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    1. Sven_The_Slayer

      Ladders!

      plex lifters take up a large amount of space, if ladders are like they are in Minecraft then they will take up very little space as well as having control over it instead of just \"go up\"
    2. Sven_The_Slayer

      ship graveyard

      The game spawns derelict, removes 90%-95% of power and shield systems turns off 50% of the lights, randomly generates missile explosions of varying sizes around the ship depending on size of ship but none to big. The amount would have to be tweaked to produce nice looking derelicts. Perhaps...
    3. Sven_The_Slayer

      United Colonial Corps Shipyards and Fleet

      Construction crews are busy at work. The \"forklift\" is designed to carry L1 cargo pods while fitting in a L0 docking port. The Construction freighter is kind of a failed project, I built it to house construction materials so I could make them available no mater where I am building. Lag...
    4. Sven_The_Slayer

      United Colonial Systems Shipwright

      Admittedly they are kind of useless as far as game mechanics go (1*) but they add quite a bit of depth to the role play meta game. Of course I am an avid backer of the argument that ships can be built that serve no real purpose other than to just exist, this game really isn\'t only about...
    5. Sven_The_Slayer

      United Colonial Systems Shipwright

      Seeing as how I apparently still need a break I finally got around to finishing a basic M.A.M. blank so I can make unhardened grey hull M.A.M.s fairly easily. The first of these is my Aeroponics Module. The module is nearly identical to the Nightingale but instead of being a hardened...
    6. Sven_The_Slayer

      Engine Trail Rotation

      Why not just make the shape color and whatnot of the engines customizable as well as linking the exhaust to the direction the thruster is facing instead of adding more blocks. The options could just be in the structure tab. It would be nice to have ground facing thrusters actually animate...
    7. Sven_The_Slayer

      Hull Armor Absorption

      I've seen many suggestions for fixing the "buttery hull" and core drilling issue so I thought I'd throw one out there myself Impact distribution/ absorption: When a hull block is hit by an AMC it will distribute the damage to all adjacent hull blocks. The initial hull that was hit could take...
    8. Sven_The_Slayer

      Structural Integrity and Vulnerable Systems

      It\'s basically a redundant shield mechanic that uses hull as generators instead of shield disperses... There are few suggestions that add \"structural integrity\" but many don\'t like the idea of a second shield mechanic. Regardless of how you spin/name it, if there is a number value that you...
    9. Sven_The_Slayer

      Item Changed Bug

      Yeah this bug got me to stop playing \"legit\" so now I just spawn what I need using admin commands because I lost so much stuff to the bug.
    10. Sven_The_Slayer

      Scorpius Cruiser - My 3rd Ship

      That\'s a fine looking death scorpion ship you have there. Great use of lights and it has some good looking turrets.
    11. Sven_The_Slayer

      United Colonial Systems Shipwright

      The UCS_LX-Undesignated-Unnamed Luxury Yacht This Yacht will keep a wealthy space fairing family of six comfortable, safe, and happy (and the two required flight crew members not as comfortable). The main living deck contains four small bedrooms, two bathrooms, a master bedroom, lounge...
    12. Sven_The_Slayer

      Has anyone made a cruise ship/civillian vessel yet?

      Here\'s how I decorated the Yacht: Dining room table, and kitchen. I use Powersupply beams as a sink (some kind of futuristic water free cleaning sink) and an astro technician as a stove, the plex door on the left is a walk in refrigerator with an ice block in it. The lounge has several...
    13. Sven_The_Slayer

      Has anyone made a cruise ship/civillian vessel yet?

      I\'ve been drawing a blank coming up with ideas for science related ships. What did you do to make a science vessel?
    14. Sven_The_Slayer

      Has anyone made a cruise ship/civillian vessel yet?

      I\'ve been a bit burned out working on my carrier so I needed a break, this idea was perfect for said break. I\'ve been inspired to build a Civilian Luxury Yacht This Yacht will keep a wealthy space fairing family of six comfortable, safe, and happy (and the two required flight crew members...
    15. Sven_The_Slayer

      Has anyone made a cruise ship/civillian vessel yet?

      The most luxurious thing I have so far is the upper floor on my M.A.M.M.O.T.H. The apartments are much more private than all my other ships and they have access to private bath facilities lounges and the top observervation deck. Other luxuries are on the todo list, perhaps after I finish my...
    16. Sven_The_Slayer

      Galactic Forge Industries

      I, for one, am surely impressed with your progress as a ship builder. Sleipnir looks great even if it doesn\'t hold many fighters. I started building my light carrier around the flight deck and I didn\'t even get as many fighters in it as I desired. Of course unless you\'ve got your heart...
    17. Sven_The_Slayer

      A possible solution for the Astrotechno beams: Structural Integrity

      There is so many things wrong with this post... The concept of repair blueprints so that lazy people who don\'t want to remember how they built something to repair big gaping holes can just make a repair drone to fill in items that have been destroyed and no longer exist to be repaired, can...
    18. Sven_The_Slayer

      A possible solution for the Astrotechno beams: Structural Integrity

      Honestly I don\'t see the point in having a second shield system, regardless of what you call it it\'s a shield, it\'s a blanket protection that negates all damage damage taken from your ship until it\'s \"depleted\" Regardless of how it\'s recovered it\'s still a shield and we already have...
    19. Sven_The_Slayer

      A possible solution for the Astrotechno beams: Structural Integrity

      I don\'t think i\'ve made mention of energy keep up a \"integrity field\".... I didn\'t specifically say you did, I just have this image in my head of the enterprise \"loosing structural integrity\" and using auxiliary power to keep the ship from ripping apart. Anyway... I\'m not quite sure...
    20. Sven_The_Slayer

      A possible solution for the Astrotechno beams: Structural Integrity

      I really don\'t think a repair to schematic system would have any impact on performance, if each ship \"remembers\" it\'s schematic the only impact might be the size of the ships file on disk but the loaded blocks in memory would be the same. There seems to be a trend towards not having...