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    1. Captain Fortius

      Reintroduce Jump Drives, or, Built-in Jump is Still Wierd.

      Yes indeed. I like to decide which ship should have a big, fast hyperdrive and which shouldn't. A ship made for interstellar travel is built differently than a small fighter craft or an in-system boat. And spaceships in every damn movie, TV , novel series I know of have clearly identifyable...
    2. Captain Fortius

      Prerelease v0.200.250

      Thing is, so many system blocks end up being lines or flat sheets, like weapon barrels or a layer of shield capacitors under the hull, or those few blocks inside a diagonal wing filled with whatever... This integrity deal doesn't just hurt spagetthi, it hurts building stuff in general. They...
    3. Captain Fortius

      Logic + Salvage beams

      Thanks, both of you! I've tried beam, cannon, and pulse slaves and it didn't affect tracking. However you've set me in the right direction; I found this fast clock created by an user called "amimai" Trying to make this basic clock faster for a push effect and it manages to trigger the...
    4. Captain Fortius

      Devs Need to Review the V2 Objectives.

      Now that our learned collegue took the time to explain all this, could Schine please delete all files related to this power update fiasco and spend their precious time on stuff that is actually useful & wanted?
    5. Captain Fortius

      Logic + Salvage beams

      As odd as it is, it took me this long to try my hand at an automated salvager array. What's stranger still is that I'm still building stuff in these turbulent times, but let's cut to the chase. Here's a small test machine that was supposed to sweep back and forth with a salvage beam. The SVG...
    6. Captain Fortius

      At this point, will the devs listen to the playerbase even?

      I guess you'd also make peace with your fate, give up on your escape attempts and stop resisting if you were locked up in some deranged hillbilly's basement for six months? :D
    7. Captain Fortius

      A Radicaly New Approach for Viable Planets:

      Well, I've seen a number of people attack the idea of instanced planets because they felt it'd make OB's impossible. I've put some thought into how could they be made to work together to ease some worries, but as you have probably noticed, I worded the same concerns as well. For the moment...
    8. Captain Fortius

      Is 2.0 power optimization actually meta?

      Effi-Stabi-Stabby-Something is leaking out of my ears. Okay. Short ship can have same power as long ship if it uses more stabilizers. This is all much more complicated than it needs to be, and tangled my thoughts into a loop. I wish they scrapped this plan. +1 for the above post. What if the...
    9. Captain Fortius

      Is 2.0 power optimization actually meta?

      This is a very interesting thought. But it got me thinking: Take two ships of the same mass, one extra long and as effective and as fragile as possible, and the other as stocky and ineffective as possible but with a well hidden reactor stream. The effective but fragile ship is going to output...
    10. Captain Fortius

      A Radicaly New Approach for Viable Planets:

      All this talk of Orbital Bombardment got me in the mood for some verbal exterminatus! OB is super fun. It's the pinnacle of mankind's destructive capabilities, annihilation at it's purest, most shocking, awesome form. It is glorious - WHEN done right! I loved calling down OB's in the Dawn of...
    11. Captain Fortius

      At this point, will the devs listen to the playerbase even?

      My best guess is aliens. I honestly wouldn't know. My boots are based on half a century old designs, so I'm not quite in the loop.
    12. Captain Fortius

      At this point, will the devs listen to the playerbase even?

      Death before dishonor! In all seriousness though. It's one thing that most of US don't like / want / care for this power update. But, as it has been said many times, all these distance formulas, reactor beams and stabilizers are super confusing to a new player. Especially when you keep it in...
    13. Captain Fortius

      Kupu's thread

      Can something be done about the black background of the block orientation selector window? It's very difficult to tell where a black coloured block is facing.
    14. Captain Fortius

      A Radicaly New Approach for Viable Planets:

      Aye. But when some people hear loading, they think about the progress bar and the hourglass. Even Starmade in it's current state is loading and unloading stuff continuously, so it should be nothing new.
    15. Captain Fortius

      A Radicaly New Approach for Viable Planets:

      :D I'm starting to have the most awful déja'vu feeling here. Look, in the meantime Space Engineers figured out how to do colossal planets (though little else beyond that). You don't see loading screens there either, but rest assured the voxels on Mars are not loaded when you're on Earth.
    16. Captain Fortius

      A Radicaly New Approach for Viable Planets:

      It's the planet tech this game needs. It's also eerily similar to an old topic (and probably several others) that came to life and burned to ashes ages ago, when it became apparent that flat planets suck just a little bit too much to leave in the game; Hypothetical discussion about a planet...
    17. Captain Fortius

      Brainstorm This: Crew Chambers (no crew)

      So true. It's another case of Cameras being called Cocpits for the early years of the game's life. Anyone wanna cuddle my teddy bear? Ouch... I should have told you it's actually a snapping turtle, I just call snapping turtles teddy bears for some reason. As for the meat of the topic itself...
    18. Captain Fortius

      If you could add/change/remove one thing in Starmade, what would it be?

      I'm just gonna blurt out the obvious here: Reactor Stabilizers. Remove.
    19. Captain Fortius

      Not Garbage Resource Mechanics

      So true! Whole post, good idea. There's absolutely no need for so many elements. I mean WTF. My two cents would be to rename the remaining elements to existing real and common fantasy names, because memorizing what Iron and Adamantium is good for is way more comfortable than trying to make...
    20. Captain Fortius

      Managed to finish & upload the M-205 Destroyer before the year ends! Next: cargo crate fix...

      Managed to finish & upload the M-205 Destroyer before the year ends! Next: cargo crate fix. Nexty next: Battlecruiser project.