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    1. Comr4de

      Remove linear dampening

      I don't really see a purpose for the "slow down automatically" feature. Since ships will stop once they hit an unloaded sector (literally no way around this; this will always be the case) and the ability to search for the last entered ship, it's basically impossible to lose a ship from an...
    2. Comr4de

      Shielding

      I'm inclined to agree, but even then this balance is still necessary in the long run
    3. Comr4de

      Shielding

      MY POINT IS THAT THOSE SHIPS WONT EVEN EXIST SINCE IT WOULD BE MORE EFFICIENT TO USE AN UBERKRUIZER this nigga gets it
    4. Comr4de

      Shielding

      If we really wanted to fix shield scaling, we'd have the shield capacitor:ship mass ratio actually mean something. Ex. My 50 Mass fighter has 100 shield capacitors. this means that fully 1/5 of the ship is shields. I will get much better shield coverage with this 50 mass fighter than I would...
    5. Comr4de

      Shielding

      Because any end-all option in a game will lead to players utilizing that end-all option exclusively. It's a little game design theory called Strategic Dominance.
    6. Comr4de

      Shielding

      This is exactly what leads to PvP consisting of only titans. Larger ships give more flexibility with design, yes, but they shouldn't be ABSOLUTELY INVINCIBLE to every other ship smaller than it. I'm not saying that fighters should be able to dunk capital ships but capitals shouldn't be the...
    7. Comr4de

      Shield recharge power cost

      It's not stupid. This is the right idea. It'd be stupid that we'd get free shielding once they were fully charged. Does a cell phone retain full charge permanently or does it drain over time? "BUT COMR4DE, WE'RE TALKING ABOUT AN IMPENETRABLE SHIELD BARRIER THAT BLOCKS ALL DAMAGE, NOT A CELL...
    8. Comr4de

      Shielding

      Pfffft what is this silliness Linear growth leads to literally the exact same endgame as uncapped/exponential growth; bigger is ALWAYS better Because linear scaling = bigger is ALWAYS better and that's fucking awful
    9. Comr4de

      option to limit ship size

      The issue with the current system is that shields do not scale well at all. I'm going to expand on this in another topic so I'll leave it be for now
    10. Comr4de

      Milly's Fluffly DeadSpace - Themed Starmade Server, Come join us... o.o

      why would you add the fluffle puff
    11. Comr4de

      option to limit ship size

      I didn't say they were doing a good job of it. They've stated multiple times that their end goal is to make all ship sizes viable, for different roles.
    12. Comr4de

      option to limit ship size

      I think what the devs are going for is to allow players to build as large as they want, but knowing that there is a point where the larger you build, the less efficient your systems will be. I'm not a big fan of arbitrary size limits in general, I'd rather soft caps on certain values to...
    13. Comr4de

      Kupu's thread

      I want to marry kupu and do naughty things to his beard
    14. Comr4de

      Kupu's thread

      Do animated textures affect performance at all? If so I'd be inclined to use it as well.
    15. Comr4de

      Kupu's thread

      i bring dishonah shamefur dispray
    16. Comr4de

      Overdrive is the new FTL drive!

      I disagree. As it stands right now it costs next to zero power to remain active, if I wanted I could just fly around with it on all day with no consequence. Power cost for use needs to increase by a lot.
    17. Comr4de

      Kupu's thread

      Ah, C'est la vie. I don't know if this is the place to ask but are you considering adding more default player skins to choose from?
    18. Comr4de

      Kupu's thread

      As always, great work. When your textures were first added I was a little hesitant to use them but I really warmed up to them. Will the pixel pack be receiving a similar update as well?
    19. Comr4de

      Nerf shield curves so that shields scale appropriately for Titans

      In a perfect world that Regen won't be linear. If it was on a curve (in relation to mass) then I can see it working in favor of all ship sizes.
    20. Comr4de

      Nerf shield curves so that shields scale appropriately for Titans

      Do you plan on adding a regeneration softcap like power has now as well?