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    1. MrFURB

      Adimo Ship-Builders

      Ooooh, neat! Someone else is fitting the bow of their ships with blades! Looks wicked sweet.
    2. MrFURB

      Mothership build

      Jeez, folks, why do your core rooms always have to look so much better than mine...
    3. MrFURB

      Poll for FTL travel

      There's been a lot of variation on a single idea thrown around, and that idea is ship-borne FTL/warp systems with sets of limitations and rules so as to not create negative play habits. Considering that I'm more of a fan of a simple and effective gate-based system of FTL, what's important about...
    4. MrFURB

      Can no longer change password

      Confirmed, it's affecting me too. I'll send a report of this to resba and have this solved soon. Thanks!
    5. MrFURB

      Charon 2.0 - A WIP super titan [Update 5 : new medium turret]

      Looks absolutely awesome. If I may make a recommendation, try a beam/beam with explosive support. Long range and slices things up like a hot knife through butter once the shields go down.
    6. MrFURB

      That error is most likely due to an invalid login. On the connection screen of the launcher...

      That error is most likely due to an invalid login. On the connection screen of the launcher, click 'Uplink to Star-made.org' and then click on 'delete saved login'. That should fix it.
    7. MrFURB

      Question about the livestreams on the main forum page.

      The stream should show up on the page if it's a Twitch.tv stream and the stream's game is set to Starmade. I'm not aware of it automatically picking up streams from different websites.
    8. MrFURB

      What Creatures/Aliens and other life forms would you like to see?

      I'm actually quite interested in both how the NPCs are generated and how they tie into the rest of the game. Having another way for the game to tell the player something instead of the other way around is a good step towards a 'living' universe.
    9. MrFURB

      Weapons Demonstration: News and Discussion

      I've always enjoyed the fact that turrets don't inherit the protections of the ship they are mounted to. It provides counterplay to an otherwise win-win boost to your damage versatility.
    10. MrFURB

      Weapons Demonstration: News and Discussion

      That's a fair point you bring up, but I think that a proper handling of the mechanics and a reduction of all-or-nothing effectiveness in both offenses and defenses will go a long ways towards making the idea of 'information warfare' a positive feature instead of a negative one. For example, I'm...
    11. MrFURB

      How to keep objects swirling around the planet.

      Yeah, my bad. I was pretty tired at the time and should have asked first. I admit my mistake.
    12. MrFURB

      [Discussion] Tired of hearing "soon"? Thoughts on the Q&A

      Please try to remain calm when debating or discussing things on the forums. I find that the more effort I put into having a generally agreeable statement, the more people will pay enough attention to take the statement's message to heart and possibly support it, rather than ignore it as...
    13. MrFURB

      http://www.starmadewiki.com/wiki/Multiplayer There's a tutorial that should help you join a...

      http://www.starmadewiki.com/wiki/Multiplayer There's a tutorial that should help you join a multiplayer server. For a list of server IP addresses, this website has a list of them: www.starmade-servers.com
    14. MrFURB

      Starmade is free-to-play and download for the moment, as the Schine team enjoys having so many...

      Starmade is free-to-play and download for the moment, as the Schine team enjoys having so many people actively playing it's alpha game to help with testing! Buying the game links it's purchase to your account, so as long as you use this account you will technically own the game, and can play it...
    15. MrFURB

      How are we doing energy at the moment?

      As long as you remember the basic rules of how power generators work, you should only be a few ships away from being able to eyeball and guess the best way to place reactors in just about any shape of vessel without needing complex math or standardized designs... Although standardized designs...
    16. MrFURB

      THE Comprehensive Suggestion - The most thorough, thought out, and longest suggestion to date

      This thread has given me a newfound respect for War Dog. He walks into a thread full of grown adults acting like they are mere children using Xbox Live to lash out. He doesn't join them. He doesn't even decide to leave. He sits down, he reads (presumably most) of the OP, and he leaves detailed...
    17. MrFURB

      Few small suggestons for the near future

      ...So now I can't stop thinking about the dopler effect being put into Starmade. Not just for engines too, make it effect all sounds with a source moving towards/away from you. That'd be neat and strangely immersive in a non-realistic way.
    18. MrFURB

      Let's Talk Optimization.

      Speaking with the dev's on the topic of optimization a while ago, I was quick to infer that the real cause of poor performance is due primarily to the code underlying the activities that commonly create lag. Collisions wouldn't be a pain if physics updated quick enough to prevent 'tunneling'...
    19. MrFURB

      THE Comprehensive Suggestion - The most thorough, thought out, and longest suggestion to date

      I'm going to take the liberty of stopping you both here in order to prevent another 'flame war' that will no doubt have a negative impact on the community and yourselves. Please refrain from tossing insults about as if nobody else can see them. They are rather disgusting and make both you and...
    20. MrFURB

      Weapons Demonstration: News and Discussion

      Using a simple feedback loop, such as a delay block that is then linked back to the initial activation block allows you to have variable-time buttons with a minimum block count of two. Activating the button sends the signal to the delay and then back to the activation block, turning it off.