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    1. Criss

      Rule of 5

      Doesn't matter. I believe we can accomplish what we did this term with just 5, and that has been my stance since after the first term.
    2. Criss

      Rule of 5

      We cut down to five because 2 councilors were not active enough from what I saw. I was getting a majority of information, useful or not, from 5 councilors. The other forum users have already pointed out that it was the choice of the community to go for the paywall. If you are invested enough in...
    3. Criss

      Read by Schine New Permission blocks? + Allies permissions

      Those are the numbered ones? I think those are outdated. Not even sure if they are used at all right now. Might be place holders when new blocks are added.
    4. Criss

      Recognized Faction Fleets

      Seems likely that this will happen.
    5. Criss

      Brainstorm This Warhead Launcher Weapon

      Sounds like a great way to make warheads viable and interesting. I like it. I will pass it along. No idea when we will work on weapons again though :/
    6. Criss

      Read by Schine New Permission blocks? + Allies permissions

      Great ideas. I think we have plenty of permission blocks and if we could instead find a way to integrate them with the current blocks, that would be preferable.
    7. Criss

      Planned Fleet Control with Command Line

      There will certainly be more functionality with fleets. Fleets are meant to enhance a single player experience primarily, through NPC's and as your own little (or big) battle force. Making them easier to use is a certainty. I imagine targeted mining and attacking will happen.
    8. Criss

      Read by Schine Semi-vague Lua Computer Suggestion

      Yes, yet outside of that I have heard (internally) that we had no other plans so I am uncertain right now.
    9. Criss

      Read by Schine Build Helper + Copy/Paste = Custom Build Helper (and more)

      So this is a very very specific request. I like example one. Creating custom shapes is nice. However, example two is simply verging on copying and pasting the object, which I dare say might even be faster if you are skilled with the copy / paste feature. The idea that the new build helper would...
    10. Criss

      Read by Schine Semi-vague Lua Computer Suggestion

      I think AndyP would have something to say about this. I am not sure where our stance is on lua scripting and whatnot as I have heard it confirmed and denied from team members. I will archive the suggestion, but I have no clear answer to give myself.
    11. Criss

      Recognized Storage Menu Sorting Options

      Sounds good. Are you sure that you cannot sort storage by the predefined shop categories though? Thought that was already in. Or maybe it's just for when you setup the pulls. Either way, great suggestion.
    12. Criss

      Brainstorm This Planetary Shield

      I think one thing that will always be a staple of planets in StarMade is their explosiveness. We won't get rid of that. It's quite the goal. However there are other ways to discourage it, more so once the factions of the universe start appearing. Maybe people don't like you blowing up valuable...
    13. Criss

      Read by Schine A few more Galaxy Map improvements...

      Markers are a good idea. Not sure if there would be plans to support descriptions. Maybe system information if you have access to that.
    14. Criss

      Read by Schine Logic Activator beam

      An interesting suggestion. I imagine this is for cross entity connections and interactivity. I think maybe Bench or AndyP would have more insight. I see no problem with it however and will archive this suggestion.
    15. Criss

      Recognized Freeform Building

      Sounds great. The only concern is flying out thousands of kilometers and placing a block in far off space. I suggest a distance limit is put on this freeform tool, probably tied to build area size limits.
    16. Criss

      Brainstorm This Factory Coordinator Computer [Slightly updated]

      I believe something like this was discussed internally for a brief period. I am uncertain if it was a planned feature (it looked promising) however there are no plans to introduce it now. Adding complexity to the factory system is something I would personally like to avoid. Even if this block...
    17. Criss

      Implemented "Unstable" Ship Building Blocks

      This idea has come up before. It will only work if it is supplemental to the already existing systems we use on our ships. We should not focus too much on punishing ourselves with this. Now, docked reactors has become a concern of the council lately. They have talked with us about possible...
    18. Criss

      Planned Galaxy Map Improvement

      Most of this will make it into the game one way or another as fleets, factions, the universe and NPC's are worked on. The map will likely come in the later stages of this development. Controlling space will give you insight as to how everything is operating within your space, based on...
    19. Criss

      Recognized Teleporter Send Small Amounts of Cargo

      Seems like a good idea. There are plans for ship to ship interactions such as hailing, and consensual dueling. This fits in with that.
    20. Criss

      Recognized by Council Activation Modules interact with Computers

      This would have to be an exception. We would prefer that a crew member give you the ability to auto spool without holding down buttons instead of lifeless logic. We need purpose for crew and this is easily the place players will want their first crew members. Besides that, the rest seems sound.