Yeah limiting it to your sector and surrounding sector sounds great but it still might require a lot of overhead. The game would need to keep track of which ships have receivers , their location on the ship and their frequency otherwise we're looking at a query of every ship in 27 sectors...
I can't think of any instances off the top of my head. Make sure all your entities have faction modules and a faction ID. There was a problem introduced in one of the updates where an entity would "dock" and not move when it didn't have a faction tag and the mother ship did. My assumption as...
That's a very good point. With the fleet competition it's really important that ships at the very least are able to inherit thrust from docked entities.
I'm sure this has been mentioned before somewhere but I can't seem to find it suggested already either. I know I more or less gave up messing with these settings and just use default because it doesn't save with the blueprints. You can't fine tune a ship during construction and then always...
Docked motherships cannot recall drones. I really hope we get some logic and fleet interactions. Enemy detectors are a nice idea but I would personally love to have an official version available to the everybody instead of a weird AI contraption only a few know how to build.
It would be nice...
Yeah there is a break down in communication here Criss, I think the problem here is the title isn't clear. "Allow Station Only Blocks As Decoration" or something along those lines might have been better.
The premise of the suggestion is simple. If a block is station only in function these...
One word: Breeding
I imagine it would be weird if you are at your base and NPCs are just popping into existence. I'm not sure how population growth will happen, it may be something that happens only in an unloaded state.
Passive effects already should stay on after you leave a ship, I don't think this state saves with the ship when a sector unloads though. Radar will become disabled... but yeah I agree.
Oh yeah this is not something that would really be open to newer players. You would have to have a lot of infrastructure to feed the process with materials.
When you repair a ship using a design it deconstructs the ship and rebuilds it to that design. Couldn't the system compare the damaged...
Eventually AI will be able to use all effects, and I am assuming cloak as well. In the future you should be easily able to turn on the AI or your crew will automatically take over when you are not online and will be able to use defensive effects.
Master Builder Badge is actually one we can establish numerical values for. When a player uploads a ship we look at the number of downloads and average ratings.
The game obviously already has the capability to do this so I could see the benefit of an option that lets us place any block in space... well I can think of one way this can be abused but I don't think that should prevent this.
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