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    1. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Orphaniel asked me to do a side by side pic with REX a while ago. Here it is:
    2. Keptick

      The ultimate drone R&D thread

      Yea, I just position my build mode right beside the control panel. So in combat just gotta press space and press the right button :P
    3. Keptick

      The ultimate drone R&D thread

      Wait, putting docking on the hotbar actually works? I've always noticed it in the weapon menu but never really tried it. That's great! Except that you have to find the right dock in the weapons's menu lol. I actually theorized a way of using a beam to shoot the not gate off a docked entity...
    4. Keptick

      The ultimate drone R&D thread

      say what?
    5. Keptick

      Dev Blog : March 30th 2015

      You can already do that :P. You can even have it automatically "eject" you out of the ship with push beams.
    6. Keptick

      The ultimate drone R&D thread

      Indeed! Not only that, but also stuff like remote skoomdrone activation/deactivation, select-able undocking amounts and other awesome stuff like that! And the rail system, ooooooooooh I can't wait. No more incredible lag when fitting the drone racks into the ship!
    7. Keptick

      Dev Blog : March 30th 2015

      Yea, I was specifically thinking of an access hatch on a rail. Basically the same thing as airports in real life have ^_^
    8. Keptick

      The ultimate drone R&D thread

      *reads new dev blog* Blablabla docking blablabla wireless logic blabla... Wait a sec.... ... Wireless logic... .... *silence* ...
    9. Keptick

      Dev Blog : March 30th 2015

      "wireless logic" I'm fucking drooling right now
    10. Keptick

      Shield System Redux/ (no bubble shields)

      Not too sure that I understand everything correctly, but wouldn't that make staged missiles (two or more missiles smashing into the same spot with a small interval) or just missiles in general a bit too... effective? Missiles, and even the higher alpha beam and cannon combos would have the power...
    11. Keptick

      Aligning

      Well, you forgot to mention how it'd work... Otherwise great idea! I suggest that a player could simply select an entity and press a key. It'd align on the axis of the selected entity, just like pressing C aligns on galactic north.
    12. Keptick

      Megantereon: WIP thread. Update: 15-05-18

      It's really looking better and better. Perfect mix of detail and smooth hull, that's really the best way to do it imo. Keep up the amazing work man!
    13. Keptick

      Well, I might. There's lots of things I've been wanting to do, just haven't gotten around to...

      Well, I might. There's lots of things I've been wanting to do, just haven't gotten around to doing them yet.
    14. Keptick

      Nope, sorry. I don't know where you got the idea that I might, though O_o

      Nope, sorry. I don't know where you got the idea that I might, though O_o
    15. Keptick

      Cobalt Naval Shipyards (CNS)

      Holy shit it looks awesome in those colors :eek: Btw Leanson , I see some spots without wedges. Was that intentional? (or did you just run out of wedges lol?)
    16. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Yea, the devs said that it should get fixed eventually. I'm impressed that you noticed.
    17. Keptick

      Ascendant Salvage Yards

      Tons of really nice designs in here, great job! Damn this is good.
    18. Keptick

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      There's 164 docked entities excluding the drone racks. 210 including the drone racks. I was thinking about adding chaff but I think that increasing the amount of docked entities might cause slight stability issues.
    19. Keptick

      Starmade Propaganda

      That's pretty good to know. Btw, I'm pretty sure that Cyber was joking..... Aren't you the one that always says "all fun gets lost when people get serious" (or something along those lines)?