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    1. Ithirahad

      Player size sprint/crawl

      Jeffries Tubes! I certainly support this.
    2. Ithirahad

      PH3RR3T'S GREAT BIG LIST OF BLOCK IDEAS & STUFF

      A sonic weapon in space is completely and utterly illogical. Just saying.
    3. Ithirahad

      Warp, Gates, and FTL: the merits of each

      Some kind of warp inhibitor would certainly be needed... but interdiction fields just sound kind of meh to me for some reason.
    4. Ithirahad

      More bugfixes and joystick/gamepad support (0.12) *hotfixed again*

      I\'ve almost given up on waiting for the patch. I love all of the bug fixes and minor features (Particularly the GUI clickthrough fix, structure panel for stations, and planet physics changes) but... Controller support? What? That\'s going to come with another pile of bugs... I thought that we...
    5. Ithirahad

      Research system (And a few other things)

      Meh, shielding could be integrated with the first block, as could colored hull, I suppose. Faction stuff, IMO, should be a T0 unlock of some kind, considering the fact that it opens up a whole system (Which will eventually be far more complicated than it is now), and should require all other T0...
    6. Ithirahad

      The color orange

      I wouldn\'t mind orange hull, but people are talking about turning brown hull orange, which is just stupid...
    7. Ithirahad

      List of ships not yet built

      I haven\'t seen any Cardassian Galor or Keldon-class ships yet... (Nor a Cardassian Shuttle, but that\'s kind of an obscure design.)
    8. Ithirahad

      More ship Functionality?

      1) Sure, though IMO subsystem damage should have something to do with battle rather than be a random thing that happens out in space. 2) YES, 9001 times over. 3) Agreed. Like me, you appear to be another supporter of having larger ships require actual crews. *Fistbump*
    9. Ithirahad

      The color orange

      I\'m quite happy that brown is actually brown again... I build with brown, and if it all suddenly turned orange I would probably have to rebuild everything in black and red (or something), which I really don\'t want to do.
    10. Ithirahad

      Research system (And a few other things)

      I\'ll get an image posted ASAP with a concept for the tech tree... It\'s gonna be kind of long and confusing though.
    11. Ithirahad

      Research system (And a few other things)

      Though I -SHOULD- just ignore your shitty post, Stakhanov, I\'ll go ahead and respond: TC3 was essentially a single-player mod, and had no replay value due to the research recipes being fixed and too tiresome to grind anyway. I know it didn\'t really have replay value, but at least it makes...
    12. Ithirahad

      More bugfixes (0.11) *hotfixed*

      Oh, the ship leaving error was fixed... I think?
    13. Ithirahad

      More bugfixes (0.11) *hotfixed*

      Now the chunk rendering error is fixed. But what about the jittery docking? Inability to properly leave a ship after switching to a cockpit? Other things?
    14. Ithirahad

      More bugfixes (0.109)

      ...And there\'s docking jitter when moving. LOTS of docking jitter.
    15. Ithirahad

      Research system (And a few other things)

      My concept for a research system is rather like Thaumcraft 3 research, but instead of Essentia, you would have certain types of technology (research areas) obtained from loot chests and sometimes pirate drops. These would include Biotech, Engines, Materials Science (hulls, glass, and so forth)...
    16. Ithirahad

      More bugfixes (0.109)

      Oh, and the lighting with shadows is kind of strange inside ships... For some reason it\'s nigh-impossible to get rid of weird shadows anywhere there\'s anything but flat surfaces. It\'s also possible to get shadows that end up ON light blocks, rather than the light blocks lighting up the shadows.
    17. Ithirahad

      More bugfixes (0.109)

      4. Strangely jumpy movement... There seem to be intervals of high speed \"jumps/teleports\" and normal-speed walking and running.
    18. Ithirahad

      More bugfixes (0.109)

      Firing missiles didn\'t seem to work for me. Rendering (particularly of entities that exist before I enter the game) is inconsistent; sometimes things show up only partially, sometimes not at all. When I tried to leave my ship, my camera got stuck in \"ship mode\" (The camera was still...
    19. Ithirahad

      StarMades first Role-Play Server

      I would join this server, as long as I\'m allowed to spawn in one of my two ship designs. (Both essentially large corvettes, nothing immersion- or server-breaking)