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    1. Edymnion

      Forge Welding

      I'd say they are destroyed/disappear. Not like anyone is going to begrudge a lousy core and all of two easy to produce/buy blocks.
    2. Edymnion

      Could Fighters Get a Buff?

      I tried that for a while. Its just way too slow for me. Unless I've got literally hundreds of mining drones, its faster to just do it myself.
    3. Edymnion

      Could Fighters Get a Buff?

      Meh, warhead damage is low enough that just a double layer of advanced armor will pretty much stop it cold. If your titan is getting wrecked by warhead torpedoes, you built it wrong.
    4. Edymnion

      'Replace' meta-item tool

      Well, we already have this in build mode, and you really should be using build mode for anything bigger than... you know, you should be using build mode even to create a 3 block pod. Don't think we need a slower, clumsier version of something we already have.
    5. Edymnion

      Could Fighters Get a Buff?

      Just nitpicking: Imperial I-class Star Destroyer Star Destroyer - Wikipedia, the free encyclopedia Standard Star Destroyer was the Imperial class, 1600m long and just over 1000m wide. It would still take several days of doing nothing but mining (I don't know anyone that really wants to spend 12...
    6. Edymnion

      Forge Welding

      Hence where I said: Doing it on the deconstruct means both entities are already being save and despawned, so thats not an issue. The only actual processor intensive bit would be actually translating the blocks over.
    7. Edymnion

      Could Fighters Get a Buff?

      Wait, SD? As in Star Destroyer? Those things are 1600m long. You're still asking for 10k blocks worth of ships to take down something thats likely in the 5-10 million block range. Even in Star Wars, single fighters never did enough damage to destroy a Star Destroyer. The only times we saw...
    8. Edymnion

      Forge Welding

      Well, reason I went with a duplicate pair is that it can be literally copy/pasted config with just a different skin. The real work would be in the deconstruct to scan the blueprint for those specific blocks. If it docked to itself, that would be entirely new block logic. If it was a regular...
    9. Edymnion

      Forge Welding

      Because the copy/paste system we have now relies on advanced build mode parameters being large enough to accommodate them, and most servers won't turn those parameters up high enough to be useful due to the fact someone misclicking and trying to drop a 100x100x100 solid cube can crash said server.
    10. Edymnion

      Could Fighters Get a Buff?

      Well yeah, a realistic movie about humans vs. anything that can travel to this planet in the first place is going to end very badly for us otherwise.
    11. Edymnion

      Forge Welding

      Well, if we use the shipyard, you can have a core and systems on the piece you're welding on. Give it enough power and thrusters to fly it over, dock it, then just remove the power/thrusters and tell the shipyard to deconstruct. Deconstruct command removes the second core while its saving.
    12. Edymnion

      Could Fighters Get a Buff?

      Now that we have Auxiliary Power its a lot easier to explain some of the movie style "single lone fighter destroys a behemoth" moments. Luke vs. the Death Star? Crazy Pilot Guy vs. the Independence Day ship? They weren't doing enough damage to actually destroy the ship/station, they were...
    13. Edymnion

      When do we 'lock-in' ?

      Oh I agree. It has made my builds BETTER, IMO. I now need loads of space for the cargo blocks, which means I need to hide that space. Which means my stations got bigger and more impressive. Before my stations were routinely half the size of my ships due simply to the fact there was so little...
    14. Edymnion

      Could Fighters Get a Buff?

      A couple hundred blocks total is still a pod in my book. You're taking a dingy, mounting a .22 rifle on it, and wondering why even a fleet of them can't hurt an aircraft carrier. Its not a fundamental flaw in the game, its a flaw in the thinking of people that are trying to build tiny tiny...
    15. Edymnion

      Forge Welding

      Yup. How many times have you built the same exact damned salvage array? I mean sure its fairly quick and easy, but how many times have you done it? Be a lot easier to simply take a premade salvage array off the shelf and click it in. Would work wonders with the new auxiliary power as well...
    16. Edymnion

      Could Fighters Get a Buff?

      This. Too many people think Starmade fighters have to be tiny little shuttlepods. They don't. People make the fighter vs. battleship analogy, and then equip their fighters with a .22 and wonder why it can't dent something with 3 inch steel plating. Build an actual fighter. Not a disposable...
    17. Edymnion

      Forge Welding

      For those that don't know, forge welding is the process of taking two pieces of metal and heating them together in a forge, then hammering them together into a single solid piece. Concept: Have premade sections of ships that can be attached to another ship and merged together to become a single...
    18. Edymnion

      Read by Council Nav Menu Option: Group by Sector

      When mining, I will often be searching for a specific resource (like say Fertikeen). When in the middle of an asteroid field, I'll look at my nav menu and find the fertikeen asteroids, and then head for the largest one for the most efficient harvesting. Thing is, sometimes a sector has...
    19. Edymnion

      When do we 'lock-in' ?

      Speak for yourself. This is a voxel game, like Minecraft. No long term Minecraft player just plays it to kill zombies with a stone sword. Using that sandbox to build big cool awesome things is what the dedicated playerbase uses it for. If you like building a 5x5 mud hut and just whacking on...
    20. Edymnion

      How do YOU use warheads?

      For money. I sell them. I have no use for them what-so-ever. They could have completely removed from the game a months ago and I wouldn't have even noticed.