Search results

    1. refirendum

      Gungnir ShipWorks

      Covenant Corvette functional now :) pictures later, but if your download and use it yourself, you\'ll see it anyways... http://star-made.org/node/12184
    2. refirendum

      Sandbox Server resetting to previous point in time (several hours of rollback)

      I was working on ym ship in singleplayer, and then had to restart the game. whell about 4-5 hours of work was lost when i re-entered the game, and i've been trying to figure out where the data went.
    3. refirendum

      Side Facing Weapons.

      Id rather everyithing shoot forwards anyways...
    4. refirendum

      Ship Specialization Classification

      How about in starcraft, where battlecruisers come in several classes of battlecruiser? Minotaur class battlecruisers come in at half the size of behemoth class battlecruisers(about 600-700m), and gorgon class battlecruisers are even larger than the behemoth class? They\'re all battlecruisers...
    5. refirendum

      Covenant Corvette WIP

      SO REUPDATE ON THE PROJECT! now it's 502m long, and currently being shaped and re-hollowed by hand Now for an example of how i build parts of the ship when i feel the binvox shaped it wrong: making the contour lines: extending the contour lines: finally finishing the curve: editing...
    6. refirendum

      Fix Turret stack .....

      the docking system was changed and is better for physics right now. just increase the docking box for the turrets and it will dock fine. it\'s not a bug.
    7. refirendum

      Gungnir ShipWorks

      Taking a break from the hyperion till i get a better computer to handle it and instead working on a scaled down version of the Ardent Prayer (halo Covenant corvette). real scale, it\'s supposed to measure roughly 450m, but this is scaled down to about 250m. the exterior is still WIP, same with...
    8. refirendum

      Shipyard

      block count still has to be enormous for an enormous ship. there\'s no reason for a small amount of blocks being input to multiply itself into more blocks for the ship.
    9. refirendum

      Turret Classifactions

      that reminds me that i need to make a bunch of missle turrets to add to the 16 turrets i already have ~970 dmg per hit ~1800 m range ~110speed ~63 reload
    10. refirendum

      Gungnir ShipWorks

      yeah well, this one will be raynor\'s battlecruiser, the Hyperion though, so none of that scaffolding down the middle. the model is still all rough and wedgeless, and that\'ll probably be one of the most time-consuming things about it. i hope this can live up to the expectations of the community...
    11. refirendum

      Gungnir ShipWorks

      dem sexy engines are a product of 2 hours of deleting small sections, referencing pictures, and re-creating :P references: http://i1005.photobucket.com/albums/af175/youlovecolin/sc2/Rear.png http://images3.wikia.nocookie.net/__cb20100717012438/starcraft/images/d/d9/Hyperion_SC2_DevRend1.jpg...
    12. refirendum

      Gungnir ShipWorks

      that\'s up to the accuracy of the 3d model though. if the 3d model isn\'t very accurate, then the resulting ship won\'t be very accurate either. this one was somewhat accurate, but the shape of the wings was off, along with the lengh and shape of the rear overhang/thruster hood and the...
    13. refirendum

      Gungnir ShipWorks

      NOW IN SP! i\'m working on our faction\'s next capital ship\'s hull! it\'s a Binvox/SMEdit hollow shell made from a 3d model of Raynor\'s Hyperion (though major reshaping will be required on the wings and some of the other chunks that were not modeled in the file) the hull will be finished...
    14. refirendum

      Shipyard

      to go along with the timer idea, maye when a shipyard is building the ship, it spawns a block of indestructible \"ship matrix\" (just some fancy textured block that looks cool and has no purpose except for a space-filler) in the same max dimensions as the ship it is building. when the ship...
    15. refirendum

      Gungnir ShipWorks

      V3slayer, next time youlog onto nass, just ask if a gungnir member is on. Im sure they can send invites as i have set most of our active members as invite-capable. :D. Would be glad to have you with us!
    16. refirendum

      Rail gun ready for testing

      Basically the railgun needs damage left after each destroyed block to decrease exponentially. Let\'s make up some random #\'s shall we? a railgun of length 200(avg 1600 blocks for 2 2x2x200 rails) gets speed of 200*10m/s=2km/s damage of the 200m railgun = # of blocks multiplied by 25= 40,000...
    17. refirendum

      Gungnir ShipWorks

      BUT i fixed some discrepancies in appearance and performance and then my updated Gungnir with 2 more turrets!
    18. refirendum

      StarMade 0.09398

      this is patch is so amazing.
    19. refirendum

      Show me your small fighters!

      Here\'s my fighter. thinking of making a drone-fleet of them (expensive drones though.) 4 main cannons, plenty of speed, plenty or regen, plenty of surviveability from grazing hits.
    20. refirendum

      Gungnir ShipWorks

      An update on the server-side collection of ships of the Gungnir Faction. some are original design, others are modified. The Gungnir light assault cruiser. Designation: S-MA-01 (single-pilot medium armament) Original design