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    1. CyberTao

      Why no you have one of Kupu's Grand Schine avatar? ;w;

      Why no you have one of Kupu's Grand Schine avatar? ;w;
    2. CyberTao

      Feedback: New docking.

      So the problem is the lack of a 'fixed docking module' that allows people to undock ships with a logic toggle? To be completely honest, I expect that functionality to be added in some way shape or form, probably involving another block having to be adjacent to the rail that when toggled, tells...
    3. CyberTao

      Tilting a station....

      So the problem stems from Stations spawned from Blueprints? I remember a time when ships didn't always spawn facing exactly North, maybe the same kind of things is happening here? That said, I kinda like the idea of being able to rotate stations.
    4. CyberTao

      How much has changed sense shield update?

      Armour is 1 thing, every block ever is another. There is also the fact that I don't know if Missiles are 'destroyed on hit' or actually have '1 HP', cause the rounding down would be a problem there if the latter is true. But I dont know.
    5. CyberTao

      How much has changed sense shield update?

      You're complaining about Alpha damage; the ability to do massive amounts of damage upfront but with a long reload, most large combat ships come with a large Alpha shield breaker and then a rapid hull chewer. Keptick's formulas did not account for alpha at all, they only looked at sustained DPS...
    6. CyberTao

      Read by Council Liquid Nebula

      I think the hardest part of this would be for the game to recognize an entity that is not an entire sector having various effects on the ship. You could have the changes/debuffs be a sector-wide thing though, would probably be easier that way (and the Neb would take up most of it anyways)...
    7. CyberTao

      How much has changed sense shield update?

      Shields are boring. They are the least interesting part of any fight and are also currently the longest phase of a fight in the era of Missile/Beam combat that we live in. If Shields do not last you more than half a battle, then you may need to rework your designs or Aim better. There is not...
    8. CyberTao

      Warp Gate Power Requirements for ship travel.

      Looks like a constant 100 power/sec per gate block, and then 100*Mass of the ship trying to go through.
    9. CyberTao

      How much has changed sense shield update?

      The Proposed HP system is advertised to be bundled with a Shipwide Armour Migration, which will allow Armour ratings to scale along with weapons. The problem is that weapons scale, and hull does not, a simple buff would not fix anything in the long run. Also, it is impossible to nerf weapons...
    10. CyberTao

      A warp gate into a defensive barrier?

      Capital ships don't belong on planets, it just doesn't sound right. Accidentally leaving a door open doesn't mean we should get an idiot-proof system to compensate (that's kinda how it sounded when you mentioned that). That actually sounds less fun from a gameplay standpoint because not only...
    11. CyberTao

      Starmade Community Dictionary [Post entries, please!]

      Honestly, I've always called those ships "Battle bricks". The definition of "Brick" that we have (in the dictionary) is almost identical to doomcube, but in reality, there is a small difference (Old-site styled vaygr ships versus Joel's fridge. One is a battle brick, the other is a doom-blob)...
    12. CyberTao

      Starmade Community Dictionary [Post entries, please!]

      The whole rage about doomcubes is that they take no effort to throw together and are just as effective as "normal" ships. If you do an exterior, you applied effort and most ships lose that term at that point. "Disguised Doombrick" just sounds like people who make interiors trying to stroke...
    13. CyberTao

      A warp gate into a defensive barrier?

      Going off what I heard, Warp Gates are basically just /Change_Sector commands right now, so you always exit at the same X Y Z Coordinates inside the sector. Suggestion sounds like an overly complicated hanger door btw :u
    14. CyberTao

      Arstotzkan Federation - Lord Kek wills it.

      Isn't that suppose to be *Taught?
    15. CyberTao

      ElwynEternity Starmade server

      In my knowledge, most of the odd changes like these were to compensate for bugs and issues when they where first added. Effects were broken and easily surpassed 100% for example. I have no idea why it wasn'y fixed/readjusted after it was unbuggified, but it stayed as it was. Beams are weird...
    16. CyberTao

      Rejected Gold hull

      The image says "Caldari Prime Pony Club", which is a site that lets you view EvE ship models if I remember right. The marking on the front of it looks like Amarr as well. Just my guess though.
    17. CyberTao

      ElwynEternity Starmade server

      It's based on Mass and distance, and soon will be based on Mass as well? Surely EE can set up a VIP Gate network for donators instead of a glorified Jumpdrive which allows you to min/max your ship more than people already do.
    18. CyberTao

      Can't change my avatar am i missing something here?

      Probably just the forums being slow. Just give it a day at most to figure out it was changed.
    19. CyberTao

      "Customizable" Blueprint

      Is interesting, but wouldn't work all that well with large ships (because interiors and colour matching), the build mode filter would work better some cases because mass replace isn't always what people want. I believe shipyards will have a feature where you can load up a BP (without using any...
    20. CyberTao

      SMEdit for building?

      SMedit can be used to import models, why not make it in blender or google sketchup and import it (SMedit always felt awkward to use to me)?