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    1. lupoCani

      Planned Faction Points Economy

      I would be vary of making the faction point system so... extensive. I mean, this is supposed to be game of blocks. A physical game, if you will. All of this seems an awful lot like building an entirely new game, with it's own rules and point systems, on top of the existing sandbox, and letting...
    2. lupoCani

      Recognized A good reason to expand

      This is an alright suggestion in itself, but it relies on less-than-perfect automation to be balanced. It may seem good in itself, but if it becomes an important part of the game, we'll find ourselves unable to implement any actual, versatile automation features without breaking balance.
    3. lupoCani

      Read by Schine Salvaging forcefield

      I'm not too enthusiastic. It doesn't solve a problem, it just makes a particular use-case of an existing mechanic slightly more convenient. While it may not actually impair anything, I don't think it's a wise use of development resources.
    4. lupoCani

      Implemented Jump Down to Main Core

      Pretty much. Returning from the core is an issue of it's own, of course, but that kind of one-way transport is easy enough with gravity or rails, and generally doesn't need to be nearly as quick.
    5. lupoCani

      Implemented Jump Down to Main Core

      That is excellent. Then, a simple core that one enters and presses down in should function as a cockpit, no?
    6. lupoCani

      Implemented "Get Design" button for ships in blueprint menu.

      I'd much prefer we got rid of designs instead, if only because blueprints were here first. I don't see any concrete reason one meta-item couldn't fulfill both functions.
    7. lupoCani

      Brainstorm This Factory Coordinator Computer [Slightly updated]

      Alright, I suppose I should have been more clear on that part. Since factories can pull exactly what they need from any number of storages, and any number of storages can auto-pull from them without actually interfering, it's very easy to set it up so that every factory can access every...
    8. lupoCani

      Read by Schine Semi-vague Lua Computer Suggestion

      Indeed, two sectors is.... overdoing it. This area has a lot of potential, though. Short-range transmitters, ultra-long-range transmitters for scout ships, transmitters through warp gates, long-range antenna stations, etc.
    9. lupoCani

      Brainstorm This Factory Coordinator Computer [Slightly updated]

      Could you elaborate on that? Having local, single-step conductors seems impractical for coordinating a network of several factories. Also, funnel system? Wouldn't that imply moving items? Because, again, I never intended for the coordinator to do that.
    10. lupoCani

      Read by Schine Semi-vague Lua Computer Suggestion

      I'm always happy to see more Lua suggestions, this one is no exception. Before anyone objects, let's get this out of the way- Logic would not be removed or replaced. An in-between system of drag-and-drop nature is likely to satisfy anyone who insists on not learning to code. Player-made...
    11. lupoCani

      Recognized Solar Panels!

      Solar panels do fit with the concept of fuel- either as the stationary equipment that makes fuel, or perhaps as backup power. I suppose I can support this.
    12. lupoCani

      Brainstorm This Factory Coordinator Computer [Slightly updated]

      This is... quite reasonable, in fact. Of course, it's important to remember that while no one can master all aspects of the game, neither should one have to. Builders can hand control of their ships over to the AI. Pilots can download capable ship blueprints and use those. I guess factory...
    13. lupoCani

      Read by Council Weapon Range Block Scaling

      I must support the core idea here- capital ships ought to engage at longer ranges than small ships. There are issues, I'll admit, but the concept itself is desireable. Come to think of it, the suitable range of engagement is proportional to the dimensions of the ship, which are proportional to...
    14. lupoCani

      Brainstorm This Transdimensional Gateway Mechanic

      Here we go again, the trans-server warpgate discussion. I'll repeat what I always say when this pops up- There are two options- Complete separation aside from the travel itself. Mechanics-wise, it's no different from logging out in on one server and logging into another. No items could be...
    15. lupoCani

      Recognized Wireless Touch Logic

      I concur with this. The touch concept itself could probably have other uses, too, such as transfer of firepower, backup docking points, or perhaps centralized turret control.
    16. lupoCani

      Implemented Possebility to switch storage pull on or off externally

      I really don't see what prevents you from just leaving auto-pull off. It's not like mining drones actually need it for anything. If you do for some reason need your drones to enable it when they're not docked, put an activation block next to their dockers, link it to a NOT-gate, and link that to...
    17. lupoCani

      Read by Council angling armor

      For the record, they're still called anti-matter cannons in the structure tab, and I'm fairily certain their texture has been switched back to say "AMC" rather than "CAN", as it did for a while.
    18. lupoCani

      Brainstorm This Factory Coordinator Computer [Slightly updated]

      Well, that's an endorsement I can get used to. I added the example to the main post, hopefully it might clear up some confusion. Come to think of it, maybe this shouldn't be a block, but an NPC? It would make them one of the most beloved features in the game, get them used regularly and overall...
    19. lupoCani

      Sit and Spin Mining Drone?

      I notice that drone has lots of outputs. This is really quite redundant, I've found. The AI aims fast enough to keep up with a single, big beam doing all the mining, rapidly swtiching from block to block to block in the split-second it takes to mine. It's really quite beautiful to watch.
    20. lupoCani

      Brainstorm This Factory Coordinator Computer [Slightly updated]

      How is it different? It's not. In fact, I even made it clear- you'll still be linking factories, storages and shipyards together. This block would handle that which comes afterwards. Setting factories to produce needed blocks, setting factories to produce the materials needed for those blocks...