Hum.... use the door? If there's a corridor I suggest using that rather than melting your way through tens of meters thick of material, which SHOULD take long to get through.
You're using a hand held tool to break into a space ship, of course it's going to take long :P. Any shorter would be...
I used BearishMushroom 's pewier pews shader mod, which gives beams the thickness of a block. Combine that with a dual-waffle beam array and you get a solid beam :D.
That's what it looks like without the mod. From the angle I took the pic at it looks fine but from directly to the sides and...
So, as I was saying in that other thread. I build my systems interlaced with each other. So yes, they all go down more or less proportionally and the ship just loses mass without actually losing any efficiency. Perhaps that doesn't happen with your ships, but it does with mine (well, the ones...
115 million armor HP Thalanor. It's at 200 million system HP atm but that will increase by a lot.
Oh, and I'm getting around 80fps while looking at Charon now :D (versus 5 on my laptop)
The first version of the ship was indeed made something like 5 months ago (or more), but the newest version is completely up to date. Doesn't really qualify as really really really old in my books, but eh. Charon is a lot older.
You're expecting a private company to make their plans public, that's your problem. Do you see Valve, bungie or other companies make their roadmaps public? No.
Not quite, if you build your systems right everything else should drop proportionally. So there's actually no downside to simply losing blocks if you lose them proportionaly. Of course that doesn't happen if you just clump systems together.
Yea, they also have an alternative dark matter collection mode. The bigger the magnetic scoop (defined by group dimensions) the more dark matter is collected.
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