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    1. schema

      Version 0.024! Sound!

      This update adds Sound to StarMade. I implemented the sound system and architecture for 3D Sound, and although I already placed sounds for the most important aspects of the game, there is still a lot of sounds coming in future updates. The game now has a lot more atmosphere. I also fixed some...
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      *solved* Crash on attempt to start up

      Great that it worked! Hmm that warning from avast was probably automatic, because the exe is just a wrapper for a jar file and most virus scanner don't like wrappers at all. But I can assure you, that my program isn't harmfull ^^
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      *solved* Crash on attempt to start up

      I uploaded the special Windows Version of the Launcher as a .exe File. You can download it @ www.star-made.org/download I hope this works for you now. (You still have to move the launcher somewhere, where you have access... (doubleclicking from the firefox download window for example doen't...
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      Big Update: Version 0.023 is now out.

      This is a pretty big update. Here's a short summary: The game should run a lot more stable, especially because of the Database updates and a lag-bugfix. Most significant for players are the updates in [General], [Balancing] and [Graphics]. The shading of the Block meshes is now much...
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      *solved* Crash on attempt to start up

      From the look of your desktop, it seems like you are executing jar files with 7zip instead of java itself. 7Zip probably overwrote the program to start .jar files with. To open the file with java, right click on the starter -> open with -> if there is something like 'java platform' appearing...
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      Version 0.022 is out! Even more performance

      The loading of the game environment has been increased significantly, because multiple parts of the world can now be loaded from the server at once instead of having to wait for each segment. More information about this update is in http://star-made.org/download
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      New version is out 0.021: Automatic Crash and Bug Reports

      I Added an automatic Crash & Bug Report Tool, that let's the player (if he chooses to) automatically submit his log filed, Graphic Card information, Java Verson, and OS version with one click. This Information will only be used to fix bugs in StarMade and will never go to a third person. Also...
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      Version 0.02 is out. StarMade now with automatic launcher and updater!

      StarMade now has it's own Updater. It will automatically track the current version of your StarMade installation, and you can update to the newest Version in one Click. It will also back up your current installation so you won't be in danger of losing any of your StarSade data The Updater also...
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      Version 0.014 is out: Lag issues finally Identified And Fixed

      lag issues and bugs fixed: This major network protocol update finally gets rid of lagging caused by players with high pings and the bugs and lags when more people are on one server. It also improves the performance of the Server, since the server has to deal with a lot less (falsely sent)...
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      Version 0.013 is out. Improves Server Performance Immensely. Also: Reddit Playdate was Awesome!

      The new version gets rid of a LOT of wasted bandwidth which has been used mainly for debugging purpose. Servers will now be able to take a multiple of the load they could before. I will further increase the performance in later versions by using the faster but not reliable UDP in combination...
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      New server version is out 0.011

      This version fixes a little ( but in long term fatal for performance) leak, where the server would keep trying to send a ping to invalid connections. It also fixes several bugs with the display on clients and adds some valuable debug information for client-server lag compensation debugging. I'm...
    12. schema

      Altitude control

      Hi, I'm still kind of pending about that. On one side, it would add full control over all axes, on the other it would add more keys to keep track of for the player. The feature will probably come since there are already more people requesting it. The keys would probably have to be 'q' and 'e'...
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      StarMade got his first official PlayDate on Reddit!

      The great community of the subreddit r/Playdate from www.reddit.com made it possible for me to have my first bigger test for StarMade. I'm very thankful for that. If you you don't know about Reddit yet you should definitely check it out. The playdate will be on Friday, Mar. 02 @ 8:00 PM EST...
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      Introduction Video of Team DeathStar Match

      I couldn't have made it any cheesier. Sorry for that ^^
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      Feature question

      Yes. that feature will definitely be added. I will implement it right after the tests with the current mode.
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      Version 0.01 is out!

      StarMade now has entered the stage of versions. Why didn't it have versions before? Well, since I was the only one playing the game and the server wasn't checking for the client's version, there was no need for that. I had a quasi-version system by buildnumber up until now. Servers will now...
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      All New Game Mode: Team DeathStar Match

      StarMade is launching it first MiniGame: Team DeathStar Match The goal of the mini game is to eliminate the enemy death star. More information will soon be available. Try it out: www.star-made.org/download Also there is now a dedicated server running under the address: star-made.org:4242
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      Camera lock when constructing ships

      Ah, ok. That is intentional for the reason I mentioned in my other reply. But I'm going to include an option to switch to a free cam in a fututre release. (I suck at drawing) http://files.star-made.org/images/camera-axisandfree.png
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      Camera lock when constructing ships

      ;) It's really hard to describe such things. By fixed axis, I didn't mean the point, that the camera is fixed on (you can also move that point with WASD). On a ship that hasn't been moved, are you running into the wall by either moving the mouse left/right or up/down?
    20. schema

      Camera lock when constructing ships

      Thanks for testing. I really appreciate that! Do you mean the boundary you get by spinning around the block by just moving you mouse up/down? If so, then I made that boundary on purpose. My intentions were: Using a restricted camera (like a 3rd person shooter game) will keep the player's...