As for using docked rails and storage I would think the best way to configure the direction of pull being like this. (Assuming entity A is docked to B.)
Entity A has a rail docker as the master with a slaved storage block, on entity B there is a master storage with a slave connection to the...
This setup would also allow people to use salvaging turrets without needing to clear each turret out.
Now if salvage beams could pull contents from a storage box and we had this system we could make lots of complex storage transfer systems.
Another difference to keep in mind is that I don't think a single member of our alliance has been shit flinging, being an asshole, or trying to remove any fun from our current little scuffle. In fact both sides are still chatting away, neither side pissed it seems.
"Zackey_TNT: "just do that we...
If you look at the top of the screen where you see the shop menu there is something that looks like a trade / transfer button. I so want that to be functional.
This idea would be very nice, and I support it. Could be used to fill a cargo container before sending it off.
I cant agree with tying power into a computer system, that would be a block that would be required for every single ship and would function to completely disable ships upon its destruction much like the core drilling of old. Considering that the system you are talking about doesn't really act...
You and maybe 2-3 other people may think this, but its dead and will not be a thing, don't say something breaks combat just because you enjoy being able to kill one block and win.
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