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    1. HolyCookie

      Planned Lower refined material volume.

      Hai, Congrats! This suggestion has been recognised by the council and the devs, it has been added to the phabricator workflow. You can check out all the accepted suggestions that have been added to the planned list over here Group Council · Workboard (you have to scroll all the way to the right...
    2. HolyCookie

      Planned Trading Commision

      Hai, Congrats! This suggestion has been recognised by the council and the devs, it has been added to the phabricator workflow. You can check out all the accepted suggestions that have been added to the planned list over here Group Council · Workboard (you have to scroll all the way to the right...
    3. HolyCookie

      Planned Alliance Permission Module

      Hai, Congrats! This suggestion has been recognised by the council and the devs, it has been added to the phabricator workflow. You can check out all the accepted suggestions that have been added to the planned list over here Group Council · Workboard (you have to scroll all the way to the right...
    4. HolyCookie

      Planned placing turrets from build mode from the blueprints

      Hai, Congrats! This suggestion has been recognised by the council and the devs, it has been added to the phabricator workflow. You can check out all the accepted suggestions that have been added to the planned list over here Group Council · Workboard (you have to scroll all the way to the right...
    5. HolyCookie

      Planned Space Dust Should Be Camera-Relative!

      Hai, Congrats! This suggestion has been recognised by the council and the devs, it has been added to the phabricator workflow. You can check out all the accepted suggestions that have been added to the planned list over here http://phab.starma.de/tag/group_council/ (you have to scroll all the...
    6. HolyCookie

      Planned Reasonable Tool Ideas

      Hai, Congrats! This suggestion has been recognised by the council and the devs, it has been added to the phabricator workflow. You can check out all the accepted suggestions that have been added to the planned list over here http://phab.starma.de/tag/group_council/ (you have to scroll all the...
    7. HolyCookie

      Planned Custom Mirror Functions (Better Symmetry)

      Hai, Congrats! This suggestion has been recognised by the council and the devs, it has been added to the phabricator workflow. You can check out all the accepted suggestions that have been added to the planned list over here http://phab.starma.de/tag/group_council/ (you have to scroll all the...
    8. HolyCookie

      Planned Build Mode: Flip Axis

      Hai, Congrats! This suggestion has been recognised by the council and the devs, it has been added to the phabricator workflow. You can check out all the accepted suggestions that have been added to the planned list over here http://phab.starma.de/tag/group_council/ (you have to scroll all the...
    9. HolyCookie

      Implemented extra option - invert hotbar scrolling direction

      Hai, Congrats! This suggestion has been recognised by the council and the devs, it has been added to the phabricator workflow. You can check out all the accepted suggestions that have been added to the planned list over here http://phab.starma.de/tag/group_council/ (you have to scroll all the...
    10. HolyCookie

      Suggestion progressing

      Hai most valued suggestion readers and writers. Last weekend and this whole week I am very busy with school and because of that, I might miss some amazing suggestions, I am planning to use this coming Sunday to buffer out everything I missed and get back on track. So if you see any suggestion...
    11. HolyCookie

      Implemented extra option - invert hotbar scrolling direction

      I can see that being a problem especially when you play both games on the same day. Know that problem when most FPS games have crtl as crouch while some others use z/x (for example)
    12. HolyCookie

      In regards to the battery subsystem that is in the works

      You forgot jump drives, you can still make useful jump drive things. Master_Artificer could you explain this suggestion? I don't understand a single bit of it. first of all "battery"? and we have supply/drain beams, don't they eum... do exactly what you are suggesting? Comr4de what is that...
    13. HolyCookie

      Planned Build Mode: Flip Axis

      The player itself would flip (top becomes bottom and bottom becomes top) This suggestion doesn't effect the ship or any player (besides the builder himself). It is simply to flip the perspective. Much like you can rotate in space engineers but then in build mode. I definitely know some people...
    14. HolyCookie

      Suggested Fill With Block for Build Helper

      I think luck isn't in your favour for this one, It's been suggested. Recognized by Council - Fill Enclosed Area Option for Build Helper Fill build helper Better luck next time :P
    15. HolyCookie

      Suggested New "overheating" mechanic and more splodey combat

      sayerulz and Madman198237 next time, please don't have such discussions in a public thread, you are free to discuss things like explosions in space but calling each other silly is not how neutral discussions about explosions go, it sounds more like a discussion of who is right and who is wrong...
    16. HolyCookie

      New Trailer

      Don't forget to include some crazy gigantic logic apparatus!
    17. HolyCookie

      Suggested Alternative Turret Docking Ideas

      Though it will be difficult to use as player, I can see that it is needed. And to add to that, here is a thread: Recognized by Council - placing turrets from build mode from the blueprints You can see this suggestion as recognised by council but it will be tagged as suggested. (I had forgotten...
    18. HolyCookie

      I'm back if you hadn't noticed yet :D

      I'm back if you hadn't noticed yet :D
    19. HolyCookie

      Render detail blocks behind transparent ones

      Show meh what you got.
    20. HolyCookie

      Read by Council Rotational Inertia

      No the mathemagician is right about what I am confused about but I think both of you enlightened me. So, you say it is identical to adding a single block, do you mean taking the COM of the added 10k cube and then the total mass and use that to calculate the inertia thing? (in other words, you...