Search results

    1. CyberTao

      NP Cobalt Royalty [EVE themed PVP faction]

      People are silly like that. If you filter out most of the fluff, it's basically a declaration of a new chewing toy, which is fine really, since they would focus less on other things.
    2. CyberTao

      Share Defensive Effects with Turrets

      Which is why it is bad. Most of the modules are embedded inside the ship with only a small area exposed to the outside. The main ship is intended to envelop and protect them. The design is probably the opposite of what you thought it was. If I wanted effects on my turrets, I would push to let...
    3. CyberTao

      Is there a docking boundary limit?

      Make sure all of the enhancers are touching, the turret/docking module DOES NOT count, you don't even need to be touching it.
    4. CyberTao

      Even more suggestions

      But who would pay? If the person who declared war was suppose to pay, then people would just not declare war and just fire, which would make the other person Auto-dec, thus making the defender pay for war. There is also the issue that if the amount needed is too low, it wouldn't affect larger...
    5. CyberTao

      Share Defensive Effects with Turrets

      What about those of us that use turrets and docked modules to reduce the mass of the main ship, and thus don't need as many effects?
    6. CyberTao

      Suggestions for Starmade

      http://starmadedock.net/threads/smsg-starmade-skin-generator-alpha.4327/ I know guns models should be overhauled when we get to that point, probably with a few other character-based additions/improvements. 3 and 4 are planned, but I'm not sure about 5 and 6. We don't really have real orbits.
    7. CyberTao

      Destroy-able ship cores

      The core is where a lot of the calculating for a ship is done, center for rotation and all that. The core actually sits at 8, 8, 8 on the ship's grid as well, so it's not acting from the 0, 0, 0 point. If there was some form of simple math involved like -X, Y, Z to put it on 0, 0, 0, then moving...
    8. CyberTao

      Destroy-able ship cores

      The thing is the core has 20% armour, and Standard armour has 25%. There isn't much difference between legitimate boarding and greifing a ship when the owner is offline (I do consider it greifing when the intend is just to steal and build block a ship) by drilling your way through the side. You...
    9. CyberTao

      The Thryn [Recruitment Limited]

      Check out the balls on this one. Joking of course
    10. CyberTao

      block downvote accounts.

      When I see things on CC, I consider things that are 4 stars better than those with 5, since a 5 is so damned easy to get once you get a small following that I just don't trust it.
    11. CyberTao

      Planned Uneven Resource Distribution and Density: Getting the Wheels Turning

      I remember hearing something from a Dev about possibly being able to set up factories to build the blocks needed as well. Just load in resources and push build and it will do it's best. Cal also mentioned something about a... preview buildmode or something? I forget the word, but it would let...
    12. CyberTao

      Planned Uneven Resource Distribution and Density: Getting the Wheels Turning

      Could always have spawn be an closed sector with warpgates leading to the various starting worlds. Sounds like something meant more for servers than singleplayer.
    13. CyberTao

      Moderation - Warning Point System Overhaul

      The appeal uses the email assigned to the account currently. If you go down to the Registry Support board, you can see what they have set up for appeals in the only stickied thread.
    14. CyberTao

      How to delete server options in the Multiplayer section of the game launcher?

      In your starmade folder exists a file called .sessions, this is the file you would want to edit to remove IPs from your server list dropdown. It seems to go Name,IPName,IPName,IP, so watch the ends when you delete.
    15. CyberTao

      Starmade Community Dictionary [Post entries, please!]

      I don't think the name really matters, but there was a small whisper through a few threads that showed that people found that Anti-matter to not be all that fitting of a name, since the weapon projectile behaves nothing like Anti-matter should.
    16. CyberTao

      Planned Outras linguagens (português).

      I know there are a few German mods and testers, not to mention Schema himself, so we might be fine on that language. I remember hearing something about a Japaneses/Asian following last year as well? Could be mistaken though.
    17. CyberTao

      Protect Ships Docked Inside of Others From Missiles

      It is considered a bug by many. I think the reason they can't just use the same line of sight thing they did for astronauts is because that would end up with it only checking for the core location of the docked ship, which may be very inaccurate. Maybe when we get this, we will also get the...
    18. CyberTao

      Question about gravity

      It just affects the person who triggered/activated it. Could use Logic to set auto-gravity areas though.
    19. CyberTao

      Cannot get back into my ship

      What might have happened is it ended up on a sector boundary. If you are in singleplayer, use Tab-f8 to get inside. If you are on a server, try asking an admin to help.