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    1. 6ngb

      SM Production Planner 2.02

      See Production Planner
    2. 6ngb

      Production Planner

      When the registry was down I wrote a tiny js 'app'. It's goal is to help you identify the resources and factories needed for a specific project. Installation: Just download & extract the zip (found at SM Production Planner) anywhere you want. Inside it you'll find some folders, the...
    3. 6ngb

      Rubik Cube

      Unfortunately not :(. Gotta find inspiration somewhere. In the meantime (since the registry went down), I use the time to make a quick tool. Looking good so far, I will post after some hours.
    4. 6ngb

      StarMade account system issues (Citizen's Registry)

      Most people outside software business think like this: "An average worker with a shovel can dig a 10m ditch for an hour. So 10 workers with 10 shovels must be able to dig a half mile ditch for a workday. In software should be the same." Well it's not. 15 minutes and 3 lines of code may make...
    5. 6ngb

      Rubik Cube

      Now that was a response :). Even that the forum was off for some hours. BTW, thank you Schine for returning it! Megacrafter127 : Yes pickup rails for sure. Actually it was your Pickup rails, additional usespost which made me think of returning to this project. A POC with solid rails earlier...
    6. 6ngb

      Rubik Blueprint 2016-03-10

      The blueprint used in Rubik Cube
    7. 6ngb

      Rubik Cube

      I'm happy to present you my newest creation. It's a fully operational 3x3x3 Rubik cube. I had the idea for this since some time and the new 'ghost' rails made it possible.It would be possible with the solid ones, but these require some additional logic and rails on the edges. Anyways...
    8. 6ngb

      Pulsing lights question

      You could just put your light on a rotating entity. No logic at all -- just a rotation at a constant speed. Distance (from the observer) will fluctuate in a (co)sine manner. This should create an easy and natural dimming pulse when observed from outside the rotation circle. You can put something...
    9. 6ngb

      Starmade MANIAC LOGIC

      The formulas are nice, especially the second one. I assume by + you mean OR, though they seem valid even if XOR is meant. The plot shows how to split this 3-ary function into 2 2-ary ones: It says: if C then: A OR B; else: A AND B. That's a cool trick to use wherever possible. The second...
    10. 6ngb

      Starmade MANIAC LOGIC

      I think you got it right. Anyways, here is the full table: A B C -> F(A,B,C): 0 0 0 -> 0 0 0 1 -> 0 0 1 0 -> 0 0 1 1 -> 1 1 0 0 -> 0 1 0 1 -> 1 1 1 0 -> 1 1 1 1 -> 1
    11. 6ngb

      Starmade MANIAC LOGIC

      I'd suggest you do the opposite: Take/create some challenges now. Next year when you have digital electronics, you'll discover that you only miss some technical details, not the math underneath. One good use of SM logic: it's good for your university/college. GalactusX : MANIAC was the...
    12. 6ngb

      Pickup rails, additional uses

      Not very constructive, but what about SM Soccer? Two goals (pickup points & rails), two teams. Each player drives a single core and tries to push a core with some dockers (i.e. -- the ball) so that it docks onto rival's goal to score a point.
    13. 6ngb

      FF Chain Arithmetic 2016-03-02

      The blueprint used in Binary Arithmetics: Add, Subtract, Count, Compare, Randoms. Flip-flop powered!
    14. 6ngb

      Binary Arithmetics: Add, Subtract, Count, Compare, Randoms. Flip-flop powered!

      Fellow Starmadian : Yep, I know this post. It's a good one. It made me be cautious with flip-flops and pay more attention to RSNors . Also it made me design an "oscillation-safe T flip-flop" from a gated RS Nor latch. Failing to design it from the first attempt, I unwillingly designed a "3...
    15. 6ngb

      Binary Arithmetics: Add, Subtract, Count, Compare, Randoms. Flip-flop powered!

      Target level: beginner-intermediate. It's long, that's why it's hidden in spoilers. You are warned. Don't reply with "I knew this" or "TLDR", please. Thanks! Counters: Subtraction & Addition: Resetting an FF Chain: Comparison: XOR Gate: RNG: Bonus (not 2^n counter): EDIT: You can find...
    16. 6ngb

      Implemented New Logic Block "Randomizer"

      That's a good idea, really. But how do you imagine this RNG? Like an activation block which could not turn on when activated? Like: you activate it 100 times but it turns roughly 50 times on and you cannot predict whether or not the next time it will be on. In MC dispenser-based RNGs produced...
    17. 6ngb

      Recognized by Council Logic Proposals

      I agree. The team has a whole universe to design, create, populate and pleasing a few math/programming geeks is not that important. Modifying the game to add an extensive feature which most won't use and a few will abuse is not worthy at the current stage. Furthermore, modders also need some...
    18. 6ngb

      Recognized by Council Logic Proposals

      Firstly, knowing that the current dev plan is aimed towards a more living universe, not adding new building/crafting features, I really appreciate your response on this. Integrated circuits would be a cool addition. I thought creating a new logic-type entity wouldn't be a big problem, since it...
    19. 6ngb

      Recognized by Council Logic Proposals

      Thanks for the positive response :) Yesterday after posting this, I tried to see my theory in practice. I have a structurally complex and yet functionally simple circuitry which caused constant lag. This is just the beginning of my Mega-Ambitious Project and it already hit a lag-cap. The...
    20. 6ngb

      Recognized by Council Logic Proposals

      First post, yet a lengthy proposal.... Several proposals, actually... 1. Inspired by the Logic space proposal: A new entity type called 'circuit' to place logics in. It's blueprint could be saved in the catalog for copying, sharing, moving. It will use it's own space. The logic gates inside...