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    1. Edymnion

      How I'd like to see base weapon types act

      Yeah, but I'd say to make the cannons a shorter ranged weapon than beams primarily because of the travel time to target. Its not that the shells fall apart at long distances, its just that the long travel time makes hitting anything with them impractical at those ranges. Beams may have a...
    2. Edymnion

      A few simple aiming HUD improvements

      I wish I could use something like a joystick. Mouse turning is TERRIBLE! I mean, seriously, having to constantly rake the mouse to the side is unbearable with extra large ships. I'd be happy if we just had some hotkeys I could hold down to turn with (as opposed to strafing) so that I could...
    3. Edymnion

      A few simple aiming HUD improvements

      Honestly, the aiming issues are why I don't even bother with beams or cannons on anything but turrets controlled by the AI. They are just not practical to use.
    4. Edymnion

      How I'd like to see base weapon types act

      Cannons: High damage, short to medium range, affected by armor %. Cannons are actually firing physical objects (shells, antimatter, whatever) that are basically just kinetic impactors. They carry a lot of punch and can tear unprotected things apart pretty easily, but are easily stopped by...
    5. Edymnion

      Mining SoundS

      Yeah, since its still an alpha, they seem to be putting more effort into working systems and getting the kinks ironed out. Its a pretty safe assumption that we'll have full sound effects and music by launch, but that its more window dressing at this point.
    6. Edymnion

      Shangri-La Ship Blueprint

      Okay, I can't stand it anymore. Someone please tell me they have a blueprint for the Shangri-La abandoned base as a ship. Doesn't have to be the entire inside, just the outer hull. I have got to have that as an actual ship.
    7. Edymnion

      Section 31

      Honestly, I think the secondary hull is too chunky, but I'm not going to change it now. Just gotta finish up the underside and slap some nacelles on this thing, and rough hull work will be finished! ...then I get to spend the next month putting in wedges, heptas, and everything else to smooth...
    8. Edymnion

      Mass of blocks (and other more block stuff)

      Well yes, but that is going forwards. The question was why its been in alpha so long, the answer is that there was only 1 guy on it all this time. Hopefully this will be the start of a snowball rolling. More people paying for it on steam or directly, more money to hire programmers, more cool...
    9. Edymnion

      Question about Shield Generators and Storage

      Shields are gap filler, you can put them anywhere you want. Only power blocks have the weird rules to them. Generators need the whole XYZ dimensional placement, and capacitors need to be in a single huge block. Shield blocks you can shove wherever you have a spare place for them.
    10. Edymnion

      Newbie questions (very basic stuff)

      The blocks will have visible damage to them. Generally speaking, they will look darker than normal as they will be covered in progressively worse black cracks. You don't, its a major pain in the butt and comes up all the time in Suggestions. One trick that I do when I go pirate hunting though...
    11. Edymnion

      Mass of blocks (and other more block stuff)

      Because new core elements are still being added. Alpha: New major elements still being added. Beta: No new major elements added, testing is to iron out kinks and squash bugs Gold: Release version And there's only so much work one guy can do.
    12. Edymnion

      How to change faction color?

      Does anyone know where the information for what color claimed faction space appears in on the galaxy map is stored? Mainly, on the server I'm on it randomly assigned three or four of us the exact same shade of pink, and its difficult to tell who's sector is who's. We'd like to change it up so...
    13. Edymnion

      Section 31

      Having to take a bit to build a new mining ship. Old one was great against pirates, had so much shielding that they couldn't even ding my shields enough for me to see it. Problem was, the mining array was so huge it required docked power generators to run it. That thing about not being able to...
    14. Edymnion

      Section 31

      Its a capitol ship. If the shields fail completely, its already over. Anything that can drop the shields that are going to be on this thing would only be delayed by a few seconds at best to have to blast into the center of the ship. If I'm crippled enough that my shields are down and I can't...
    15. Edymnion

      Section 31

    16. Edymnion

      Implement a REAL fix for bug #1178

      But again, that was the point I was trying to make. 10 people making noise is a better indicator than 1 person making an equal amount of noise. You jumped on me for daring to speak for the majority, when that is exactly what I'm reading you as saying you are doing. That one person bringing...
    17. Edymnion

      Implement a REAL fix for bug #1178

      Lets go back to where this started, because I think we're coming at this from different directions. This started when it became clear that the OP's suggestion boiled down to "You already know this is a problem, but I don't think you're fixing it fast enough!" I responded with "Well it is an...
    18. Edymnion

      Implement a REAL fix for bug #1178

      No, but it still means that more weight should be given to 10 people making duplicate threads on the same issue than we should give to 1 person making 10 threads on it. I honestly fail to see what is apparently so controversial about this. Multiple people saying the same thing is more...
    19. Edymnion

      Implement a REAL fix for bug #1178

      Did you actually read what I said, or just see a key word and react to it? I said how often it is reported by new people. As in if they know they added 10,000 new people and 5,000 people tried to report it, then it must be something very common to the way the majority of people play. If 2...
    20. Edymnion

      Implement a REAL fix for bug #1178

      There is a difference in my mind between getting reminders that something is an issue from a constant stream of new people, and getting the same person bringing it up over and over again. If you know that they know there is an issue, then I see no point in bringing it back up. Your job as a...