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    1. splatthecat

      The turret thread

      Here is another AMS! I didn't get much chance to test or refine this before my laptop died but it seemed to be up to the job. It is pretty big and designed to protect stations more than ships. It is self powered and shielded and consists of 6 rapid fire cannons, a single shotgun and two upward...
    2. splatthecat

      The turret thread

      This is my Phalanx Type AMS turret based upon the CIWS of the same name. It has dual weapons. A rapid fire c/c and a c/m shotgun which I found to be a useful combination and worked well on larger ships and stations. The thrusters are for positioning and it is self powered and shielded.
    3. splatthecat

      Interior porn

      Although this doesn't have much fine detail, I have always loved this WIP shot of the station I was building on the HorizonRP server before it folded. I have this image as my desktop wallpaper and have been meaning to share it for a while now. It is a bit on the flat side but this was built in...
    4. splatthecat

      EMP un-jamming ships

      No, but adding EMP effects to all my AMS "shotguns"!
    5. splatthecat

      Jump Away System

      If it has been fixed in the update along with the possibility of fleets having "sticky" orders when going offline the whole problem will be academic. Unfortunately my laptop is down so I cannot try anything myself but thanks for everyones comments and suggestions.
    6. splatthecat

      Jump Away System

      But if it is in a fleet it cannot be set to "Ship" in the AI so it is just a stationary platform for turrets when offline. My original idea was to have a docked entity on the ship that was the "flagship" of a fleet called " Ship A" for example. I'm not in game so I cannot tell but would this...
    7. splatthecat

      Jump Away System

      Yeah, I had considered that and that is fine if I log off while aboard that ship but what if I'm not? Consider this...Ship A is left in orbit above my HB. It is not in a fleet, just has the AI active. This will obviously mean that it can bring to bear any pilot operated weapons against an enemy...
    8. splatthecat

      Jump Away System

      OK, it's been done before so no surprises but I have come up with a snag and was wondering if anyone had any suggestions. I want a "Jump Away" system to protect undocked ships so if the shields drop below 66% it will fire a jump drive that has already been fully charged and jump the ship to a...
    9. splatthecat

      Anyone wanna build a ship for me?

      Not sure if I could do it justice but I am definitely going to use that ship for some inspiration for a new ship I was planning. I would however be interested in seeing the finished article if you are able to find someone to do it.
    10. splatthecat

      Shoutout rail shoots ships upwards and forwards and not only forwards, bug?

      I noticed this the other day but I had set my drones to formation mode and this used to make this happen. It could well be a bug or a way for the devs to break chain drives?
    11. splatthecat

      First time you attacked a pirate station?

      The first time I encountered a pirate station I began to wonder what the fuss was about. That was until I got within range of the beam turrets! I died, very, very quickly! The first time I set out to take on a pirate station was one of the beta ones. The turrets were easy to take out but I had...
    12. splatthecat

      Captain of the U.S.S. Vanquish on Trial for Possible Logic Bomb conspiracy

      I used a circuit I found on the forum that was three step delay on/off. Press Button > Delay > > Circuit 1 on > Delay > > Circuit 2 on > Delay > > Circuit 3 on The off was the above steps in reverse starting with circuit 3. I've seen the message on the Breries(?) server over the last couple...
    13. splatthecat

      Captain of the U.S.S. Vanquish on Trial for Possible Logic Bomb conspiracy

      I've spotted these messages popping up from time to time. Thought that it was something new and I'm not an admin. I did have a station that had a button that controlled (via some logic) almost every light on the station. Sometimes it would lag like hell and take 10-15 seconds for all the lights...
    14. splatthecat

      Armada Catastrophe (My personal experience with fleets)

      As you can see from some previous posts of mine I have had fun with fleets and had a drone get stuck in the glass section of a shop before! Completely inside! I too have, on more than one occasion vectored in an attack/defense fleet to help out another player on an MP server with great results...
    15. splatthecat

      Minimade baby-sized server [WILL CLOSE ON SEPTEMBER 30, 2017]

      I've been away but I must I have enjoyed playing on the server. It has been fun playing around with some of my little fleet mining ships, not that I build on any grand scale anyway, my biggest ship is around 50m long, 20m wide and 15m high and that is my stealth scout. When I next get online I...
    16. splatthecat

      I found a very interesting conversation today

      It would appear that the gameplay elements that people desire so much are intrinsically linked to this "universe" update that is currently WIP. I am a RP/PvE player so a more immersive environment and interaction with other NPC factions would be cool. A simplistic view of what a PvP player...
    17. splatthecat

      drones are not mining anymore.

      If it reverts back to idle straight away that normally means that the flagship is not in a sector with any viable asteroids. Check the sectors in the fleet panel and then check the closest asteroids and make sure the flagship is in the same sector. I have stopped in a sector surrounded with 10...
    18. splatthecat

      Extremely laggy mouse movement

      I had this the day after the update hit! I just changed the battery and it has been fine ever since!
    19. splatthecat

      UCD (Universal Cargo Dock) prototype proposal

      They are the ones I have developed and need to get round to sharing. The only exceptions are the custom pods used on my ASI Isanth-VI Jump Cargo and my 5x5x5 Cargo Drone.
    20. splatthecat

      UCD (Universal Cargo Dock) prototype proposal

      I have yet to got as I have yet to decide. It started well but I drifted off midway through the description. Three of the five different cargo systems that I normally use (four pods of various sizes and a cargo drone) use USD compatible docking. I find it more convenient and lots of people...