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    1. Calbiri

      Mirror'd build Freeze

      When using mirrored build mode, first, a checkbox option to use the current plane, or a 1block wide plane (for those of use with ships that are an odd block number ei 15 wide) so that we can build mirrord on the odd sized ship Now on to the bug when using 2/3 of the mirror build mode planes, and...
    2. Calbiri

      Power Blocks and Reactor Tutorial Video

      http://www.youtube.com/watch?v=4r7Sfx_AiwY&feature=youtu.be a beginers guide to power blocks
    3. Calbiri

      CSS-Hercules

      A build I did this afternoon, its about 4/5 complete and is solidly in the range of a Battlecruiser. https://www.dropbox.com/sh/gqpwiit8gyomsf7/LBRoCkGhTy#f:CSS-Hercules.mp4 https://www.dropbox.com/sh/gqpwiit8gyomsf7/LBRoCkGhTy About 1500 mass, 2-1 thrust-mass ratio 6.8m power regen/sec 11.5k...
    4. Calbiri

      Just a small collection

      This is just a small collection of ships ive gathered together from ship files loaded on my server, most are not my designs https://www.dropbox.com/sh/gywzgakvbgbbbkg/js3h53s1Az#f:starmade-screenshot-0012.png
    5. Calbiri

      The Eye of Schema

      It is upon YOU! https://www.dropbox.com/sh/wgkb3jpd137qyvy/hosrmCfTdx#f:starmade-screenshot-0014.png
    6. Calbiri

      Faction Chat Error

      Each time someone speaks in faction chat ( /f whateveryouwanttosay ) they are given an error and told the game cant find -someoneoffline- its not a game effecting bug, but its still a bit annoying being told the game can find a list of faction people who arent online
    7. Calbiri

      Power and Sheild Issues

      So I have found some issues from using lots of power/sheilds (Using http://starmade.org/content/max-reactor-continuation-project-hangman as a benchmark, with 1million sheild blocks added) Power/Sheild Initiation - Either the power is finishing its calculations before sheilds, or its set to...
    8. Calbiri

      Max-Reactor (Continuation of Project-Hangman)

      (Multiple power block groupings = a reactor) (For those not yet aware, the maximum load and/or regen of a ship is 2,147,483,647) So as many of you know, I'm a bit of a reactor nut :P My last public creation was a bit of a flop stat-wise, but still popular "Hangman"...
    9. Calbiri

      minor detail for admins

      I know its not likely a high priority, but is it possible to switch the default setting for new ship save files from mob spawnable true to mob spawnable false? This way as an admin (or in solo play) you don't have to manually disable mob spawn for every new ship saved to the game. This will...
    10. Calbiri

      Docking Bug

      When a ship is docked normally or docked as a turret, removing the dock/turret dock block does not disconnect the previously docked ship
    11. Calbiri

      Decorative Camo-Hull blocks

      I have no idea how funtional this would be in the game or code, but a method to use a decorative block to change the appearance of a block (maybe like a sort of camo-hull). I'm thinking somthing along the lines of being able to decorate the outside of your ship (particularly smaller ships)...
    12. Calbiri

      PyroFly

      https://www.dropbox.com/sh/mt2uj5evayhu30w/kiGyATutll just an emergent ship i made up as i went along
    13. Calbiri

      Cockpits for Weapon PCs

      it would be AMAZING if a cockpit block could be linked to a weapon pc, instead of the weapon pc using the current cockpit of the ship-core. this way you could put in side/backwards/up/down facing weapon blocks for friends to use and they could actually see from a optimal veiwpoint, instead of...
    14. Calbiri

      Newest Result From Calbirian Combat Trials

      So during the Microship Combat Trials today, i came up with a list of current bugs Muzzle Flash if still originating at the default weapon fire point, instead of from the assigned firing point Weapon Fire from the AC is randomly not showing the trace lines (bullets?) There is a bug...
    15. Calbiri

      Races- Using factionwide custom texture packs

      Using factionwide custom texture packs, you could upload a texture pack and assign it as your factions official textrue, so that when anyone else sees you, they see your faction claimed entitys as that custom texture pack. and each faction could have its own unique look in the game im not sure...
    16. Calbiri

      Making ships SO much cooler

      This post started out as just 1 suggestion but has grown into a list of interlocking complimentary ideas, I'll compile them into 1 cohesive list if i find the time, for now if you read through the posts youll find ideas by others (credited) and myself that work towards much improving the...
    17. Calbiri

      power regen inconsistencies

      So, some people know, i built the hangman and hit a cap around 345m power/sec regen, this was using 138 total, 3d groupings of power blocks to maximize the box dimensions per group. now adding some blocks to the end length can even REDUCE the total.... ive started building a more compact...
    18. Calbiri

      weapon group linking

      I know its been talked about, but not sure if it was posted or chat (sorry if this is redundant) A possible solution to linking a weapon computer with lots of preplaced or unlinked weapons blocks Set it so that when the computer links to 1 block, it links to all the blocks in that weapon group
    19. Calbiri

      Calbirian Swarms Combat Trials Microships

      Welcome Stardwellers! Our last combat trials was a success (in that we stressed the server found some performance issue schema now knows about it) I enjoyed seeing all the capital ship designs, but now i think we need to go to the opposite extreme, so this coming weekend I will be hosting...
    20. Calbiri

      Fighting Gigantism in Starmade

      ****BIG CLARIFICATION!! When below I mention power scaling vs reload, what I mean is weapon power (damage per shot) vs reload time, I in NO way suggest that the ships power be tied in with weapon reload speed, if anything, ship power needs a boost (this would also reduce needed ship size)****...