Hi Everyone,
I've been experimenting with a few offensive turrets and I've noticed that the turrets seem to 'lose interest' in their target and stop firing. Here is the sequence of events I've been observing.
1) I build turret and set AI to "Turret" and "selected target". Remote control is...
You apparently took it the wrong way.
Any "restrictions" you perceive with regard to turrets are not intentional. They are a limitation of the game's programing at its current state; nothing more.
Bottom line: This game - in its current state - is not able to properly handle large...
Some people love their capitals. Anything that implies that bigger is not better (with regard to game play/performance) tends to upset/disappoint capital fans.
Tell that to this guy...
20 turrets, 100 torpedoes. 143 entities total. 100 meters long.
This thing is 100% Absolutely guaranteed to lag everyone on your server into quadruple digit ping or higher.
Optimized or not, SM doesn't like a lot of overlapping bounding boxes.
This is a nice Christmas present. I can't wait to see what you come up with in 2019.
:erf: ------:ufo: :moon2: :mars: :jupiter: :itsaplanetdamnnit: :stars::crux: :orion::canismajor: :sun: :orion::crux::stars::orion::bigdipper::crux:
.....Annnd you fixed the missiles Whoopie...
Your concern is well justified. StarMade HATES large numbers of overlapping collision check boxes and I have the blueprint catalogue to prove it. For example, the ship in my avatar used to be my primary AI fleet defense ship; mounting between 8 and 20 turrets depending on "model refinement"...
If SmilingDemon is correct, a can or two of compressed air could help get rid of dust if you can't disassemble the unit. Spray the vents on bottom and the sides of the laptop. Be sure to keep the can upright so you don't get any of that mist into the computer.
My occupation is actually desktop support so I may be able to help you.
As for the fix for my issue, I replaced the cheap fan/heatsink that came with my I7 CPU with an older version of this...
What are your PC specs?
Do you use Hardware Monitor or a similar program to keep an eye on you system temperature? I once had a CPU that would overheat and lockup my PC; especially when playing StarMade. Adding a large cooling fan got rid of the problem by cutting the temperature in half.
Even if it's not Schine's project, It's most likely real. It's been demonstrated that you can use turret axis blocks (and a fair amount of math skills) to make artificial multi-plate planets.
Given that I've made a 400m+ artificial multi-sided spherical planet and SkylordLuke has made a...
Neon's talking about something totally different than what this thread is about.
This is essentially a boarding/ship capture proposal. Neon's talking about instanced sectors. Unfortunately, that's not really related to this topic.
A friend and I once used "stealth missiles", torches and grapple beams to commandeer a capital ship that was attacking my base.
Some clown was bullying less established players by visiting their bases and firing at anything that moved. He came to my base while some friends were...
It's been a while since I worked on launch bays and torpedoes but I'll offer my most recent info.
As of now, it is still possible to create unguided warhead weapons (although, I can't vouch for the effectiveness of Warheads in the current build). You must turn off thrust dampening and then...
Yes... YES!!! Must OBFUSCATE!!! Must... Hide!!! ...in plain sight!!!
I think it would be awesome to have a stealth chamber upgrade that is usable on stations, planets and asteroids to obscure it's true nature and make it appear as something else. The chamber should be able to be set to...
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