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    1. Captain Fortius

      THE NO BULLS**T GUIDE TO SHIP CLASSES

      Everyone should assign classes to their ships the way they feel like, and what makes sense to them. Why tell them that what they think is a battleship, I regard as a cruiser? It\'s a battleship for them. Like, if an alien empire attacks any sci-fi human empire, do they tell us to reclassify...
    2. Captain Fortius

      DeathStar Reboot (doubled in size)

      400 long ships are pretty common. You\'d want your death star to be bigger than them. ps; Why would a death star turn quickly? It\'s supposed to be a lumbering behemoth.
    3. Captain Fortius

      New Years News

      especially the new weapon varieties and customisation, but having a missile launcher built into my laser to make it stronger sounds a little silly. Why don\'t you make separate \"enhancer\" blocks that\'d do exactly the same job, but wouldn\'t be weapons by themselves. It\'d be slightly less...
    4. Captain Fortius

      DSC-304 class "U.S.A.F ODYSSEY" Updated!!!

      wasn\'t exactly the same weight class, so we dug up an older screenshot too. It looks weird, because both the Aurora and the Star destroyer was built in a smaller scale. Our BC 304 is as close to 1:1 as possible. Though several wikis say it\'s 225 meters long, that\'s just speculation by fans...
    5. Captain Fortius

      DSC-304 class "U.S.A.F ODYSSEY" Updated!!!

      It\'s 696 blocks long with the antennae on the nose. Mass is just under 300 K now, and will be probably 350 K when we figure out where to hide some more shields. Currently, when viewing this ship, the game runs at 60 FPS on my stalwart three year old pc. Geri has a much more powerful setup...
    6. Captain Fortius

      DSC-304 class "U.S.A.F ODYSSEY" Updated!!!

      Almost all of the exterior detail is carved on now, with perhaps one more day to work on that. Interior detail is going well, with the CNC room, core room, bombing bay, fighter bays and cargo bays finished. Reactor room needs a few small bits. We\'ve started building the corridoors and...
    7. Captain Fortius

      Plasma gates for hangar

      They share the name but the two are very different things. Blood plasm is an organic fluid. You think they\'d pump ionized gas into people?
    8. Captain Fortius

      Plasma gates for hangar

      Plasma burns stuff. Hot as the sun. You don\'t want to fly through that. And no one would use it to project a constant field; It takes gas and energy to generate the stuff. It\'d be imposible to keep it up for too long. What you\'re thinking about is called a force field. As described above...
    9. Captain Fortius

      Supposedly able to blow up faction bases.

      it should be perfectly safe from any attacks.
    10. Captain Fortius

      Supposedly able to blow up faction bases.

      or a faction\'s home base? Only the second type is invulnerable. It takes no special skill to destroy the first kind. Maybe the guy himself is confused which is which, or is simply pulling your leg. Just do what I do when I hear about aliens, sasquatch sightings, or foreigners; Don\'t believe...
    11. Captain Fortius

      Hackable Faction Base?

      along with their owner, you NEED an indestructible home base to keep your ships and loot at while not playing. Would you like to log in the next day, only to find someone stole everything you\'ve got? Bad idea.
    12. Captain Fortius

      Big Ship vs Small Ship - PROBLEM SOLVED

      The whole point is moot. Small ships are like the lowbies of other multiplayer games; Big ones are like the max level epics. Now I\'m not sure how messed up WoW got these days, but I\'m still pretty sure you couldn\'t kill a lvl 90 character with a lvl 10 one. Sometimes a big one comes in to...
    13. Captain Fortius

      Better Docking

      That\'s the way to solve this particular problem.
    14. Captain Fortius

      Repair modules and "Ghost" blocks

      It\'s smart, simple, and absolutely necessary.
    15. Captain Fortius

      A request from China

      I have intercepted a transmission, that impacted our relay network with such force, at first we thought it to be a solar eruption. It reads as follows...
    16. Captain Fortius

      Quick questions from a new player.

      (so you don\'t have to enter them at all). You\'ll have about 15 minutes before they disappear. Also, try building your salvager blocks in a checkerboard pattern, in long lines. As their sides don\'t connect, each line will be able to shoot a separate salvaging beam, and you\'ll collect your...
    17. Captain Fortius

      Using Build Mode to break planets, asteroids, stations in Multiplayer just instantly ruins the econo

      Those are all valid points I raised. I even gave you a hint on how to protect your stations. Your reaction on the other hand... Never mind. If you don\'t like deconstruting planets, then don\'t do it. Simple as that. Iskandar\'s suggestion above would make sense though. \"It takes time to...
    18. Captain Fortius

      DSC-304 class "U.S.A.F ODYSSEY" Updated!!!

      Me and NagyGeri are working on it, but he has a very busy job. The outside will be fully carved soon, and it\'ll be so much better to have it then. We\'re both glad you like the ship so much.
    19. Captain Fortius

      WARNING! You are running low on memory! Please increase the max value in the StarMade-Launcher"

      Maybe a multiplayer server is getting swarmed by npcs all the same? Plus all the players. I hear they often have to clean their databases as well.
    20. Captain Fortius

      Using Build Mode to break planets, asteroids, stations in Multiplayer just instantly ruins the econo

      Really, all those are indeed bad things, at least the way we see it. But imagine that we\'re all children, sharing one big sandbox. The boys never liked how the girls build silly sand cakes instead of cool sand fortresses, but looking back on it with adult eyes, what does it matter? Everyone...