Streets don't teleport you to your location.
We don't have an accurate parallel IRL, but the closest one I can think of is airports, and those are high security locations indeed.
It's a little more of a bother, but it is possible to make a station relatively protected from even large threats.
You can't expect just bundle of system floating in space to not be a juicy target.
Hell, use turrets, big turrets, apply more shields, even stick a defense fleet on it!
Gates...
Sorry bro, you're out of luck.
Remaking it is the only way to go.
For future reference, while in build mode, an arrow is visible, pointing the direction the front of your ship is in.
I feel like this is a bit of a necro...
That being said, have they changed the damage balance in the last 2 or 3 months? I took a break from the game for a while, and all of my ships seem underpowered from what they were before.
The centerpiece of a fleet. The culmination of days or even weeks of work. A moving, armored space station. The second and third generation of Greek deities?
If you have any sort of aim, dumb-fire missiles aren't terrible for big targets. They don't kill your power completely, have some speed, and still pack a moderate punch.
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