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    1. KiloZulu

      I'm excited about the new docking changes coming, but...

      Kudos to all the great design that has gone into the game thus far, it really has provided an outlet for my creative side, but a shift in focus needs to happen soon. I'm the defacto ambassador of the game to my online friends, and the longer that these updates focus on the minutia of ship...
    2. KiloZulu

      How do you find pirates as a random encounter?

      I can easily attract pirates by attacking a pirate base, but how do I go about bumping into a group of them just flying around? I built my space station in a sector on the edge of void space, thinking I would see random attacks, but none have ever come. I've made several excursions into void...
    3. KiloZulu

      Can anyone point me towards a simple multi-floor gravity lift?

      Bench has one in the logic tutorials, but I'm afraid it adds too many bells and whistles. I have limited space in my ship for the lift system, so I'm not interested in hooking up lights and what not. What I need is a simple way to move between five floors with one elevator shaft. I also don't...
    4. KiloZulu

      Has there been a change to shield supply beams?

      I have a number of ships that were built with shield supply beams hooked up to logic on the mother ship, supplying shield regeneration to numerous turrets. Since there is no visible beam animation for the supply beams yet, I hooked a light up to the logic system so I could more readily see when...
    5. KiloZulu

      Planetary gravity acting strange?

      I built a ship with planetary landing in mind. When I took it out for a shakedown cruise, I decided to land it on a nearby planet as part of the test. The ship has 1357 thrust for the ship's mass of 998. Also, it can achieve 100% overdrive. My first surprise was that it could not escape the...
    6. KiloZulu

      Radar jamming ship destroyed by hulk missile?

      I see that Sven the Slayer has opened a ticket regarding this, but I'd like some clarification on how the radar jammer affects AI? As stated in the title, and as Sven describes in his support ticket, I approached a pirate base while using a radar jammer (not cloaked,) and was suddenly destroyed...
    7. KiloZulu

      Can the direction lines between warp gates be removed?

      I removed a couple warp gates that were no longer needed. The gates are gone and no longer show up on the galaxy map. The connecting lines on the galaxy map are still there, however. Is this a bug, or is there some way to remove them?
    8. KiloZulu

      Has there been a change to weapon energy use lately?

      I have a couple of ships I haven't used much in the last month or so that I took out for a spin today. Both were well balanced in power, so that they wouldn't run out of energy even under maximum draw. The first ship has one multiple missile launcher and one cannon for hard points. I can fire...
    9. KiloZulu

      Bizarre catastrophic failure?

      I died and my ship exploded very suddenly. The only threat in the area were a few Isanth pirates that had been called by a pirate station. I had just removed the turrets from that station, and was turning to finish off the Isanths. They did not have the firepower to harm me, and I fully...
    10. KiloZulu

      Why do support beams now need secondary systems?

      I'm really just curious as to what rationale was behind the change to require support beams to need secondary systems to improve their refresh. The change has ruined every support vessel I own, and I really don't know that anyone found the system to be unbalanced in the first place.
    11. KiloZulu

      How do you neutralize the new star bases?

      A friend of mine was building his space station and asked me for help when he started getting overrun by pirate Isanths. I showed up with one of my cruisers and figured out that it was because he was too close to a pirate station, after wave after wave of Isanth's kept appearing. I flew over...
    12. KiloZulu

      Now that the new stations are in, a question about future content

      Everyone on my server has been holding back on doing any exploration of the new galaxy until the new space stations were added. Now that they're here, we're all excited about digging into this major aspect of the game. What future content that is planned will require a wipe of current servers...
    13. KiloZulu

      Multiplayer vs Singleplayer

      My Starmade thought of the day: how is the game balanced between solo play and multiplayer mechanics? The creation of a productive crafting system will be a monumental task for an individual. Since the solo player only has to contend with Isanths, they may not have the same need of capital...
    14. KiloZulu

      Can a radar jammer be activated with logic blocks?

      I can't seem to make it work. Is it not possible? When I connect it to a logic block it no longer displays in the weapons menu, but I'm also not seeing any indication that it is active when I turn on the activation block.
    15. KiloZulu

      Need some logic help for an airlock.

      I'm trying to make an airlock where both doors can be closed at the same time, but only one door can be open at a time. The best I seem able to do is the second part.
    16. KiloZulu

      Graphics bug

      I built a ship that has several docked power supply beam ships on it. The power supply beams are kept running with logic blocks. Soon afterwards, I started seeing strange lines appearing in space. After a while, I realized that these were in the exact same pattern as the docked turrets on my...
    17. KiloZulu

      My ships blueprints aren't importing correctly?

      After uploading the blueprints of one of my ships into a new game, I bought it through the catalog. One of the turrets didn't appear when it appeared. I imported the blueprint for the turret and tried to buy it, but nothing happened. I re-saved the blueprint for the ship and turrets. When I...
    18. KiloZulu

      Weapon effects not displaying (after jump drive use.)

      For the last month or more I've been seeing an odd bug where my turret weapons stop displaying their effects after a while. From what I can tell, this seems to occur after using the jump drive, although I won't swear to it. I first noticed it while exploring the galaxy and getting into fights...
    19. KiloZulu

      How much damage can a missile take now?

      I'm looking to add anti-missile turrets to a ship I'm building. I know that Schema hasn't incorporated it into the AI yet, but I want to plan out the space for the turrets in advance. Does anyone know how much damage you have to do to a missile to destroy it now that it has a hit box?
    20. KiloZulu

      Jump Gates - how do you make them?

      I understand that you start with a jump gate computer, but how do you place it? It won't let me attach it to a ship core. Is it a stand-alone unit like a ship core, or do I need to buy a space station core?