The large one's stats are: Mass: 83958.3 L: 363 H:99 W: 137
You can see the stats of all my Starship Troopers based ships here. The thread isn't 100% updated with my current fleet. The ships are based off of un-textured 3-d models for a mod. I liked the overall concepts of most of the ships, so...
Themed ships man. Its the way to go if you're asking me. I want each of my ships that represents my faction to look similar and like they belong to each other. Actually one of the main reasons why I don't like allowing other people into my faction because its very likely that someone new to the...
So that right there sounds like a good and stable balance between ships. Small ones get up to top speed faster and bigger ones get to top speed slower. Only if that was implemented in the game. Oh wait it already is.
Like I said in a previous post if someone want their massive titan to move as...
So its not a top speed issue, its more of a matter of how the ship gets up to top speed (which the top speed should match any ship) and how it slows down.
In that case it seems already fairly balanced. My fighter hits the server top speed in less than 6 seconds, my larger ships take almost a...
Altho pretending to be stupid is something I commonly do so people the likes of yourself can better understand me. I think quoting you and using your own post as mine better shows how 'everything wrong with what you just did.' I posted a 'meme' to show my frustration to what Planr said. Much of...
Wow zombie thread here. Unfortunately the larger ships are on hold. Due to many changes in the game all of my current ships are being refitted, so the stats given on the OP are waaay off now. Actually that frigate in the OP has been refitted at least 7 times from posting this thread. Also as...
I have no idea whats happening in this thread anymore. Many times I was gonna post and the topic quickly flipped. And now the same arguments are being made, just with different people, kinda. I think everything that could possibly be covered here, has been covered. And after 10 pages, we haven't...
As in terms of what is good and bad, its an opinion. You might think its the best episode, but someone might have thought it to be bad. So an opinion cannot be a lie. It would only be a lie if he lied about his opinion and actually thought it was a good episode. Which I don't see why anyone...
Ah that is one point I didn't really elaborate on or cover, like I said my post was a blur of earlier today and the new more recent conversation. In the 'ranty' section of my post I covered the idea that mushroom fleet wont even count for 1% of the SM community, obviously a prediction, cant...
So I meant to post in here a long time ago, didn't realize that in fact it didn't post. There has been quite the discussion, if you can call some parts of it a discussion, since I've first read this and written a reply. So my apologies if this sounds a bit late in the conversation.
First off...
Seriously, this. Not to be annoying as in 'oh my god, the update ruined my stuff'. Obviously the game is still alpha, still. But its seems lately that with every new update I either have to double the size of my ship to make it as efficient as before or live with my ship only be half as...
I didn't think about that, thanks for catching that. But its currently off, and toggling it back and forth didn't do anything except make the blocks even more transparent when turned on.
Edit: Quickly changing your settings in game makes you crash a lot which makes the other people on the...
So I keep on encountering this random darkness, it appears as if my draw distance is only set at 5 blocks. I can see logic and display screens at a further distance but that's all. My draw distance is at 3500 (anymore and I get a random JVM crash, but on previous versions I could have it at max)...
Sorry for the hold up on updates guys, my station was deleted through an admin mis-targeting an object. So a lot of building resources went bye-bye. But on the upside, I get to rebuild my station and i'll give updates within this thread as well.
Also here's a quick look at the Skyhook I...
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