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    1. CyberTao

      The awesome new combat meta

      "Lock on". The problem isn't Missile/beam (which still has instant lock with turret AI btw, so lock time is moot), but swarm missiles, which do not have a lock time at all. The lock is instant, and the best you can do is jump away, or purge all turrets and docked items and hope that missiles...
    2. CyberTao

      Voting has commenced!

      So basically use the @[name] tag in the applications next time? I can dig that, never noticed the lack of direct linkage before, and it should be an easy fix/adjustment.
    3. CyberTao

      I voted... try to change my mind

      The lack of Comr4de is disgraceful! But seriously, he was a tester in the past and cares a lot about balance and multiplayer PvP. He's also shown to be able to take incentive, meaning he would be able to bring up the topics that most other council runners would not be able to (either because...
    4. CyberTao

      The awesome new combat meta

      In order to do that, you need reaction time. People can jump in cloaked/jammed I believe, and it takes all of 0.5 seconds to fire off swarmers and jump out. As soon as they are fired, you cant change their target, so your strategy is moot with the current system. Any balanced system has some...
    5. CyberTao

      Suggestion for the next council vote

      I thought that was more or less what the Application was for. People could maybe try to summarize, but it would be hard to add in all the important details like How many hours/weakness/etc without making it a block of text, which the full application would more or less copy with only a little...
    6. CyberTao

      [64x64] DirtySpace

      I could've sworn there was an icon pack for this. I remembering installing it and then fighting to get the defaults when I decided to switch back for a bit. I dunno
    7. CyberTao

      Mass?

      Do they? I remember terrain blocks used to have 0.2 mass, but that was dropped back to 0.1 like everything else.
    8. CyberTao

      Voting has commenced!

    9. CyberTao

      Alternative Power: Battery Cells

      I do a lot of playing with docked modules and the like, I've even moved to using main weapon systems as separate docked ships to gain the power efficiency and dodge the multiple output nerf (traded for weaker defenses). As such, things like this are of much interest to me. A ship that is merely...
    10. CyberTao

      Fireside Chat with Nuclear Doughnut, Smoke, and Comr4de (SATURDAYS AT 9PM GMT-7)

      Why not a segment on ideal updates/feature that would potentially help? Or would that be part of the Game Balance discussions?
    11. CyberTao

      Alternative Power: Battery Cells

      Docked Reactors, probably the biggest issue with this idea. The next update more or less eliminates the minimum docking space, so they could be tiny, and they would also always be docked, thus giving them 'infinite' operational time in theory. High power output for a small mass is basically the...
    12. CyberTao

      Mass?

      Ego. Our ships are made of solid blocks of pure ego. And in the future, each block will give differing amounts of ego depending on their swag values and bling. I feel like gagging after saying that last bit.
    13. CyberTao

      Voting has commenced!

      I'm guessing you gained a +1 vote preference, grats.
    14. CyberTao

      Voting has commenced!

      Chat is where the most vocal of us dwell. Rumours and stories travel fast there, and you better believe there are threads and posts if something happens that chat does not agree with. It's also clear that no one who saw the news post stating that we would have STV raised any questions or...
    15. CyberTao

      Voting has commenced!

      It more or less was though. Duke has been in chat a few times and talked about how voting would work, and everyone was for it once they knew what it meant. The single 'problem' is when people dont want to use up all votes, which was honestly done like that because Duke would know would want...
    16. CyberTao

      Mass?

      Different mass for different blocks someday yes. Right now it's a unitless measurement that helps with figuring out Thrust:Weight ratios and comparing ships (since mass also takes into account docked ships and turrets).
    17. CyberTao

      Surprise Dev Update

      From what I heard from chat, the old docking will still exist, but you will no longer be able to dock to it or buy it, etc. Docked things will still be docked, but once they are undocked they cant redock to the old modules (I can imagine blueprints would auto-undock things as well). Would stop...
    18. CyberTao

      The awesome new combat meta

      Either that or they removed their computers, thus removing any and all cooldown. Whats more, remember the Ra's main weapons are actually not part of the ship, but are 80 missiles locked and fired automatically from fixed-dock ships. I'm not saying I would ever jump someone with a battleship...