Search results for query: how many block IDs

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    1. DeepspaceMechanic

      MAKE IT YOUR OWN: Industrial mega-shipyard v1

      APPETIZER: Are you the type of space-architect whose creativity flows like a white-water river once you have something to build upon, but find it hard to get started when there's only empty space and a starter block in front of you? Or are you looking for a well-constructed shipyard to make...
    2. Tsnonak

      Warpgate I - STANDARD - Template Update

      *** WARNING *** WG1_STANDARD_FULL template will paste the ENTIRE warpgate (170,000+ blocks)! 1. Not recommended for use with older computers! 2. Game might freeze! 3. Game might recover (it may take a few minutes!)! 4. Use at your own risk (testworld first!)! 5. Faction block removed for...
    3. Tsnonak

      Warpgate I - STANDARD WG1 02-04

      Just a Warpgate, no systems, station-center is middle of gate. inner diameter = 159m/bocks outer diameter = 227m/blocks Go to the history tab for the download you want, be sure to read the warning below! Station blueprint only available in history* Templates require a change in the server.cfg...
    4. Tsnonak

      Warpgate I - BASIC V2- Templates + Station

      Just a Warpgate, no systems, station-center is middle of gate. Go to the history tab for the download you want, be sure to read the warning below! Station blueprint only available in history* Templates require a change to the server.cfg located in the StarMade root-folder using a text editor...
    5. IR0NSIGHT

      Storage Counting

      very much the way i built my factory in Brierie. I have production trees with 1000 block factories for every important item: all chambers, the armour colors i use, power, shields, weapons. A main storage pulls up to 20k of each item, the block factories are limited to 1k. That way it...
    6. M

      Storage Counting

      still not solving power issues, since all dependent factories take power each production tick even when idling. Unfortunately nowadays power, while still better than straight after power 2.0 patch, isn't as plentiful as it used to be. Plus, having a manual pull box is a nightmare, way easier to...
    7. DrTarDIS

      Storage Counting

      Another option is to se the factory's pull to a specific amount, Then use a "not empty" sensor on the storage, shutting off the factory as long as ANYTHING is in the storage. Then you connect the dependent factories directly to the first one in a chain that self-renews whenever any of them...
    8. M

      Storage Counting

      Necropost, I know The system can be wired different way. There's an old storage checkup system via activation block wired to cargo. Wire a button to that Activation Block, then wire that activation block back to the button to make it disable (you can't directly wire a button to a cargo box)...
    9. MrGrey1

      GSI 200m Warp Gate 21-02-07

      A large warp gate built using assets from my shipyard, 200m internal diameter and a double door to prevent unauthorized access. As always, there's unfinished bits and a few things that could use some polish... The station has an experimental gravity lift. With the lift I had to make a choice...