Yes please something like this is needed. Maybe it could act like the flashlight currently does, always on and at a particular setting until you scroll over to it and change it.
My mines are more of drones anyways, they'll move to attack a foe shooting and slamming into them. :) But yes we need some kind of logic powered jammer or cloaker system but that will get abused rather fast.
If you are going to make a mine layer though use as few blocks as you can that aren't warheads. Lots of small 3 cubed size mines spread over a wide area may get ignored but at least it keeps the cost of deployment down. There are servers where warheads are a threat but in the default setup...
I don't think we need too many new blocks if any at all for this although there is some cross-entity marking to tell the AI what exactly something it so it knows what to do with it. :)
We'd definitely need a either a new block to mark the parts or new functionality in the AI module or build...
This is going to be slightly different than the normal ones out there since this is meant to help gather everyone's idea for this one kind of ship but also allow for some funny things to happen as well. This is an Open Shipyard so anyone can post their versions of the Ships/Stations or the main...
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