Search results

    1. War Dog

      Necessary aesthetics for ships?

      Well technically, Aesthetics aren't *necessary* for functional ships, but I digress. So I want to embark on building an actual ship with aesthetics. I can work a bit with the external parts but the internals are completely lost on me. I want to compile a list of what necessary components are...
    2. War Dog

      Better Shop Control.

      Shops are currently a complete waste of time and money. If I set one up, some guy comes and fills it up with worthless hull and runs off with my money. Not to mention that player shops use default pricing where the price it pays for products it does not have is over 250% the regular price. We...
    3. War Dog

      Server security log.

      I just watched someone make a whole bunch of fake accounts and give the items to himself on a server. However, there is no way I can prove He/She did anything wrong since there are no proper logs. There needs to be a way someone can detect this BS. I propose that a simple log be made. It would...
    4. War Dog

      Finding misplaced blocks.

      I have a rogue AMC block somewhere on my ship and it's driving me crazy. I tried tracking it down via weapon position on the weapon comp and it isn't there, is there some trick to this that I'm missing? I can't find a purple "selected" wireframe around that's out of place either.
    5. War Dog

      Minor Reproducible Client Crash.

      If you have a catalogue with a large amount of ships (Such as a server's list) and try to sort the list (By clicking on the above tabs) too many times, the game will crash.
    6. War Dog

      New update's Turn Speed Change.

      I have yet to test out the change myself, but if I read it correctly; turn radius is now dependant on ship dimensions rather than mass. (Or at least includes ship dimension in its calculations.) Doesn't this mean that Box/Cube ships are even MORE effective than before? I hate to be "That guy"...
    7. War Dog

      Turret AI

      Is it just me or did turret AI get significantly more deadly? I have four medium turrets, drew up close to a pirate station, and they destroyed all the pirate turrets before the station even loaded.
    8. War Dog

      Catalogue Server Configuration.

      I see a lot of catalogue ideas being thrown around, and in each one there are positives and negatives. So instead of picking one and making everyone else unhappy; why not combine them and let the server choose? So the options would be: Catalogue: Blocks (To require blocks instead of...
    9. War Dog

      Build-It-Yourself Missiles.

      I mean, we have remote-undocking, AI and disintigrators right? An AI setting "Missile" that causes the ship to decrease the distance between itself and a hostile target to 0. I've already seen pirates try to ram my ship for no real reason. Disintigrators already have a safety built in where...
    10. War Dog

      Changing Everything Or "OMG Suggestion Rush"

      Instead of adding a new block for each new weapon I came up with a different idea. We have energy weapons and ammo based weapons using AMC blocks and a new "Gun" block, respectively. The computer used to control those blocks determine what weapon that block is. My ideas for computer types are...
    11. War Dog

      Form VS Function?

      I've played the game for a few months, and tried every now and then to design ships. The problem is I'm a complete Form over Function nut; and while my ships can fly and shoot, they don't look like much. When it comes to TURRETS though, yeesh, they're lousy shots (Can't tell if this is AI or my...
    12. War Dog

      Making repairing more useful.

      Currently, repair lasers can repair damaged blocks. However, anything that can take down shields on larger ships tends to obliterate blocks once said shield is down; don't even get me started on missles. This kind of makes the repair laser moot since it's easier to just buy a second copy of the...
    13. War Dog

      Some convenience suggestions.

      First, A grappling hook for the suit. Target an object and press the grappling hook button.If it's within range, you'll be latched; you'll move as if you were a block attached to that ship. You can still fly as normal, until your hook line hits max range. You can draw yourself in (at slightly...