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    1. CyberTao

      Alt accounts are being cracked down on.

      Ridik doesn't alt account, He just gets different people o -o So I doubt Ridik would be directly affected at all xD That being said, I would think mods would like to talk to MrNature72, Seeing as his Alliance Thread is hosted by an Alt (Well, it was suppose to be a community account used by...
    2. CyberTao

      Broadside weapons?

      That is actually what I want * ^* It become oh so much more enjoyable when people just have Forward facing main batteries and only Anti-Fighter for the sides :D
    3. CyberTao

      Time on forums

      I believe there is no way to change the time joined or whatever to "reclaim" your title as member for year and a half :u Might be something the site admins can do, but its very minor so I doubt it. The "New Member" thing is a reference to your "points" from what I can tell, Which are a...
    4. CyberTao

      I am think about buying Starmade

      Schema has shown time and again that he doesnt want to waste our time :u Every update is done in a way that allows older ships to still function, abeit a little different then they originally did * ^* As such, it makes sense for him to allow Free Players to keep playing abeit with restrictions...
    5. CyberTao

      I am think about buying Starmade

      Well, Considering the game is free to play right now... Nothing yet :p Eventually you will have to pay to get the full game, but for not its just a pre order (Great discount as well)
    6. CyberTao

      Chain Docking?

      Chain docking is docking an object to another object with another object :u Basically without chain docking, you would not be allowed to dock ships with turrets to anything. Normal docking consists of [Ship -> Ship] or [Turret -> Ship], Chain docking is what allows [Turret -> Ship -> Ship]...
    7. CyberTao

      Bug [Dev Build] Gravity + Planets =... fail?

      Gravity elevators actually aren't "Part of the game", Directional Gravity is :p Gravity elevators are a player created thing really, so the game doesn't exactly have to support it o -o And Ship elevators can sorta be automated via Plex door landings and connect them to Logic blocks (Reset the...
    8. CyberTao

      Trace Build Server

      Posting with the intent of provoking and causing a Flame war is against the Terms and Conditions of this forums. Do Try to be respectful, or else a Mod will be forced to intervene. And I hope you enjoy Mushroom fleet. *cough*
    9. CyberTao

      Future of PvP?

      3k makes around a medium-small ship :u unless its a cobbled together scrap heap or Multicoloured :/ The new Crafting system will be -Fixed- recipes, meaning you will have to gather Lava and Ores, which some factions could do and then sell them to other factions for stuff like...
    10. CyberTao

      System Security Force

      Could always edit it/request a thread name change :u Or message a mod to remove it if applicable
    11. CyberTao

      Abolish Loot Clouds

      cause solid loot would probably equal Lag o -o plus all the loot would collide with itself and fling away o Ao
    12. CyberTao

      Future of PvP?

      Blocks actually arent all that easy to come back :u Shops normally have crap stock and Pirate spawn rates are very iffy in the current version (Plus you can edit the amount of loot you get via Server.cfg), But even in Hunting Pirates, That requires a person to do so -w- A system to pin point...
    13. CyberTao

      Structure tab: Turret realignment?

      When you chain dock, you can not control the chain-docked items :u Like if you dock a ship to a carrier, you can tell that ship to undock and whatnot, but you have no control over that ship's turrets unless you switch to it. Apparently there is a way to reset turret position, but it never...
    14. CyberTao

      Building/Repair System Suggestion

      Honestly Turrets should just be scraped and replaced if they are too damaged :p But I can see what cha mean. I think the coming HP system would give Astro-tech use and though I may be wrong, Provide a way of rebuilding a ship :u As Far as I know, you could just add a instant that happens when...
    15. CyberTao

      Abolish Loot Clouds

      Thats more or less how it is :u though the loot cloud often contains more items then the player can hold (different blocks and all) I dunno, I would like the option to explore ships to collect bonus loot, but I can see why a method of just vacuuming it all up would be nice :u Perhaps I could...
    16. CyberTao

      ammo for weapons

      The problem I see with this, is that I -Will- be the guy to put a Artillery cannon on a fighter :u The problem with Ammo is its Mirco-management (Like Hunger and food) And weapons come in all variety of sizes :/ There are 25 different combinations of weapons yes (5 for AMCs) but there is a bit...
    17. CyberTao

      How did you find Starmade + What got you hooked?

      I am a Late Yoggie :u Saw their videos a while after they made them, decided to try and see how it went. All dis Freedom * ^* I've always been a fan of a Sandbox, but never been able to find one that I liked. Always been a Fan of Space games, but they normally get Boring quick. Then Suddenly...
    18. CyberTao

      Chain Docking?

      I believe there is a new series of Tutorials being made :p and will be posted on the front page (?) Should help for future newcomers
    19. CyberTao

      Future of PvP?

      The New crafting system (In the next update no less) Should remove those boring infinite loops, and I think default will become "Buy with blocks"? and will be a Delay when spawning ships? I dunno, but Larger ships wont be as common :u Pvp will come in the form of Faction warfare mainly, with...
    20. CyberTao

      The Odium Pact "acta deos numquam mortalia fallunt"

      I think the only Ex-Vaygr who might NOT Mess with the concord is Marcus, because of how isolated he was (Timezones and all). Don't expect any of us to help you Debbie :p That being said, the Concord itself isnt doing so hot either. Nature has been missing for a bit (or I haven't seen him); with...