Search results

    1. Mortiferum

      my 1st and will probably be my last post

      As a joke, I have a generator with no weapons score 6k+ Offensive score. Will not trust it/10
    2. Mortiferum

      Debate : Current spreading of the faction community : good or bad ?

      Having multiple hub is good. If you aren't happy with how a server is ran, you can always change servers. Back then, to do that means you will be alone in space. Now there will always be something.
    3. Mortiferum

      Simple Logic Request Thread

      Ahh, oko. The thing is I want a Vulcan cannon style missile launcher as well as learning how to build one, and I think atra made one already. :p
    4. Mortiferum

      What ship design elements contribute the most to lag?

      Server lag is usually when people is mining a planet from what I know.
    5. Mortiferum

      Simple Logic Request Thread

      Hmm, well. I will volunteer. I need a 4-6 barrel rotating missile launcher based on logic, but never know how to build it. Preferably based on rapid dumbfire. xd I would like to know how to make 1 and a sample if possible. :p *Not sure if this count as simple.... For me, logic is a...
    6. Mortiferum

      What ship design elements contribute the most to lag?

      Animated blocks in large quantities.
    7. Mortiferum

      NP The Helkan Imperium - Recruitment Open

      Jawohl kommandant. Remove left wing from premises!! :p :p
    8. Mortiferum

      my 1st and will probably be my last post

      Fair enough. I still think there should be a point when cloaking is impractical or outright unfeasible. For balance, a cloaker throwing a 30 million damage missile is quite ridiculous.
    9. Mortiferum

      NP The Helkan Imperium - Recruitment Open

      We can dream comrade. xD
    10. Mortiferum

      my 1st and will probably be my last post

      He still thinks that a cloaker should be able to cloak a titan or something. He still thinks that a cloaker should beat a dedicated, non cloaking ship in a head on gunfight. Stuff it, a good analogy here might as well be he wants a B-29 to take on a Mig-31! AND WIN AS WELL!!! *For those who...
    11. Mortiferum

      NP The Helkan Imperium - Recruitment Open

      Imagine if they all combine forces after you said that? Maybe then there will be a fight, lol. Even then, snowflakes melt too quick. Too special for me.
    12. Mortiferum

      my 1st and will probably be my last post

      A slightly better way to test is probably to press F on a power tank with cloaker. Fire beam at power bank to see how fast the number go up. Then stop power beam, and start cloak to empty the power bank. Repeat a few times to try and see if there are any consistencies. It is still eyeball...
    13. Mortiferum

      my 1st and will probably be my last post

      I already said they could simply give a 3 second CD to cloaker when they fire, and 24 second CD if they are uncloaked. Then you said it wasn't fair. And it simulates most sci-fi quite well. I havent seen many movies where there aren't some gimmick to why a cloaker always expose themselves...
    14. Mortiferum

      my 1st and will probably be my last post

      Hmm, how big is the beam group?
    15. Mortiferum

      my 1st and will probably be my last post

      Cloaker was never introduced as an end all be all of fleet combat. It was for specialised ships with specific niche role. 1) Reconnaissance 2) Astronaut killing 3) Boarding "Targets of opportunity" 4) Killing smaller Targets when they are ALONE Instead, you are here raving on about how bad...
    16. Mortiferum

      my 1st and will probably be my last post

      Being completely invisible is more than enough. With radar only being able to what, Uncloak a target for a millisecond, it is hardly balanced either. Don't take my word for it, it is probably wrong.
    17. Mortiferum

      my 1st and will probably be my last post

      Not sure, I think it used to actually have no penalty and they recently added it in. The result I can guess is a pretty ridiculous one.
    18. Mortiferum

      my 1st and will probably be my last post

      I think there was a 8 second "reload" time added for cloak and jam when they are deactivated. In particular, cloaker deactivate when firing, so OP is complaining about it, which is relatively reasonable. However, either he did not intend to, he dragged the topic of power generators using...
    19. Mortiferum

      my 1st and will probably be my last post

      Ahhh, you are implying the nerf is unfair by posting a rage thread. 8 second outage is a bit high for weapon re-fire IMO, and should be dropped to 3 seconds. However, being uncloaked by a scanner should put you into a 24 second inability to cloak and rejam as a balance.
    20. Mortiferum

      my 1st and will probably be my last post

      Don't get uncloaked? Do you know what is even more ridiculous? Having dedicated interceptors and radar pod so that the second you Uncloak the enemy, he clicks and recloak with no repercussion. None, ZADA, nil.