Search results

    1. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      It sure seems like a superior alternative to concept drawing... I had a few projects for which I made some sketches on paper before starting construction. But most of my creations were built by (1) deciding on what kind of thing I want, (2) pre-planning the overall form and some details in...
    2. DeepspaceMechanic

      New Consoles !!

      That'd be nice, but it seems the differently colored consoles also have variations in the structure of the hardware (monitor areas, buttons, lights), not just the displayed stuff (which of course could be changed like how multi-state blocks change texture upon activation/deactivation). It...
    3. DeepspaceMechanic

      New Planet Speculation Thread

      I imagine he must've gotten a surprise visit recently, by two or three tall men wearing suits and dark sunglasses, who "politely asked" him not to further spread the accidentally leaked classified material ;) (Their badges read "S.I.A." - Schine Intelligence Agency)
    4. DeepspaceMechanic

      CYBERSPACE SHIPYARDS

      PROGRESS UPDATE POST #30 Ok, I realize that I keep showing early WIPs and then abandon them, or describe detailed plans for future projects and then procrastinate forever with actually starting working on them, but it will be different this time (I hope). I don't know how the hell I could've...
    5. DeepspaceMechanic

      New Planet Speculation Thread

      How does one import a sector file? A part of me doesn't even want to have a closer look at this accidentally leaked planet, in hope that we might get an official taste of the new planets soon enough (maybe a Christmas surprise update that would be some preliminary teaser of the full-blown...
    6. DeepspaceMechanic

      Planned Another Planet Thread

      Was this new world started in one of the current Dev Builds? Could you please share the build number of the game version in which you discovered that planet?
    7. DeepspaceMechanic

      Random fun challenge: let's build a fleet :D

      Thanks a lot, nice to know that it's appreciated, I tried my best :) I think "Prawn-class corvette" would be both an accurate classification, and tie in well with the fact that it's structurally similar to its "Lobster" predecessor. I would agree that it's better not to build make-believe...
    8. DeepspaceMechanic

      Klawxx - Shipyard | W.I.P. News & Screenshots

      I can already tell by those early sketches you've shown that it will be a marvelous StarMade replica (y) Gosh, the original shown in that StarCraft image is such an epic organic design... I would never dare to attempt to build something like that, but I have hope in you based on your past work...
    9. DeepspaceMechanic

      Random fun challenge: let's build a fleet :D

      Looking good! (y) I like how bulky but still rounded-on-the-edges it is. It's also nice how those docked wings fit so seamlessly... What's the fictional explanation of having foldable wings on it, though? I'm kind of a weapons noob, but I recall reading something like separate entities with...
    10. DeepspaceMechanic

      Random fun challenge: let's build a fleet :D

      Thanks, klawxx, I'm glad you like it. And yeah, I tend to add "nuclear" before "reactor", but I wouldn't say that it's a touch of retroness, because if it ain't nuclear, than it would have to be chemical... And I don't think chemical reactors of any kind would suffice for massive spaceships that...
    11. DeepspaceMechanic

      Random fun challenge: let's build a fleet :D

      Ok, I'm done with mine... Finished after two weeks of work on the ship itself, then I've put some effort into making some promo imagery. Had fun with building the ship itself, and I'm kinda pleased with these pictures/GIF too... Even though I'm sure the systems engineering in this ship isn't...
    12. DeepspaceMechanic

      LOBSTER-CLASS FRIGATE v1.2

      Cyberspace Shipyards proudly presents its latest frigate-sized spaceship. A few noteworthy features: A funky hull of standard-tier alloy with several extra armor plates overlapping the main body Two USD airlocks with docked doors and "working" pressure gauges 2.5 thrust-mass ratio + a speed...
    13. DeepspaceMechanic

      Quality of Life Improvements that really should be in the next update.

      Very much agreed... It would be a shame not to fix the issues you brought up, at some stage. That lighting bug is actually more serious than simply allowing sunlight to pass through vanish-able, non-transparent blocks. It goes through anything; the key is the dimensions of enclosed...
    14. DeepspaceMechanic

      Random fun challenge: let's build a fleet :D

      I downloaded it and checked it out in-game. I agree with the detailed feedback left by klawxx in the reviews at its Community Content page. As a bottom line, I think the main strength of this ship is its hull, which really is of an interesting design... But regarding the majority of other...
    15. DeepspaceMechanic

      I didn't experience issues like that, even with much larger stuff, ever since I started using a...

      I didn't experience issues like that, even with much larger stuff, ever since I started using a faster PC with higher game settings. And it's not *that* fast of a PC either. Assumably, the problems will go away for others too, in case of similar changes in machine/settings.
    16. DeepspaceMechanic

      Probe Four: An RP Mini-Series

      Congrats for the great work! There's some really nice cinematography and editing in those videos. I also like the audio editing, the employment of a good text-to-speech application, and the eloquent narration. I guess one should be more familiar with the faction and its members that were...
    17. DeepspaceMechanic

      Random fun challenge: let's build a fleet :D

      Sure, why not... It's certainly a superb design and you managed to translate it very nicely/cleanly into StarMade's blocky language (y) Once the ships shown on this thread will all get finished and either published in the Community Content section, or sent to me in a private message, I will...
    18. DeepspaceMechanic

      Random fun challenge: let's build a fleet :D

      I'm sure it will turn out good-looking, however you choose to color it. And really, it's not like there are any strict rules here. Regarding the last stage I shown my ship in, I would say that it's mostly white, with the light grey standard armor being only the second most dominant material of...
    19. DeepspaceMechanic

      Random fun challenge: let's build a fleet :D

      Or like a spear head... It looks fantastic IMO (y) I always like when slopes of non-45-degree angles are extended on a greater distance, producing uniformly liny surfaces, like in the case of the main body of this ship of your's. I assume that you know how to use the Remove/Replace filter...
    20. DeepspaceMechanic

      Engine Porn

      Something seems to have changed, in one of this years updates, in how the illuminating effect of glowing blocks of different color combine to give a hue to surrounding blocks... I have no idea what Kupu changed, but stuff like that are so much smoother since. The "trick" in the example above is...