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    1. Energywelder

      Does shipyard module orientation matter?

      Well that's my point, modules (in arcs separated by ~24 blocks) and anchor were both linked to the comp. Nada.
    2. Energywelder

      Build help ingame!?

      Yes, spheroids and circles are available in the build helper in the advanced build mode menu. The max plottable size might be up to server defines, dunno
    3. Energywelder

      Does shipyard module orientation matter?

      Link the modules to the anchor? I thought both only had to be linked to the comp?
    4. Energywelder

      Cargo Transfer Not Working

      Just going to run through all the possibles real quick, ignore if you've already checked. 1) C docker block, v chest, c other chest, v rail (i think that's the right order) 2) 1st chest has auto-pull off (OFF) other chest obviously has auto pull on for certain stuff.
    5. Energywelder

      Small Simple Requests

      Personally i feel lie too much FPS equipment would be a distraction. I agree with stuff like a jetpack, because astronaut speed could use a speed boost, but assault rifles and cloaking devices seems like a bit much. Grenades are . . . wildly superfluous at this juncture, seeing as we don't...
    6. Energywelder

      Does shipyard module orientation matter?

      Quantum155 you got it working?
    7. Energywelder

      I'd make a joke like "What is dead may never die" but tbh i never really believed SM was dead or...

      I'd make a joke like "What is dead may never die" but tbh i never really believed SM was dead or dying, just kinda hibernating. I still play after 5+ years, just joined a new server.
    8. Energywelder

      Void Enemies concept

      His English is better than your next language
    9. Energywelder

      ai /turrets/ships ,and new wepon combos

      knjarr . . . can you send me a BP of your SD? I'm a huge SW nerd and need that in my life
    10. Energywelder

      ai /turrets/ships ,and new wepon combos

      Now i'm no expert, nor do i play by the meta, but i'm pretty sure that both combo sets that are having trouble hitting have both lower rates of fire, and lower projectile speed. That second is the most crucial because it means it takes longer for the "shell" to reach the target, giving it more...
    11. Energywelder

      ai /turrets/ships ,and new wepon combos

      Uh, just to make sure, by artillery cannon and charge cannon, you mean can/beam and can/missile, right?
    12. Energywelder

      Discuss with the Devs July 18 2019 ([SIS]-Shortform)

      You could implement haulers in the sense they're forbidden to have jump chambers, just a thought. Also also, on the topic of detecting them: Modern cargo ships are required by international law to have "transponders". One way i can see this being implemented is all ships equipped with thrusters...
    13. Energywelder

      SR StarWars 24/7 Dedicated (SpaceRift)New Setting up

      Um, quick question, why are shipyards disabled on the server?
    14. Energywelder

      Does shipyard module orientation matter?

      Just a quick question, not looking for shipyard judgement. Built a couple shipyards yesterday, went to build something in them "Create a new design", the holographic ship core spawns in and immediately goes "Design too big for shipyard". Obviously it's not, i made sure the anchor is within the...
    15. Energywelder

      Discuss with the Devs July 18 2019 ([SIS]-Shortform)

      I am pro colony-supplies. In fact i wouldn't mind seeing the colony using designated "zones" to develop . . . maybe not cities, but an AREA where they will build stuff. I'm thinking the bigger an area you allocate, the more population it can fit, and the area can be built out of preplanned...
    16. Energywelder

      Ideas for the next Dev Discussion

      I have a question: Is there a way for people to volunteer to help develop the game? I technically have a degree in Computer Engineering, and some limited experience with programming and Java (ironically, ive worked with multiple programming languages now, possibly 6, and Java is the one i had...
    17. Energywelder

      SR StarWars 24/7 Dedicated (SpaceRift)New Setting up

      I'm currently on your server, can you outline here in detail the server rules? I just don't want to step on any toes if my miner causes lag or i bring up a no go topic in chat. Also, while you may be hosting a SW server, i'm the bigger SW nerd. I have a 1/2 scale Venator model partially filled...
    18. Energywelder

      Bootstrapping from starter miner to 2km dyson ring, currently at "Possible logic bomb detected...

      Bootstrapping from starter miner to 2km dyson ring, currently at "Possible logic bomb detected: Energywelder's Miner"
    19. Energywelder

      Discuss with the Devs July 18 2019 ([SIS]-Shortform)

      I could definitely see the server teaming up if the end-game crisis could only be triggered by admin command. That way the admins could set up a countdown timer and alert people ahead of time.
    20. Energywelder

      Help with effects 2.0

      Fucking christ XD i look away for one YEAR and the thread keeps going! Btw, kudos to all of you for keeping this conversation even more than mildly civil! I Special kudos to that guy who actually went all scientific method and proved the current effects have no real effect and only seem to...