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    1. NuclearFun

      NuclearFun's Ships

      I found an old pic from 2 years ago (pic date is 8.Oct.2013) :)
    2. NuclearFun

      NuclearFun's Ships

      What about that triangular stealth looking ship? You definitely should finish and upload that (i think you showed it in the twitchcon stream?)
    3. NuclearFun

      NuclearFun's Ships

      OK well - i feel like i need to explain a few things: The ships i am building are things that i like (one of my favorite designs is the Omega Destroyer from B5 (my avatar) or Imperial ships from Star Wars) and i like technical and utilitarian designs (what you may consider "blocky"). The...
    4. NuclearFun

      NuclearFun's Ships

      As the Nidhoggr was sort of a anniversary ship for my 2 years of StarMade the throwback to old designs and color scheme was intentional :cool:
    5. NuclearFun

      NuclearFun's Ships

      Back in black: May i present - the Nidhoggr Battleship
    6. NuclearFun

      Nidhoggr Battleship A1R14

      Hi! For a long time now i tried to do a capital sized ship again, this is the battleship Nidhoggr: It features heavy weaponry and turret count with strong defensive systems. a large hangar and interior 8 docked reactors ...have i mentioned a lot of turrets? Release video: Video in...
    7. NuclearFun

      NuclearFun's Ships

      Turrets have been installed.
    8. NuclearFun

      Lego Shipyards

      I want beams like that in StarMade! Awesome work. I doubt that a block based game would run very well with graphics like that (other games like Fractured Space running in Unreal4 can pull that off)
    9. NuclearFun

      logic on state reset and lock turret axis in default position.

      I really would like to have some more control over turrets (without the use of the structure tab), other suggestions like that are for example http://starmadedock.net/threads/enable-use-of-the-rail-speed-controller-on-the-rail-turret-axis.21050/#post-231047 or...
    10. NuclearFun

      NuclearFun's Ships

      there is a hint in the title of the video i posted ;)
    11. NuclearFun

      NuclearFun's Ships

      Thanks! it is around 400k mass and 630m actually no, i tested some new stuff in prior builds and here are the results, hopefully refined ;)
    12. NuclearFun

      NuclearFun's Ships

      BATTLESHIP UPDATE: The Battleship (from the video i posted last week) is getting done faster than i expected. The inside is as good as finished a lot of turrets to dock though :)
    13. NuclearFun

      Manticore - heavy destroyer - Small Fix

      Forgot to remove some docking enhancers (thx Fishbone5618 )
    14. NuclearFun

      A discussion on balance between alpha and DPS weapons

      One big negative of alpha weapons is the additional power capacity that is needed to actually fire a shot (that issue is of course dependent on ship and weapon size).
    15. NuclearFun

      NuclearFun's Ships

      Manticore Destroyer - Upgrade:
    16. NuclearFun

      Manticore - heavy destroyer - Complete Overhaul

      Complete overhaul: Switched the majority of the advanced black hull to standard for design reasons, tried to fix a few of the power issues (lowered weapon count for missile systems and main turrets), added a few new systems and secondary turrets....
    17. NuclearFun

      NuclearFun's Ships

      i do hope so :D actually they are not that big (;)), i edited the previous post to include a download link for the main turrets if anyone is interested.
    18. NuclearFun

      NuclearFun's Ships

      Looking back i am not very happy with the cerberus anymore... i would rather update something else tbh. - or build something new :) WIP Update "back to the roots": I have tried to build a battleship now for quite some time (since the turret update) and i could just not get the hang of it...
    19. NuclearFun

      NuclearFun's Ships

      Hi! Well, most of them are pretty old, i am currently updating a few ships, but that only happens slowly. The Cerberus and a few others are a lost cause though, i built it when the thrust mechanics were very different.
    20. NuclearFun

      Best Reactor Type.

      In one of my first "big" (would be a small frigate by today's standard) ships i used a very delicate and special power configuration, going completely crazy with power crosses stretching through the ship while trying to maximize the dimensions - after battletesting i abandoned that quickly...