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    1. GaeasSon

      Forum Organization

      Some topics keep surfacing, getting hashed through in new forms by new people, and then getting carried out with the tide of other threads. I suggest that tthe topic of "suggestions" is too broad. Let's take the subjects that won't die and give them their own forum-space. Geology: Planetary...
    2. GaeasSon

      Melty hull = easy coolness?

      Dear Schema, this would add some serious coolness to combat and SHOULD be dead simple to implement if I properly grok your code just from playing. When a hull or hardened hull block is sufficiently damaged, it is destroyed. The block is set to "empty". I suggest that instead of "empty", the...
    3. GaeasSon

      paintball?

      What if we could equip our ships with paint-ball weapons? Let it be a computer/weapon-block system as normal. "r" on the control block opens it like a chest, allowing you to place "paint" items. Firing the weapon depletes the paint supply. Weapon impact only affects hull. It does no damage...
    4. GaeasSon

      Welding block for modular construction

      What if there were a "weld" block that you could use to fuse two structures? It could work like a docking block, but permenant and without size restriction. For example, I'm building a bunch of Star Trek ships which tend to re-use the same components in different configurations. I could build...
    5. GaeasSon

      New Block: Transporter

      This is an alternate way of transitioning between structures. Implementation level 1: If you hit "R" on the block you are given a zoomable cockpit-like view outside the ship. You can look around, but can't maneuver the vessel. You have one tool that allows you to fire the transporter beam...
    6. GaeasSon

      New Block: Docking Ring

      New Block: "Docking ring" It works and looks a bit like plex-doors except that these blocks are invisible and intangible unless they are in collision with the docking ring blocks of another structure. This prevents accidental loss of atmosphere and spacing of unwary ensigns. To be clear, this...
    7. GaeasSon

      Smart Turret Docks

      Add intelligence to the turret block itself. Settings: Limit Pivot(pivot angle will be from 0 to x) Rotation Arc (2 inputs define the range of rotation of the turret). Thrust: Points the turret away from the ships angle of thrust, like the ship in firefly. Manual: Presents 2 options in...
    8. GaeasSon

      Fuels, Consumables, Power, Relativity and Warp... Oh My!

      I'd have done these seperately, but they all interlock. Fuel and consumables: We could add consumables containment based on the current energy tank blocks. All of these could become valuable trade goods, particularly if there were some trade-mechanism for refilling a ships tanks. Just like...