nothing wrong with bumping ;)
alright I'll add it to the list, but i'll just let you know that it will probably take a long time
However, a few days ago I was thinking to pimp very many ships in one go (livestream?) so stay tuned
Hey guys!
I really would want you to post some imaginary missions that could exist in StarMade. It should have the three headlines:
Recommended ship type: Fighter, frigate, battleship, stealth cruiser, miner etc...
Objective: Have an objective! For example, supply this and this location with...
The Hunter has had a little redesign, along with trying out some new systems I haven't really dared using in combat before. Check it out ===========> http://starmadedock.net/content/hunter-pimped.1685/
thanks :D
haha exactly Planr, that's what I want to do! Actually, if you have blueprints buy with blocks - you can build block your ship and just buy a new one if you happen to have a few of the blocks you lost (unless you took major damage :D) And also, people with big ships will not always...
Because I would like to test on my singleplayer how fighter vs big ship combat would go down if there weren't any shields, and they just relied on the armour!
If you warp, any player who has highlighted you (press f on your name) receives a message at the top right saying:
Playername is warping to x, y, z - press Y to set waypoint to x, y, z.
This is just a way to track down fleeing enemies. :)
I personally don't see it being too overpowered - the current system can still get you away pretty easily by warping to a waypoint. I like the idea a lot :D
The only problem I can see with this is that if you were to make a jail cell out of glass, then it could be easily escaped from. But I mean - it could be factioned or maybe locked if they are connected to a logic block. Otherwise - why not :)
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