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    1. Keptick

      Brotherhood Republic Fleets [Luna Turret Update part 1]

      I really dig the design, the use of pentas and stuff to make it look spiky is really amazing. Great way to detail ships at that size.
    2. Keptick

      Starmade Propaganda

      I... what? You specifically said that it's free in your last post, then Zeno proved you wrong. And then you responded with this. I legitimately don't understand what you're trying to say.
    3. Keptick

      The ultimate drone R&D thread

      Yea, someone was talking about using point defense turret plates since those get shot down the most in combat. I think that it was @azeriah. It's a pretty good idea imo, since replacing PD turrets is a gigantic pain.
    4. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Comments like this are incredibly helpful for motivation. I'd like to say more but I've never been very good at responding to positive comments like this one, even if it really means a lot to me. I'll just keep it simple; Thank you :')
    5. Keptick

      Edit: Ask Aceface for a copy of the CR version!

      Edit: Ask Aceface for a copy of the CR version!
    6. Keptick

      Decrease Spread On Shotgun Weapons

      There's also the fact that 90% of the projectiles go to the right (which is pathetic). Having a well distributed pattern until random patterns are integrated would be nice.
    7. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Yes, shield foam best foam! Also keep in mind that you can't see the two prongs, so there's even more space xD. Kinda why I could make such massive rooms. There wasn't really any restrictions space wise.
    8. Keptick

      "Gaymers" - A comic by BDLS

      Nah, I'm pretty sure that happens all the time, battle or not ;)
    9. Keptick

      Unity Ascension

      Really interesting color scheme btw, I really don't see pink-ish colors that often :D. It's a bit reminiscent of Tron actually, very nice.
    10. Keptick

      Unity Ascension

    11. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      UPDATE #25: Gravity tube network. That's the central hub, grav tubes going to every room meet up there. A player only has to press the proper button and the rim of the proper tube will light up. Like this: When the player tries to get in the wall will automatically open up and close behind the...
    12. Keptick

      WIP (no name yet) Titan

      The stats seem kinda low considering that your ship is 3.8 million mass. Cover up the turrets and make them round.
    13. Keptick

      Comr4de's Workroom

      Wait..... you're using logic to link two points together in order to know where to place down blocks??? :o THAT'S FUCKING BRILLIANT!!!!!
    14. Keptick

      Bad Luck Thread

      protip #2: Just don't land on planets, it's a terrible idea.
    15. Keptick

      Council - Applications are now open!

      Looking good! Good luck to everyone who will be applying!
    16. Keptick

      Extending Ship Shields to Turrets- A Solution

      I wanted to make a suggestion that is essentially the opposite of what you're suggesting. The smaller a turret is compared to the main ship the more shields it gets from the mother-ship. That way mega turrets wouldn't have any protection from the main ship but the tiny point defense turrets...
    17. Keptick

      How to make efficient scanners?

      You had cloaks? Cause jammers won't keep turrets from killing you :P. Unless you meant a player locking on? If that's the case then you'd have plenty of time to recloak/jam.
    18. Keptick

      How to make efficient scanners?

      It'll only show other players and decloak/de-jam ships. It's nice in theory but there's no cooldown on the cloak/jammer, so a person can reactivate them instantly.
    19. Keptick

      An analysis of the relationship between planets, faction interactions and resource acquisition.

      "Deep core mining should gather resources at a slower rate than active asteroid mining. Think of it as a slow and constant trickle of resources while asteroid mining is like opening a floodgate for short amounts of time." Added this to the OP. Kinda what I meant from the start, so it's added...
    20. Keptick

      A Guide on Starmade Combat

      First mistake I noticed is saying that missiles do 1/2 the damage of cannons or beams. Not true (on default config). All weapons have 5 damage per second per block (I tested it 2 minutes ago). Slaves only change how the damage is distributed over time. The only exception to this is...