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    1. aceface

      Get you ships Pimped at Pimp My Ship™

      I probably (can't promise) will have my singleplayer open so anyone can join ;)
    2. aceface

      Post your imaginary missions in StarMade here!

      aawweessoommeee!!!! :D
    3. aceface

      Super Weapons

      hmm, this would be good.
    4. aceface

      Get you ships Pimped at Pimp My Ship™

      nothing wrong with bumping ;) alright I'll add it to the list, but i'll just let you know that it will probably take a long time However, a few days ago I was thinking to pimp very many ships in one go (livestream?) so stay tuned
    5. aceface

      Post your imaginary missions in StarMade here!

      :D :D :D awesome!
    6. aceface

      Post your imaginary missions in StarMade here!

      :D :D :D niiiice!! I got this tingling sensation whilest reading it and could almost imagine doing it in one of my fighters!
    7. aceface

      Ghost Fleet

      New ship of the Ghost Fleet - Hornet
    8. aceface

      Aceface's Thread

      Awesome hornet replica :)
    9. aceface

      Post your imaginary missions in StarMade here!

      simple and I like it
    10. aceface

      Post your imaginary missions in StarMade here!

      Hey guys! I really would want you to post some imaginary missions that could exist in StarMade. It should have the three headlines: Recommended ship type: Fighter, frigate, battleship, stealth cruiser, miner etc... Objective: Have an objective! For example, supply this and this location with...
    11. aceface

      Ghost Fleet

      The Hunter has had a little redesign, along with trying out some new systems I haven't really dared using in combat before. Check it out ===========> http://starmadedock.net/content/hunter-pimped.1685/
    12. aceface

      Hunter (Pimped) - Hunter MK2

      MK2 features a sleeker design, and also instead of machine guns it has slow, but very hard hitting cannons.
    13. aceface

      Buff explosive effect with cannons & beams

      Make the radius scale slowly instead of the one block radius hard cap. There is no real reason to use it over punch through.
    14. aceface

      Core overheat leaves ship intact

      how the heck would it cause lag??
    15. aceface

      Is there a way to remove shields from the game?

      thanks :D haha exactly Planr, that's what I want to do! Actually, if you have blueprints buy with blocks - you can build block your ship and just buy a new one if you happen to have a few of the blocks you lost (unless you took major damage :D) And also, people with big ships will not always...
    16. aceface

      Is there a way to remove shields from the game?

      Because I would like to test on my singleplayer how fighter vs big ship combat would go down if there weren't any shields, and they just relied on the armour!
    17. aceface

      Broadcast local ftl

      If you warp, any player who has highlighted you (press f on your name) receives a message at the top right saying: Playername is warping to x, y, z - press Y to set waypoint to x, y, z. This is just a way to track down fleeing enemies. :)
    18. aceface

      Change FTL mechanics

      I personally don't see it being too overpowered - the current system can still get you away pretty easily by warping to a waypoint. I like the idea a lot :D
    19. aceface

      More glass door colors, not many more IDs

      The only problem I can see with this is that if you were to make a jail cell out of glass, then it could be easily escaped from. But I mean - it could be factioned or maybe locked if they are connected to a logic block. Otherwise - why not :)