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    1. Ithirahad

      Recognized Real type of planets(strange planets).15 type of planets.

      Diamond planets are not made solely of diamonds; they have surfaces made of carbon stuff and there might be diamonds scattered around. The planet would be mostly black, if I'm correct, but since this is a game the planets could have crystal spikes sticking out of the ground.
    2. Ithirahad

      Things You Never Use

      Warheads, because useless. They don't do enough damage to be of any real worth. Shipyard build function. Would be awesome, until you realize that it's bugged and your turrets and docked entities are liable to randomly disappear. That bug has been at "release blocker" priority for several...
    3. Ithirahad

      Read by Council Get Rid of Reactor Lines

      Some use weapons. Salvage cannons. I've put effect modules in there before. People that do that kind of thing would get pretty badly screwed over.
    4. Ithirahad

      Recognized A Concept for Space Engineers-like planets

      At that scale, yes. Scale them up to 5km across and implement a (high) build ceiling and a non-block mantle/core layer for sanity's sake, and it doesn't look so bad any more. If you want a space elevator just use a docked entity.
    5. Ithirahad

      Planned Uneven Resource Distribution and Density: Getting the Wheels Turning

      Councilbump. It's about time I get a fancy-schmancy tag on this thing. :P
    6. Ithirahad

      PvP rant

      The stuff added to the game falls basically into two categories: Features that need to be added for later integration into competitive gameplay, and creative things that were either necessary (copy/paste/save/load templates) or could just be thrown in with minimal Schema time involved...
    7. Ithirahad

      Read by Council Tan/beige/peach blocks

      Terok Nor has been built several times, but I don't think anyone has put it near a wormhole yet :p I'm more interested in Galor-class ships. They've only been attempted twice, as far as I know, and both times (no offense to the builders) it... wasn't perfect.
    8. Ithirahad

      Read by Council Tan/beige/peach blocks

      And if you want uses for beige... It makes for a great stand-in for bronze! It's perfect for awesome Cardassian spaceships! ...And more! Get yours today for the low price of just 24 block IDs plus spaceshipping and handling. Call right now at 1800-33-BEIGE or visit www.beigehull.com to order!
    9. Ithirahad

      Read by Council Tan/beige/peach blocks

      Dark red, beige, dark green, and dark blue would complete the color palette, but Kupu doesn't seem to want to do dark versions of existing colors. Too bad... Beige hull is still a possibility though it seems
    10. Ithirahad

      Read by Council Get Rid of Reactor Lines

      Again - no, use a new block. That will still break all existing designs. Not everybody uses thrusters or shield caps for a filler block, y'know.
    11. Ithirahad

      AAAAAAAAAAAAAAAH!!!Space Engeneers have better planets!

      No, but somebody was asking how to deal with safely scaling the game up to 2000-radius default planets. There's your solution :p
    12. Ithirahad

      Read by Council Tan/beige/peach blocks

      In any case, Skylord, isn't it a bit above the Council's pay grade to go rejecting things anyway? I mean, if it has been expressly rejected by a dev in the past, then quote them and reject it. Otherwise I'd just say leave it alone. But then I don't make the rules either :P
    13. Ithirahad

      Read by Council Tan/beige/peach blocks

      Beige glass? Is there really any need for beige glass? If anything we can just lighten the brown crystal armor a little bit; I don't think anyone will care too much as a lighter color would still get the same idea across.
    14. Ithirahad

      Read by Council Tan/beige/peach blocks

      Fullblock 1/4 1/2 3/4 Corner Hepta Tetra Wedge No light, no lightrod? It works out to 24-26 more IDs being used. Seems worth it, to me. No. Brown is good as it is, and it's its own thing. If we wanted brown changed we'd ask for brown to be changed, but it has its own uses so no.
    15. Ithirahad

      Kupu's thread

      Rejected - Tan/beige/peach blocks What exactly happened here? Seems like a perfectly reasonable suggestion; even if it's not being added immediately I can't think of any justification for an outright rejection.
    16. Ithirahad

      Read by Council Tan/beige/peach blocks

      I see no reason why not. kupu if it was you don't reject things like that without providing a reason; if it was a council member or something... well, same thing.
    17. Ithirahad

      AAAAAAAAAAAAAAAH!!!Space Engeneers have better planets!

      Simple, you don't; that would be silly. Render the ones nearby; anything further away either gets culled out entirely (if it's underground) or you kinda cut it down a little to large blocks that represent the average elevation of a larger area (say, a chunk) unless the chunk in question has been...
    18. Ithirahad

      StarMade v0.19556 - New Gear Graphics and Bugfixes

      Sector borders are gonna be hell to fix. Essentially your thing only exists in a single sector, and any part overlapping isn't 'actually' in the other sector if that makes sense; instead it just appears to be in that sector by overlapping across the border. If I remember correctly, it creates a...
    19. Ithirahad

      Anyone up for murdering the dev build when it comes out?

      Well, this thread went all strange pretty fast...
    20. Ithirahad

      Anyone up for murdering the dev build when it comes out?

      If I can help, I'd be happy to, even if it just means helping mass-produce spam drones. I've got creative mode on the server...