from them, yes, emulate what they do right, well, maybe-kinda-sort of, but mostly, they are...