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    1. Master_Artificer

      Why don't we use Gaussian distribution for weapon dispersion.

      I think he means beams aren't effected by the randomness, while cannons are. But beams are already useless at range of you or your target is moving because if the beam cant stay focused on a single block for that 1/5th of a second that it pulses, then the damage is "missed", even if you are...
    2. Master_Artificer

      Recognized by Council A Way to Relate Jamming, Cloaking and Scanning With Modules.

      so at a certain point, you will always decloak/they see you if you get to close to them? That could be something like within 50m, or when you bump another ship because you are careless.
    3. Master_Artificer

      AI, weapon ranges, size comparison, and fighting styles

      Why don't you just build a tractor beam? Most decent sized ships tend to have a stop effect or pull effect AI turret on them for utility work, this might encourage people to look at the wide variaty of effects that this game has, and use more than just 2-3 of them on all of their weapons.
    4. Master_Artificer

      SPACE WHALES CONFIRMED!

      was just shown this. As long as you ignore logic and just go with it, then so much yes.
    5. Master_Artificer

      SPACE WHALES CONFIRMED!

      This universes space is a fluid, it could flap its tail and wings to move about.
    6. Master_Artificer

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Master_Artificer Because I would like to stop building alone, would like to chat and get advice. Examples of my work? Uhh, one sec while I copy and paste other peoples ships for that 100% plagiarism skill bonus. (totally not FD's and lecic's things) My Favorite type of cake? I have been...
    7. Master_Artificer

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Hmm. Alright, I would like to apply, name is my name, um, what would you like to see?
    8. Master_Artificer

      Question about sectors and systems

      It is quite hard to fit a scaled down representation in the standard 16 cubed sectors that we currently have for binaries, trinaries, kuiper and oort clouds, and representing the conditions of the glactic core/globulars (where stars are 1/4th of a lightyear apart, leading to plenty of...
    9. Master_Artificer

      Gothic 40k Roleplay Survival Server

      Tempted to make a bunch of cheap star wars 'prints and invade the server...
    10. Master_Artificer

      Nova Fleet Dynamics Build Server- Build, Play, Explore! [Whitelist]

      Hmm, was told that this is a place where people build and can chat with each other. How stable is the server? What is the connection like mostly? (if I place blocks, the blocks stay right? They don't disappear and then reaper sometime later?) Does everyone have creative mode? (buying stuff...
    11. Master_Artificer

      Question about sectors and systems

      Totally not a suggestion on a rework to the universe generation after working at an observatory for two months and starting to teach an astronomy class for uninterested college students, why?
    12. Master_Artificer

      Question about sectors and systems

      So changing it to 32 would require one additional byte?
    13. Master_Artificer

      Question about sectors and systems

      So, current systems are composed of a 16x16x16 box of sectors, right? I was wondering, what is the significance of that number? And, could you change that number? For example, systems only 8x8x8? 10x10x10? 20x20x20? 32x32x32? How would that affect the game, and would it even be possible...
    14. Master_Artificer

      Why don't we use Gaussian distribution for weapon dispersion.

      Probably doing it a thousand times a tick when you have all 20 Point defense turrets open up on incoming missiles. Or when you have 3-4 people firing at each other in a fight when you have cannon-cannons and more than 1 output. People like to make waffleboards, so it is plausible to have over...
    15. Master_Artificer

      Why don't we use Gaussian distribution for weapon dispersion.

      come 0n guys, take a step back and relook at the conversation. He is making some good points and agreeing with some people like crusades post. Don't be too harsh on the guy, jeez.
    16. Master_Artificer

      creative mode

      To be fair, upon googling "does starmade have a creative mode?" this was the first thread that popped up, and I corrected it for all the future viewers.
    17. Master_Artificer

      The Thryn [Recruitment Limited]

      Viva Le France. Wait. Why are we french? Do I need to catch up on all my snarky french quotes from Monty Python and elsewhere?
    18. Master_Artificer

      creative mode

      Starts running: http://2static.fjcdn.com/hdgifs/Thumbing+now+briefly+shows+john+cena_633fb1_5690475.webm Aw shit it didn't work. Um. Well here: (I don't care! Lolololololol.. k now I start running)
    19. Master_Artificer

      creative mode

      yes
    20. Master_Artificer

      Why don't we use Gaussian distribution for weapon dispersion.

      Dude. 50 Arc Minutes is a lot to miss by, thats like nearly twice the diameter of the moon when you look at it in the night sky.