Search results

    1. Crashmaster

      Juniper Rocket Appliances

      Big enough to get 'er done Phallus CIWS Mech Speed 600m/s Glutes 100% The Phallus CIWS mech is another 13m class mech joining the Toroito and the Toroito mass-production type. It mounts an AI controlled AMS turret on the right shoulder and carries a light bazooka with a co-axial...
    2. Crashmaster

      When was your personal "golden age" for StarMade?

      I liked it when everyone was arguing a lot
    3. Crashmaster

      Juniper Rocket Appliances

      "null" Pillbugger compact emergency craft Abandoned but finished, it was not compact enough. Interior door control is behind the seat, exterior lights and landing gear controls are on the ceiling above the seat. There are all the controls needed to fold it back up but it's not automated...
    4. Crashmaster

      Pillbugger 1.0

      Deployable compact emergency craft prototype Interior door control is behind the seat, exterior lights and landing gear controls are on the ceiling above the seat. Shipyard post
    5. Crashmaster

      X608 RailDrive 1.0

      JW608 No thruster One Button Race Community Challenge A stacked shootout rail entry
    6. Crashmaster

      master builder seminars for noobs?

      I'm no master but I think I improved the most from trying to build replica stuff. You have to find ways to make stuff fit and angles that aren't easy within the limits of StarMade. Also, practice building without the hardest part; thinking of an idea. After that, just have masterful imagination...
    7. Crashmaster

      Work on logic system - success Work on something else on ship Test logic system - no longer...

      Work on logic system - success Work on something else on ship Test logic system - no longer works right Repeat
    8. Crashmaster

      Memohachi 1.0

      An unarmed petite mech used for construction and salvage the Memohachi has very high thrust-to-mass, a tractor beam and exterior illumination. It is well suited for it main role in filling up an empty corner in a hanger.
    9. Crashmaster

      Juniper Rocket Appliances

      "Danger! Banana!" TROLOLO-9001 Petite mech Memohachi An unarmed petite mech used for construction and salvage the Memohachi has very high thrust-to-mass, a tractor beam and exterior illumination. It is well suited for it main role in filling up an empty corner in a hanger. Download
    10. Crashmaster

      CYBERSPACE SHIPYARDS

      I feel like the 'spoiler' would make sense for fine attitude adjustments to level flight in atmosphere as thrust vectoring via the pods might be to aggressive.
    11. Crashmaster

      "Technoblade never dies"

      "Technoblade never dies"
    12. Crashmaster

      Community Build Initiative: Cargo Ship

      Classic StarMade
    13. Crashmaster

      Juniper Rocket Appliances

      You took everything from me Toroito transforming mech The Toroito had to fit a 13m tall hangar and transform. After two abandoned versions the result is acceptable. Has arm cannons, shoulder missile, remote to control access to a ships docking system, good thrust-to-mass and not much...
    14. Crashmaster

      Toroito - transforming mech 1.0

      The Toroito had to fit a 13m tall hangar and transform. After two abandoned versions the result is acceptable. Has arm cannons, shoulder missile, remote to control access to a ships docking system, good thrust-to-mass and not much else. Torotio Transformation Shipyard post
    15. Crashmaster

      NEW PLAYER: Tiny problems and suggestions

      The shift key is an all- direction brake. I hold it down while trying to make precise movements. In the 'z' building mode there is an option in the graphics setting to turn on a holographic preview of the block and it's rotation you are set to place. The lack of quantified navigational...
    16. Crashmaster

      HONK

      HONK
    17. Crashmaster

      Rails Undocking

      I thought NOT blocks were buggy as well when used to switch rails. I put buttons between them and the rail block. Not sure if they're better now? The only ones I use are activator, button or wireless.
    18. Crashmaster

      Station defense and it's implications

      Couldn't it just be occasionally spammed to chat?
    19. Crashmaster

      Station defense and it's implications

      What do you think about a score system then? Your faction's pointless score is better the more stations you can keep up. It's just a pointless metric to drive station expansion and competition. A faction status symbol.
    20. Crashmaster

      Station defense and it's implications

      What use does having potentially vulnerable non-strongpoint stations do for a faction that the permanently invulberable homebase can not? Or Why bother to build destroyable stations to protect extra h.b. stations? Other than fun. For people who are infrequently online what do you think about...