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    1. Lecic

      Recognized by Council Re-work EMP passive

      EMP passive definitely needs a buff. I think it should go up to 75% protection and cost way less energy. EMP passive is a defensive effect. This makes no sense. This thread is about EMP passive. I suggest everyone stop clogging it with their wishlists about EMP offensive.
    2. Lecic

      Game Balance DISCUSSION

      Alright, first off, shield caps run off this formula. Shields = CapacitorCount * 0.9791797578 * 110 + 220. Which means that your 50 shield caps are actually 5605 shields. Secondly, that's not how the math for ion works. You don't take 60% of your shield capacitor number. You multiply the shields...
    3. Lecic

      Game Balance DISCUSSION

      You are failing to account for the fact that those 300 ion modules provide more protection than 300 shield caps would.
    4. Lecic

      North American Sandbox Servers - NASS Main (Artificial Vanilla Config)

      I have to disagree. Most combat I've been in covers a huge amount of ground as one ship tries to follow another that's backing up or moving to the side.
    5. Lecic

      North American Sandbox Servers - NASS Main (Artificial Vanilla Config)

      I wasn't flying a large ship and the only reason I smacked into things was because the server was already lagging, but hey, whatever fits your twisted narrative. The one who needs to learn from their mistakes here is YOU. YOU have the sector sizes too small for combat to be playable, and the...
    6. Lecic

      North American Sandbox Servers - NASS Main (Artificial Vanilla Config)

      Oh, I'm sorry, do you like "SERVER UNDER HEAVY LOAD" to constantly play in the background of combat from constant sector switching and sudden unavoidable collisions?
    7. Lecic

      North American Sandbox Servers - NASS Main (Artificial Vanilla Config)

      Combat is completely unplayable with these microscopic sector sizes. Please increase them. Thanks.
    8. Lecic

      Recognized by Council Increase Scanner Usability

      5 systems is a little overkill, but the range should definitely be larger. Maybe have it have a large "range," but there needs to be activity for longer range detection? Things like jumping, mining, combat, large amounts of thrusters moving, large biomasses doing things (space whales? :P), etc...
    9. Lecic

      Read by Council Changing how scrap works: how to make abandoned stations useful again

      Wow, it's a good thing that this kind of abuse is ALREADY ACCOUNTED FOR. Go and try and place some junk blocks like sand on a derelict. Anyway, on the actual suggestion topic- mesh and composite's usefulness is understated by the community. I don't think this is how you make scrap useful. I...
    10. Lecic

      Brilliant/Horrible idea for Large/Small ship balance. OMG

      If you think 200 reactors makes a "large ship" then I have some bad news for you. That is TINY. I'm an opponent of rampant gigantism, but this suggestion is just ridiculous. Not to mention to increased lag from rendering all the exposed block faces of these extra tunnels that wouldn't be...
    11. Lecic

      The Order of Bogatyrs

      The problem was from a server glitch (this glitch also made the Arstotzkan homeworld vanish) and has since been resolved (both for us and for OOB).
    12. Lecic

      Mortarian Legion [ Serve the Imperium ]

      Why is it always a Star Destroyer?
    13. Lecic

      North American Sandbox Servers - NASS Main (Artificial Vanilla Config)

      I would suggest having a rule against putting your second homebase in someone elses territory. Other than that, these sound fair.
    14. Lecic

      Arstotzkan Federation - Lord Kek wills it.

      The Bears are also on NASS if you've destroyed all their SS assets at this point. ;)
    15. Lecic

      Happy Birthday Schema

    16. Lecic

      Arstotzkan Federation - Lord Kek wills it.

      fun times today on NASS
    17. Lecic

      Kupu's thread

      I've been having that issue as well.
    18. Lecic

      The Odium Pact

      Rather funny thread to say this in.
    19. Lecic

      Game Balance DISCUSSION

      No, nerfing implies reduction. Do you think that "nerfing X's cost" is an incorrect way of wording something as well?
    20. Lecic

      Game Balance DISCUSSION

      It's a nerf to the object's mass :P