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    1. Drybreeze

      Port Vandermier - progressive shipyard build

      cPho Corporation has finally outfitted Port Vandermier with her first Technician Drones... a core utility used in the building, maintenance and repair of vessels in the shipyard. Introducing the Adjuitor Class Technician Utility Drone, installed 8 per Spine module hanging off a control module...
    2. Drybreeze

      PROP - Adjuitor Class Technician Utility Drone 2017-04-02

      Adjuitor Class Technician Utility Drone A cPho Corporation initiative. The Adjuitor Class Technician Utility Drone (ACTUD) was originally designed as a core utility drone for Port Vandermier. The Adjuitor is armed with a continuously firing Astrotech beam that rapidly re-compiles damaged...
    3. Drybreeze

      Angled Entity Rail Mount Block

      I've never used that feature so I'm not sure how it would work with this. I imagine it would reset all docked entities to the same position they start in when first docked. .. and so destroy the specified angle effect. .. as Schwarzenegger would say "dont do dat".
    4. Drybreeze

      Angled Entity Rail Mount Block

      Although it can't be controlled by logic, it is possible to produce a docked entity at any angle you want. Turret mount points inherit angle from blueprints... so if you mount any docked entity on a turret point, manually aim it in the direction you want, and then save a blueprint, it will open...
    5. Drybreeze

      Port Vandermier - progressive shipyard build

      This evening I spent some time doing up the interior of the new housing for the Sagitta LR Cannon. I have kept the MkI fitted to the station, as it draws from a heavy over-supply of power from the side modules. I have filled the remaining space with an access tunnel from the corridor that will...
    6. Drybreeze

      Port Vandermier - progressive shipyard build

      I have created a Sagitta Class LR Cannon MkII to meet your requirements. It is completely self-powered. It has a larger radius under-skin base, however it also has greater shields capacity since chances are that a ship that can't power the turret completely also is probably small enough to be...
    7. Drybreeze

      Port Vandermier - progressive shipyard build

      This evening I worked on the Sagitta turret housing (since it will be seen from below and I didn't want to have shield capacity modules hanging their big hairies out everywhere). I'm also beginning to mount the spotlights on Spine Module #2. As you can see these spotlights are paired and...
    8. Drybreeze

      Interior porn

      Hiya looks great. You ask for suggestions - I like it when there's occasionally a broken up bit (like a grill in the wall or floor) through which you can see other stuff like fans or tubes or pipes or a lit ventilation vent section, stuff like that. Gives the impression there's a lot more...
    9. Drybreeze

      Port Vandermier - progressive shipyard build

      Thankyou that's very kind. I take inspiration from blending concept art I like, as many builders do. Then I put infrastructural beams etc inside it and let them naturally guide what can fit and how. Oh bam! That's very useful thankyou very much. That gives me much more freedom when I get...
    10. Drybreeze

      Port Vandermier - progressive shipyard build

      Excellent feedback thank you. I power the Sagitta from the station - it has I think one single power block purely to power the thrusters when mounting it. I can produce a powered version if you wish, no problem. A right hand version of the Incise is also possible, but won't be for awhile...
    11. Drybreeze

      Port Vandermier - progressive shipyard build

      This evening's effort. cPho Corp share-holder's meeting minutes excerpt: "CFO Nikkotami confirms the successful commissioning of Spine Module #2's four Shield Reserve systems and plasma cycling systems." Main Quad Shield Tanks add approximately 1.25 million shield capacity each. Here the...
    12. Drybreeze

      Port Vandermier - progressive shipyard build

      This evening's efforts: The turret attachment point for the Sagitta Class LR Cannon. The armour awning fitted over one of the fissionable material spherical tanks supplying projectile material for the Sagitta Class LR Cannon turret. Rows of Aegis Class AMAS turrets can be seen surrounding...
    13. Drybreeze

      Port Vandermier - progressive shipyard build

      Hi peepz, Some update pics for you. One of the top modules has nearly got a completed top armour plate, and has a single Sagitta Class turret installed, along with a single Incise Class turret (1 of 2) to assist in defense of these Top Modules while they're under construction. Attach points...
    14. Drybreeze

      Port Vandermier - progressive shipyard build

      My evening's work: the Sagitta Class Long Range Cannon. I was pleasantly surprised to see it pierce through almost 10 full blocks of Advanced Armour. It is compact and tough, but can reach 6000m and bust up the insides of any target inside that range. It is, of course, fitted to Port...
    15. Drybreeze

      Released my new Sagitta Class long-range cannon turret. 9.5 advanced armour per shot.

      Released my new Sagitta Class long-range cannon turret. 9.5 advanced armour per shot.
    16. Drybreeze

      TURRET - Sagitta Class Long Range 2017-03-25

      Sagitta Class Long Range Cannon A cPho Corporation initiative. The Sagitta Class Long Range Cannon (LRC) is purpose built to either draw long distance assailants in, or drive them away for good. Powerful, durable, and with a reach that rivals any other weapon system, the Sagitta will...
    17. Drybreeze

      Port Vandermier - progressive shipyard build

      Not within the docked arms physically. I mean a separate set of smaller more fragile looking ribs set in towards the centre of the shipyard slightly as shown by the red line in the above pic. So very small craft could fly between the spotlight arms and the shipyard module arms at some points...
    18. Drybreeze

      Port Vandermier - progressive shipyard build

      Well i have to confirm the wiki which says maximum distance between arcs is currently 50m. Can this be altered in server.cfg? If 50 is my maximum spacing and each side module is 95m wide then I'll most likely put arcs down either side of the spotlight arms yes. Set within them on thin but...
    19. Drybreeze

      Port Vandermier - progressive shipyard build

      Mehr pics. Top modules have commenced being manufactured. Can you see it yet? (Sorry I should have connected the lower spotlights before posting pics... next time, I swear.) These top modules will also contain spotlights... but I'll do them slightly differently. I'll tilt the banks of...
    20. Drybreeze

      Port Vandermier - progressive shipyard build

      Hey DSM, All of the existing base modules (so everything except the angled top and angled bottom spotlight arms) are a single station entity. The 45degree top spotlight arms and all of the bottom spotlight arms are docked entities. I had originally considered making all the modules docked...