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    1. iceman6491

      Project Zenith -- A group megatitan build (We need members!)

      Name: Why do you want to join? Honestly I dont think I'd ever have the time to finish (and make good) a ship of this size myself, so I'd love to be involved in a project with a pretty good chance of completion! I also think I could learn a fair bit. What aspects of ship design/construction are...
    2. iceman6491

      CT Shipworks [Update #7- Hangar, First Pass]

      Had to break it up into its own post because of picture limits.. but yea, Updates!
    3. iceman6491

      Too many entities?

      ahh, interesting. Well then! I guess i'll just have to guinea pig my ship then, see what effect it has :s
    4. iceman6491

      Too many entities?

      hmm, thats disappointing. I was (optimistically perhaps) hoping for someone to be like "30? is that it? i've got hundreds and im fine!" Thanks for the replies though gents Might have to develop a 'lite' version until rails are optimized :/... Well then... Peekie30, looks like I might have to...
    5. iceman6491

      Too many entities?

      Sounds like a stupid question, but with the rail update I cant help but feel compelled to make EVERYTHING a movable part. My current build plans involve rail door entities on every room and every 20m of corridor. This combined with blast doors covering turrets, 2 stage hangar doors (8 sections...
    6. iceman6491

      Rail Door Keypad Lock Logic (Provided)

      But using this and trial and error you could guess the code surely? Or are the activation blocks you talk of hidden from the players view?
    7. iceman6491

      New Core Element for Modular Components

      i'd love this. I would make my entire ship out of modular components for fps saving :p
    8. iceman6491

      CT Shipworks [Update #7- Hangar, First Pass]

      Thought I might post a couple of pics on a project that has been running for longer than I care to admit. Anyway: Feedback / Advice is welcome! Thanks :)
    9. iceman6491

      Rail system fail on login

      +1, this happened last night after popping away from my sector then coming back: for reference, at no point is the door meant to rotate
    10. iceman6491

      The Rail show off thread!

      Hangar doors: Not sure how to embed the gif with google drive :/ which work great when one of the doors doesn't decide to randomly decide to be docked in an odd angle... :/
    11. iceman6491

      Nova Fleet Dynamics - Building a better future today! (Nest of Orion faction)

      IGN- cuppateags Desired Role- logic/rails guy/ just a builder really Why you chose us- I build on the NFD Build server as is, and Peekie keeps telling me to join :p. I could also do with a faction so that i can test missiles without my own PDT thwarting my efforts... Plus it'd be nice to...
    12. iceman6491

      Bobby AI: can it be activated with logic?

      Firstly, this would be nice, my pdt's appear to fire through my ship doors at the moment, and I can see some of my bigger turrets getting jammed in the storage positions :/ Speaking of AI, will there ever be a way to set the AI's targeting priority? I dont just mean by any / missile etc but...
    13. iceman6491

      Gigantism - Why build better when you can build bigger

      For now... Mr Comr4de may know more, but from something he mentioned the other day, the Dev build may be worth checking out :p
    14. iceman6491

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      np, it looks really nice! I hope this station will frequent the server, I'd love to pay it a visit not that my craptop could render anything more than a fraction of it without crying but still :p
    15. iceman6491

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      I like that station alot zigzigy :)
    16. iceman6491

      Brainstorm This Better Faction War System?

      On the back of this why not have newbies affiliated with the trading guild (or equivalent). Attacking the Guild spawns and sets AI on the hostile figure, like attacking shops does. The newbie attacking anyone other than pirates results in being auto un-associated with the Guild?
    17. iceman6491

      Brainstorm This Better Faction War System?

      if you want a blockade style thingy ma bob, at the very least I think the enemy player MUST be present for the ship to count. Then the rate of decrease could increase with increased enemy players. Then at least a blockade would be quite the time investment. Hell you could even factor in ship...
    18. iceman6491

      Owned alpha

      afaik, the full game still is 'free'. In the early days you could choose to pay $3 to support the game and get the full game when it was, well, a full game*. I dont know if this helps *by which i mean not alpha / beta :)
    19. iceman6491

      Blueprinttype Converter

      Thought so. Thanks anyway